Player Matchup

Mulan
Mulan
BigLettuce
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 1
The Morrigan
The Morrigan
Indho-
The Morrigan
Level 104
God Stats
3W - 2L
1,470 SR
Queue Stats
47W - 38L
1,577 Elo+
Solo
Jing Wei
Jing Wei
SpideyMon
Jing Wei
Level 149
God Stats
2W - 2L
1,624 SR
Queue Stats
198W - 186L
1,538 Elo+
Solo
Eset
Eset
Strykforce
Eset
Level 65
God Stats
2W - 1L
1,840 SR
Queue Stats
122W - 109L
1,548 Elo+
Solo
Geb
Geb
teckmoe
Geb
Level 124
God Stats
4W - 3L
1,710 SR
Queue Stats
125W - 99L
1,591 Elo+
Party 1
Team Averages
Level 101
1,629 SR
1,610 Elo+

VS

Team Averages
Level 97
1,683 SR
1,741 Elo+
Morgan Le Fay
Morgan Le Fay
ChaosTwohander
Morgan Le Fay
Level 138
God Stats
4W - 0L
1,562 SR
Queue Stats
97W - 49L
1,731 Elo+
Party 2
Ullr
Ullr
CheesyMcSqueeze
Ullr
Level 129
God Stats
3W - 5L
1,599 SR
Queue Stats
157W - 116L
1,604 Elo+
Party 2
Hercules
Hercules
DJCR
Hercules
Level 142
God Stats
2W - 1L
1,683 SR
Queue Stats
215W - 208L
1,540 Elo+
Solo
Geb
Geb
Fallenhunter13
Geb
Level 56
God Stats
1W - 0L
1,816 SR
Queue Stats
9W - 4L
1,915 Elo+
Party 2
Sobek
Sobek
PraiseJabeebPrt2
Sobek
Level 21
God Stats
1W - 0L
1,755 SR
Queue Stats
15W - 1L
1,918 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 3 / 2
6,099
610
6,646
10,237
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Indho-
The Morrigan
12
1 / 5 / 0
6,308
631
2,663
6,209
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
SpideyMon
Jing Wei
12
0 / 4 / 0
6,349
635
4,597
7,877
2,725
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 1
7,573
757
6,963
8,277
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
0 / 1 / 4
6,458
646
7,651
9,240
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChaosTwohander
Morgan Le Fay
16
9 / 1 / 8
9,459
946
11,319
5,414
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 0 / 5
7,852
785
4,949
6,336
2,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
DJCR
Hercules
13
4 / 1 / 8
7,737
774
7,137
10,979
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 1 / 9
7,270
727
4,399
8,622
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 12
7,982
798
5,452
8,611
7,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
18
18
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
3
2
0.33
W
Morgan Le Fay
ChaosTwohander
Morgan Le Fay
9
1
8
13
W
3
0
5
5.5
W
Hercules
DJCR
Hercules
4
1
8
8
W
0
1
9
4.5
L
The Morrigan
Indho-
The Morrigan
1
5
0
0.2
W
2
1
12
8
L
Jing Wei
SpideyMon
Jing Wei
0
4
0
0
L
3
5
1
0.7
L
Geb
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,520
Damage
33,256
41,840
Taken
39,962
21,475
Mitigated
25,449
6,115
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,646
1,102
0
2,458
10,237
5,862
0
4,557
5,436
0
15,978
W
Morgan Le Fay
ChaosTwohander
Morgan Le Fay
11,319
729
0
359
5,414
2,210
425
3,009
2,292
34,748
0
W
4,949
1,910
0
268
6,336
2,536
354
2,566
3,658
0
30,010
W
Hercules
DJCR
Hercules
7,137
990
0
3,839
10,979
7,014
51
4,261
6,141
0
12,029
W
4,399
30
0
1,251
8,622
5,840
0
4,207
3,999
15,617
0
L
The Morrigan
Indho-
The Morrigan
2,663
671
0
328
6,209
2,301
0
3,679
2,175
13,221
0
W
5,452
173
239
2,540
8,611
7,849
56
2,602
5,587
20,535
0
L
Jing Wei
SpideyMon
Jing Wei
4,597
3,497
0
1,062
7,877
2,725
0
4,147
3,402
0
27,994
L
6,963
328
188
1,325
8,277
3,388
0
4,702
3,377
28,336
0
L
Geb
7,651
702
0
754
9,240
7,199
1
3,683
5,327
18,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
40,300
216
Minions Killed
190
7
Camps Cleared
8
925,909
Distance Traveled
1,015,438
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,099
610
32
3
0
191,564
1
W
Morgan Le Fay
9,459
946
50
5
2
195,897
2
W
Ullr
7,852
785
73
7
6
174,853
4
W
Hercules
7,737
774
17
2
0
202,457
4
W
Geb
7,270
727
13
1
0
224,226
1
L
The Morrigan
6,308
631
24
2
0
159,340
0
W
Sobek
7,982
798
37
4
0
218,005
0
L
Jing Wei
6,349
635
67
7
2
181,939
1
L
Eset
7,573
757
64
6
4
176,211
4
L
Geb
6,458
646
29
3
1
216,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role