Player Matchup

Sol
Sol
Bronze III
GodlyShaggy
Sol
Bronze III
Level 116
God Stats
3W - 3L
1,595 SR
Queue Stats
12W - 13L
1,224 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,595 SR
1,224 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 56
1,343 SR
1,149 MMR
Olorun
Olorun
Silver II
M4ngkr
Olorun
Silver II
Level 56
God Stats
0W - 3L
1,343 SR
Queue Stats
26W - 36L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 0
10,572
961
8,763
10,029
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisHadesChronosBellonaArachne

VS

Bans
ChaacAh Muzen CabSkadiNeithUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
M4ngkr
Olorun
14
0 / 6 / 0
8,269
752
4,758
12,633
5,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Olorun
M4ngkr
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,763
Damage
4,758
10,029
Taken
12,633
4,007
Mitigated
5,752
4,994
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,763
3,069
0
4,994
10,029
4,007
2,772
4,616
5,413
63,627
4,739
L
Olorun
M4ngkr
Olorun
4,758
1,394
0
2,759
12,633
5,752
1,285
8,301
4,332
49,469
4,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,572
Gold Earned
8,269
132
Minions Killed
98
5
Camps Cleared
4
207,361
Distance Traveled
205,232
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,572
961
132
12
5
207,361
0
L
Olorun
8,269
752
98
9
4
205,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role