Player Matchup

Raijin
Raijin
DixieNormous1_
Raijin
Level 126
God Stats
0W - 1L
1,381 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 1
Artemis
Artemis
TioJoshi
Artemis
Level 30
God Stats
1W - 3L
1,637 SR
Queue Stats
1W - 3L
1,420 Elo+
Party 1
Ymir
Ymir
jj_518__jj
Ymir
Level 83
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 1
Olorun
Olorun
xxSGTbetoxx
Olorun
Level 42
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 70
1,518 SR
1,484 Elo+

VS

Team Averages
Level 101
1,561 SR
1,591 Elo+
Freya
Freya
HeadSchott354
Freya
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,734 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kylras
Tsukuyomi
Level 147
God Stats
5W - 3L
1,567 SR
Queue Stats
39W - 52L
1,351 Elo+
Solo
Cupid
Cupid
Lorandon
Cupid
Level 124
God Stats
2W - 0L
1,679 SR
Queue Stats
15W - 16L
1,779 Elo+
Party 2
Ymir
Ymir
Mankey14
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,456
846
6,450
10,633
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TioJoshi
Artemis
14
3 / 5 / 2
9,025
903
5,037
8,210
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 3
7,755
776
3,343
13,209
13,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
12
0 / 6 / 1
7,115
712
4,171
8,690
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
10,108
1,011
14,479
10,662
4,400
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Kylras
Tsukuyomi
15
6 / 3 / 8
9,095
910
6,831
8,382
3,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Lorandon
Cupid
15
5 / 1 / 8
9,344
934
10,501
7,465
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
0 / 2 / 9
8,293
829
3,160
9,250
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
21
21
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
10
1
6
13
W
Tsukuyomi
Kylras
Tsukuyomi
6
3
8
3.33
W
Cupid
Lorandon
Cupid
5
1
8
9
W
Ymir
0
2
9
2.25
L
Artemis
TioJoshi
Artemis
3
5
2
0.8
L
1
4
3
0.63
L
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,001
Damage
34,971
40,742
Taken
35,759
23,042
Mitigated
19,959
3,369
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,450
550
0
1,203
10,633
3,727
108
4,295
6,338
30,727
0
W
14,479
4,765
0
4,082
10,662
4,400
1,253
2,521
7,995
39,863
0
W
Tsukuyomi
Kylras
Tsukuyomi
6,831
1,220
0
1,696
8,382
3,272
812
2,080
6,164
0
28,704
W
Cupid
Lorandon
Cupid
10,501
7,099
494
2,492
7,465
3,528
2,627
4,308
2,883
0
34,668
W
Ymir
3,160
447
0
2,628
9,250
8,759
318
4,508
4,384
9,594
0
L
Artemis
TioJoshi
Artemis
5,037
1,875
0
487
8,210
3,051
377
4,780
3,430
0
18,475
L
3,343
226
0
0
13,209
13,072
223
5,359
7,850
11,456
0
L
Olorun
4,171
1,432
588
1,091
8,690
3,192
917
3,579
5,111
18,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
36,840
148
Minions Killed
170
5
Camps Cleared
11
590,578
Distance Traveled
774,719
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,456
846
54
5
3
140,409
2
W
Freya
10,108
1,011
43
4
4
224,243
1
W
Tsukuyomi
9,095
910
43
4
3
188,826
2
W
Cupid
9,344
934
65
7
4
196,841
1
W
Ymir
8,293
829
19
2
0
164,809
0
L
Artemis
9,025
903
38
4
1
155,552
1
L
Ymir
7,755
776
19
2
1
154,561
0
L
Olorun
7,115
712
37
4
0
140,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role