Player Matchup

Discordia
Discordia
 
Discordia
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BlinKeDu
Medusa
Level 28
God Stats
0W - 1L
1,676 SR
Queue Stats
4W - 4L
1,534 Elo+
Solo
Hercules
Hercules
Chablinha
Hercules
Level 7
God Stats
3W - 6L
1,334 SR
Queue Stats
8W - 13L
1,365 Elo+
Solo
Ra
Ra
Stencil
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo
Danzaburou
Danzaburou
TankerMii
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 141L
1,447 Elo+
Party 1
Team Averages
Level 18
1,502 SR
1,412 Elo+

VS

Team Averages
Level 13
1,427 SR
1,410 Elo+
Bellona
Bellona
AhiVamos
Bellona
Level 8
God Stats
9W - 10L
1,481 SR
Queue Stats
11W - 10L
1,430 Elo+
Party 3
Ra
Ra
MiauricioMacri
Ra
Level 18
God Stats
2W - 8L
1,154 SR
Queue Stats
20W - 22L
1,426 Elo+
Party 3
Terra
Terra
SR Xande04
Terra
Level 22
God Stats
6W - 4L
1,487 SR
Queue Stats
12W - 11L
1,438 Elo+
Party 2
Ymir
Ymir
briannn91
Ymir
Level 15
God Stats
6W - 3L
1,515 SR
Queue Stats
22W - 27L
1,361 Elo+
Party 3
Thor
Thor
zDraXz7
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 4 / 8
13,856
1,066
37,966
14,553
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
BlinKeDu
Medusa
19
7 / 5 / 6
13,316
1,024
21,478
22,498
9,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Chablinha
Hercules
18
1 / 13 / 9
11,321
871
8,731
27,232
11,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 6 / 7
10,811
832
4,235
14,847
6,016
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Danzaburou
TankerMii
Danzaburou
18
1 / 13 / 9
11,835
910
16,948
26,856
11,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AhiVamos
Bellona
20
10 / 4 / 22
14,449
1,111
26,446
24,568
25,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 1 / 18
14,641
1,126
20,758
9,838
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
20
4 / 2 / 22
12,050
927
11,369
18,729
18,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
20
8 / 1 / 30
15,545
1,196
18,722
25,491
35,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
zDraXz7
Thor
20
6 / 8 / 21
12,435
957
20,526
20,513
8,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
154
16
Kills
41
41
Deaths
16
39
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
4
8
2.75
W
Bellona
AhiVamos
Bellona
10
4
22
5.25
L
Medusa
BlinKeDu
Medusa
7
5
6
2
L
Hercules
Chablinha
Hercules
1
13
9
0.42
W
13
1
18
22
W
Terra
4
2
22
7.5
L
0
6
7
0.58
L
Danzaburou
TankerMii
Danzaburou
1
13
9
0.42
W
Ymir
8
1
30
23
W
Thor
zDraXz7
Thor
6
8
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,358
Damage
97,821
105,986
Taken
99,139
44,390
Mitigated
92,276
7,676
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
37,966
2,471
0
474
14,553
5,775
0
5,642
8,734
71,186
0
W
Bellona
AhiVamos
Bellona
26,446
8,554
2,622
2,774
24,568
25,890
0
9,890
14,524
808
41,970
L
Medusa
BlinKeDu
Medusa
21,478
10,653
0
2,063
22,498
9,212
0
11,274
10,920
0
64,559
L
Hercules
Chablinha
Hercules
8,731
2,573
0
2,306
27,232
11,924
0
11,140
16,092
0
18,155
W
20,758
584
5,221
2,726
9,838
3,916
0
4,924
4,914
65,336
0
W
Terra
11,369
2,955
5,892
3,733
18,729
18,607
0
7,131
11,242
20,347
0
L
4,235
325
43
20
14,847
6,016
0
8,534
6,313
13,580
0
L
Danzaburou
TankerMii
Danzaburou
16,948
8,682
0
2,770
26,856
11,463
0
14,586
12,270
0
37,117
W
Ymir
18,722
3,305
0
5,119
25,491
35,085
0
10,094
15,397
43,482
0
W
Thor
zDraXz7
Thor
20,526
5,721
0
0
20,513
8,778
0
9,940
10,573
0
31,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,139
Gold Earned
69,120
254
Minions Killed
257
4
Camps Cleared
6
1,034,062
Distance Traveled
1,272,709
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,856
1,066
71
5
0
231,135
0
W
Bellona
14,449
1,111
35
3
3
276,198
0
L
Medusa
13,316
1,024
96
7
1
231,082
2
L
Hercules
11,321
871
9
1
1
238,302
0
W
Ra
14,641
1,126
119
9
1
272,862
0
W
Terra
12,050
927
13
1
1
239,873
1
L
Ra
10,811
832
24
2
0
158,235
6
L
Danzaburou
11,835
910
54
4
2
175,308
1
W
Ymir
15,545
1,196
67
5
0
257,771
2
W
Thor
12,435
957
23
2
1
226,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role