Player Matchup

Danzaburou
Danzaburou
ComproNuudez
Danzaburou
Level 11
God Stats
9W - 7L
1,681 SR
Queue Stats
24W - 17L
1,594 Elo+
Solo
Zeus
Zeus
JGhostz
Zeus
Level 15
God Stats
3W - 1L
1,510 SR
Queue Stats
9W - 5L
1,544 Elo+
Party 1
Geb
Geb
Koning82Rocha
Geb
Level 17
God Stats
8W - 3L
1,794 SR
Queue Stats
12W - 8L
1,450 Elo+
Party 1
Ymir
Ymir
SignedStone260
Ymir
Level 140
God Stats
2W - 1L
1,722 SR
Queue Stats
19W - 15L
1,467 Elo+
Party 1
Chaac
Chaac
TRETADOR1
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,452 Elo+
Party 1
Team Averages
Level 38
1,641 SR
1,501 Elo+

VS

Team Averages
Level 25
1,470 SR
1,395 Elo+
Arachne
Arachne
GemaJester
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,246 Elo+
Party 2
Hachiman
Hachiman
Jorke
Hachiman
Level 49
God Stats
3W - 5L
1,377 SR
Queue Stats
63W - 85L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
Justoaynongg
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Aphrodite
Aphrodite
Naranja14
Aphrodite
Level 25
God Stats
7W - 16L
1,448 SR
Queue Stats
13W - 26L
1,331 Elo+
Party 2
Ah Puch
Ah Puch
emmanuel999
Ah Puch
Level 17
God Stats
5W - 5L
1,523 SR
Queue Stats
7W - 11L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComproNuudez
Danzaburou
10
7 / 1 / 3
6,803
680
5,003
6,624
1,803
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
JGhostz
Zeus
9
6 / 3 / 4
6,030
603
4,313
5,409
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 2
5,965
597
620
4,305
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 0 / 7
6,251
625
6,143
6,983
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TRETADOR1
Chaac
8
0 / 3 / 1
5,078
508
411
5,516
1,841
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GemaJester
Arachne
9
3 / 1 / 0
5,399
540
3,990
6,634
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Jorke
Hachiman
8
1 / 3 / 0
4,982
498
3,207
4,847
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Justoaynongg
Sun Wukong
4
0 / 7 / 0
3,837
384
245
5,283
1,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Naranja14
Aphrodite
8
0 / 2 / 1
4,738
474
670
3,734
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
emmanuel999
Ah Puch
8
2 / 7 / 0
5,174
517
5,760
6,433
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
6
7
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ComproNuudez
Danzaburou
7
1
3
8.5
L
Arachne
GemaJester
Arachne
3
1
0
3
W
Zeus
JGhostz
Zeus
6
3
4
2.67
L
Hachiman
Jorke
Hachiman
1
3
0
0.33
L
Sun Wukong
Justoaynongg
Sun Wukong
0
7
0
0
W
2
0
2
3
L
Aphrodite
Naranja14
Aphrodite
0
2
1
0.25
W
5
0
7
8.5
W
Chaac
TRETADOR1
Chaac
0
3
1
0.17
L
Ah Puch
emmanuel999
Ah Puch
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,490
Damage
13,872
28,837
Taken
26,931
9,397
Mitigated
7,332
6,991
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ComproNuudez
Danzaburou
5,003
2,490
0
1,682
6,624
1,803
86
732
5,822
0
34,932
L
Arachne
GemaJester
Arachne
3,990
3,311
0
3,083
6,634
1,629
0
2,828
3,806
0
21,252
W
Zeus
JGhostz
Zeus
4,313
979
0
1,180
5,409
1,238
856
2,119
2,942
17,833
0
L
Hachiman
Jorke
Hachiman
3,207
2,137
0
1,268
4,847
1,028
0
1,316
3,483
0
18,555
L
Sun Wukong
Justoaynongg
Sun Wukong
245
39
0
0
5,283
1,798
0
1,212
4,031
0
5,104
W
620
30
0
1,018
4,305
1,855
54
449
3,856
15,857
0
L
Aphrodite
Naranja14
Aphrodite
670
0
353
1,315
3,734
966
0
1,175
2,559
19,188
0
W
6,143
690
0
2,623
6,983
2,660
0
1,646
5,263
32,060
0
W
Chaac
TRETADOR1
Chaac
411
276
0
488
5,516
1,841
604
938
4,524
0
14,368
L
Ah Puch
emmanuel999
Ah Puch
5,760
994
0
299
6,433
1,911
0
4,107
1,976
14,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
24,130
228
Minions Killed
144
0
Camps Cleared
0
952,390
Distance Traveled
895,960
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,803
680
69
7
0
183,277
1
L
Arachne
5,399
540
43
4
0
220,183
3
W
Zeus
6,030
603
38
4
0
178,129
0
L
Hachiman
4,982
498
35
4
0
189,114
0
L
Sun Wukong
3,837
384
6
1
0
175,482
0
W
Geb
5,965
597
26
3
0
206,022
0
L
Aphrodite
4,738
474
41
4
0
152,253
0
W
Ymir
6,251
625
68
7
0
223,040
2
W
Chaac
5,078
508
27
3
0
161,922
0
L
Ah Puch
5,174
517
19
2
0
158,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role