Player Matchup

Medusa
Medusa
ThyyJester
Medusa
Level 101
God Stats
3W - 4L
1,603 SR
Queue Stats
65W - 67L
1,582 Elo+
Party 1
Thoth
Thoth
XKarasuX73
Thoth
Level 84
God Stats
67W - 26L
1,733 SR
Queue Stats
673W - 361L
1,613 Elo+
Party 1
Nemesis
Nemesis
liv2ryd
Nemesis
Level 42
God Stats
3W - 1L
1,819 SR
Queue Stats
24W - 14L
1,758 Elo+
Party 1
Team Averages
Level 76
1,718 SR
1,651 Elo+

VS

Team Averages
Level 123
1,559 SR
1,615 Elo+
Ah Muzen Cab
Ah Muzen Cab
JRF1009
Ah Muzen Cab
Level 105
God Stats
11W - 8L
1,506 SR
Queue Stats
185W - 150L
1,576 Elo+
Party 2
Discordia
Discordia
WhiteMajorpain
Discordia
Level 125
God Stats
15W - 22L
1,515 SR
Queue Stats
438W - 386L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
ryglvr
Gilgamesh
Level 140
God Stats
38W - 24L
1,655 SR
Queue Stats
123W - 95L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ThyyJester
Medusa
16
3 / 5 / 8
13,012
591
18,231
17,651
6,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
17
3 / 4 / 8
12,969
590
13,621
10,805
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
liv2ryd
Nemesis
18
7 / 3 / 6
13,750
625
24,655
26,952
21,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JRF1009
Ah Muzen Cab
18
5 / 4 / 5
13,801
627
14,882
18,550
7,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Discordia
WhiteMajorpain
Discordia
17
4 / 6 / 5
13,426
610
17,903
19,542
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ryglvr
Gilgamesh
17
2 / 3 / 9
14,033
638
16,254
26,987
31,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
13
Kills
11
12
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JRF1009
Ah Muzen Cab
5
4
5
1.88
L
Medusa
ThyyJester
Medusa
3
5
8
1.4
W
Discordia
WhiteMajorpain
Discordia
4
6
5
1.08
L
Thoth
3
4
8
1.75
L
Nemesis
liv2ryd
Nemesis
7
3
6
3.33
W
Gilgamesh
ryglvr
Gilgamesh
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,507
Damage
49,039
55,408
Taken
65,079
31,214
Mitigated
46,292
11,796
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JRF1009
Ah Muzen Cab
14,882
6,594
0
5,256
18,550
7,672
2,780
4,681
13,184
0
61,155
L
Medusa
ThyyJester
Medusa
18,231
8,539
11
3,428
17,651
6,246
0
7,079
10,167
0
59,223
W
Discordia
WhiteMajorpain
Discordia
17,903
613
134
6,598
19,542
7,276
168
3,741
14,784
69,315
0
L
Thoth
13,621
108
0
870
10,805
3,648
0
5,846
4,916
53,034
0
L
Nemesis
liv2ryd
Nemesis
24,655
7,249
0
7,487
26,952
21,320
0
5,394
20,631
8,686
37,092
W
Gilgamesh
ryglvr
Gilgamesh
16,254
2,612
0
2,208
26,987
31,344
174
7,547
17,778
0
35,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
41,260
258
Minions Killed
255
11
Camps Cleared
7
1,216,103
Distance Traveled
1,113,440
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,801
627
85
4
0
389,422
1
L
Medusa
13,012
591
95
4
6
404,479
5
W
Discordia
13,426
610
126
6
5
343,832
3
L
Thoth
12,969
590
101
5
4
391,019
8
L
Nemesis
13,750
625
62
3
1
420,605
1
W
Gilgamesh
14,033
638
44
2
2
380,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role