Player Matchup

Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond II
Fenski
Sol
Diamond II
Level 144
God Stats
39W - 10L
1,844 SR
Queue Stats
278W - 159L
2,137 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
Menàce
Guan Yu
Diamond III
Level 159
God Stats
34W - 13L
1,795 SR
Queue Stats
265W - 145L
2,004 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,713 SR
1,880 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,529 SR
1,957 MMR
Nike
Nike
Diamond II
AzukiArai
Nike
Diamond II
Level 155
God Stats
36W - 31L
1,663 SR
Queue Stats
55W - 42L
2,380 MMR
Party 1
Nox
Nox
Gold III
Evolucioner
Nox
Gold III
Level 158
God Stats
13W - 26L
1,421 SR
Queue Stats
485W - 645L
1,501 MMR
Solo
Bellona
Bellona
Platinum II
Unbrxken
Bellona
Platinum II
Level 159
God Stats
2W - 14L
1,504 SR
Queue Stats
458W - 467L
1,989 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 4 / 6
9,981
624
5,753
20,133
23,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
Fenski
Sol
15
5 / 1 / 4
10,855
678
26,096
12,520
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Menàce
Guan Yu
15
5 / 1 / 5
10,794
675
23,766
22,494
23,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshAh Muzen CabAchillesOdinArtio

VS

Bans
GebChronosSobekBaron SamediFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
1 / 5 / 5
8,842
553
19,090
26,375
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 5
9,067
567
9,621
15,709
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Unbrxken
Bellona
13
4 / 1 / 2
9,843
615
14,215
23,657
24,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
6
6
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
4
6
0.75
L
Nike
1
5
5
0.7
L
1
4
5
0.88
W
Sol
Fenski
Sol
5
1
4
7
W
Guan Yu
Menàce
Guan Yu
5
1
5
7.5
L
Bellona
Unbrxken
Bellona
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,615
Damage
42,926
55,147
Taken
65,741
51,393
Mitigated
37,971
31,254
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,753
1,103
544
4,598
20,133
23,727
152
4,548
14,648
13,129
0
L
Nike
19,090
3,118
346
6,638
26,375
8,107
0
14,542
11,138
0
39,220
L
9,621
984
248
4,056
15,709
5,392
145
8,159
7,227
41,999
0
W
Sol
Fenski
Sol
26,096
10,470
0
6,512
12,520
4,374
2,371
1,803
10,016
79,253
0
W
Guan Yu
Menàce
Guan Yu
23,766
5,298
7,164
12,436
22,494
23,292
188
3,602
17,430
0
42,751
L
Bellona
Unbrxken
Bellona
14,215
4,974
0
4,380
23,657
24,472
0
9,384
13,243
0
29,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
27,752
176
Minions Killed
137
6
Camps Cleared
6
898,974
Distance Traveled
914,663
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,981
624
7
0
2
292,680
6
L
Nike
8,842
553
34
2
4
304,932
8
L
Nox
9,067
567
65
4
0
283,566
4
W
Sol
10,855
678
121
8
3
278,620
2
W
Guan Yu
10,794
675
48
3
1
327,674
5
L
Bellona
9,843
615
38
2
2
326,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role