Player Matchup

Ao Kuang
Ao Kuang
ACruelGodReigns
Ao Kuang
Level 129
God Stats
2W - 3L
1,518 SR
Queue Stats
480W - 501L
1,415 Elo+
Party 2
Cliodhna
Cliodhna
EternalxInsanity
Cliodhna
Level 125
God Stats
5W - 11L
1,361 SR
Queue Stats
805W - 838L
1,405 Elo+
Party 2
Ares
Ares
MysticalGnu7167
Ares
Level 49
God Stats
2W - 3L
1,424 SR
Queue Stats
103W - 124L
1,385 Elo+
Party 3
Ne Zha
Ne Zha
UncouthShark
Ne Zha
Level 110
God Stats
2W - 7L
1,225 SR
Queue Stats
109W - 130L
1,405 Elo+
Party 3
Jormungandr
Jormungandr
zhumar
Jormungandr
Level 48
God Stats
23W - 12L
1,659 SR
Queue Stats
296W - 311L
1,429 Elo+
Party 2
Team Averages
Level 92
1,437 SR
1,408 Elo+

VS

Team Averages
Level 88
1,511 SR
1,405 Elo+
Cerberus
Cerberus
Annyqí
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
AoK Morda
Kukulkan
Level 112
God Stats
11W - 10L
1,500 SR
Queue Stats
427W - 461L
1,438 Elo+
Party 4
Baba Yaga
Baba Yaga
Aramochi
Baba Yaga
Level 116
God Stats
4W - 0L
1,793 SR
Queue Stats
200W - 184L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
Mojado25
Hou Yi
Level 62
God Stats
3W - 2L
1,477 SR
Queue Stats
47W - 60L
1,373 Elo+
Party 1
Nox
Nox
TailsFarts01
Nox
Level 123
God Stats
3W - 13L
1,286 SR
Queue Stats
328W - 344L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
4 / 2 / 7
9,849
657
10,104
13,680
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
6 / 6 / 5
10,327
688
12,621
12,523
4,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 2 / 12
10,219
681
6,709
13,025
14,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
17
1 / 1 / 10
9,459
631
7,901
6,256
2,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
zhumar
Jormungandr
18
4 / 4 / 10
10,517
701
10,283
16,872
22,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Annyqí
Cerberus
18
3 / 2 / 9
11,427
762
6,396
15,637
18,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
AoK Morda
Kukulkan
19
4 / 3 / 9
11,148
743
15,359
7,581
3,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Aramochi
Baba Yaga
18
4 / 4 / 9
10,910
727
11,768
11,135
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Mojado25
Hou Yi
18
1 / 2 / 12
10,279
685
9,992
9,793
4,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
3 / 5 / 5
10,152
677
6,974
10,173
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
16
Kills
15
15
Deaths
16
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
2
7
3.75
W
Cerberus
Annyqí
Cerberus
3
2
9
3.75
W
Kukulkan
AoK Morda
Kukulkan
4
3
9
2.83
W
Baba Yaga
Aramochi
Baba Yaga
4
4
9
2.13
L
6
6
5
1.42
W
Hou Yi
Mojado25
Hou Yi
1
2
12
3.5
L
1
2
12
3.5
W
3
5
5
1.1
L
Ne Zha
1
1
10
6
L
Jormungandr
zhumar
Jormungandr
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,618
Damage
50,489
62,356
Taken
54,319
50,093
Mitigated
34,608
25,795
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
10,104
1,741
3,299
6,654
13,680
5,414
1,122
9,951
3,729
22,004
0
W
Cerberus
Annyqí
Cerberus
6,396
150
495
5,061
15,637
18,285
306
6,179
8,995
17,509
0
W
Kukulkan
AoK Morda
Kukulkan
15,359
1,774
992
828
7,581
3,129
502
4,083
3,413
41,147
0
W
Baba Yaga
Aramochi
Baba Yaga
11,768
783
1,049
2,960
11,135
4,603
999
6,500
4,289
26,445
0
L
12,621
1,228
772
2,692
12,523
4,636
708
8,821
3,702
0
21,690
W
Hou Yi
Mojado25
Hou Yi
9,992
5,082
161
945
9,793
4,049
1,645
3,816
5,860
0
25,099
L
6,709
61
0
2,915
13,025
14,965
369
7,161
5,864
11,889
0
W
6,974
367
2,225
1,460
10,173
4,542
627
5,266
4,666
20,340
0
L
Ne Zha
7,901
583
2,935
1,695
6,256
2,081
701
4,783
1,473
0
18,506
L
Jormungandr
zhumar
Jormungandr
10,283
2,378
1,952
2,881
16,872
22,997
247
9,781
7,091
30,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
53,916
124
Minions Killed
171
0
Camps Cleared
0
1,332,951
Distance Traveled
1,308,429
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,849
657
29
2
0
250,685
0
W
Cerberus
11,427
762
24
2
0
256,866
2
W
Kukulkan
11,148
743
49
3
0
261,931
5
W
Baba Yaga
10,910
727
24
2
0
281,237
2
L
Cliodhna
10,327
688
22
1
0
235,590
0
W
Hou Yi
10,279
685
37
2
0
257,553
2
L
Ares
10,219
681
12
1
0
284,833
1
W
Nox
10,152
677
37
2
0
250,842
3
L
Ne Zha
9,459
631
17
1
0
303,304
0
L
Jormungandr
10,517
701
44
3
0
258,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role