Player Matchup

Gilgamesh
Gilgamesh
EVOIgnite
Gilgamesh
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,281 Elo+
Party 2
Fenrir
Fenrir
McTiglit
Fenrir
Level 30
God Stats
1W - 3L
1,335 SR
Queue Stats
56W - 64L
1,423 Elo+
Party 2
Ganesha
Ganesha
Paden1446
Ganesha
Level 36
God Stats
5W - 8L
1,612 SR
Queue Stats
47W - 54L
1,432 Elo+
Party 2
Team Averages
Level 24
1,482 SR
1,379 Elo+

VS

Team Averages
Level 90
1,443 SR
1,450 Elo+
Anubis
Anubis
IMMEZZA
Anubis
Level 129
God Stats
1W - 0L
1,216 SR
Queue Stats
5W - 12L
1,440 Elo+
Solo
Xing Tian
Xing Tian
XelaHtok
Xing Tian
Level 124
God Stats
3W - 1L
1,744 SR
Queue Stats
121W - 152L
1,489 Elo+
Party 1
Freya
Freya
Zenkibo
Freya
Level 17
God Stats
10W - 10L
1,369 SR
Queue Stats
48W - 63L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EVOIgnite
Gilgamesh
12
1 / 7 / 6
8,991
599
12,732
25,610
17,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
McTiglit
Fenrir
14
10 / 10 / 1
12,056
804
16,782
20,009
12,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
Paden1446
Ganesha
13
0 / 12 / 9
9,540
636
12,416
18,878
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IMMEZZA
Anubis
17
15 / 4 / 12
13,169
878
23,207
16,824
8,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
XelaHtok
Xing Tian
15
3 / 1 / 23
11,707
780
13,173
23,920
29,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Zenkibo
Freya
16
11 / 6 / 13
12,193
813
20,913
19,961
7,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
11
Kills
29
29
Deaths
11
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EVOIgnite
Gilgamesh
1
7
6
0.57
W
Anubis
IMMEZZA
Anubis
15
4
12
5.25
L
Fenrir
McTiglit
Fenrir
10
10
1
1.05
L
Ganesha
Paden1446
Ganesha
0
12
9
0.38
W
Xing Tian
XelaHtok
Xing Tian
3
1
23
14.5
W
Freya
Zenkibo
Freya
11
6
13
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
57,293
64,497
Taken
60,705
37,205
Mitigated
45,195
8,896
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EVOIgnite
Gilgamesh
12,732
2,191
0
5,192
25,610
17,310
216
22,763
2,847
2,855
18,886
W
Anubis
IMMEZZA
Anubis
23,207
2,963
0
9,122
16,824
8,026
1,302
4,474
12,028
53,836
0
L
Fenrir
McTiglit
Fenrir
16,782
3,123
0
1,153
20,009
12,334
792
17,279
2,730
0
28,817
L
Ganesha
Paden1446
Ganesha
12,416
828
409
2,142
18,878
7,561
582
17,433
1,445
35,961
0
W
Xing Tian
XelaHtok
Xing Tian
13,173
1,830
488
10,178
23,920
29,375
699
4,857
18,819
29,397
0
W
Freya
Zenkibo
Freya
20,913
8,431
0
10,638
19,961
7,794
1,135
5,195
14,554
49,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
37,069
114
Minions Killed
166
2
Camps Cleared
10
664,357
Distance Traveled
791,216
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,991
599
50
3
0
231,477
1
W
Anubis
13,169
878
84
6
3
230,557
3
L
Fenrir
12,056
804
44
3
2
226,514
0
L
Ganesha
9,540
636
20
1
0
206,366
0
W
Xing Tian
11,707
780
30
2
1
292,387
3
W
Freya
12,193
813
52
3
6
268,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role