Player Matchup

Sol
Sol
GymLeaderScott
Sol
Level 139
God Stats
10W - 7L
1,680 SR
Queue Stats
183W - 112L
1,591 Elo+
Party 1
Discordia
Discordia
NotPajamaWizard
Discordia
Level 139
God Stats
2W - 1L
1,736 SR
Queue Stats
132W - 81L
1,622 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheRogueJoke20
Kumbhakarna
Level 103
God Stats
4W - 9L
1,308 SR
Queue Stats
124W - 76L
1,591 Elo+
Party 1
Yemoja
Yemoja
immolater
Yemoja
Level 114
God Stats
4W - 1L
1,820 SR
Queue Stats
234W - 180L
1,581 Elo+
Party 1
Charybdis
Charybdis
sirbucknuts
Charybdis
Level 125
God Stats
2W - 7L
1,370 SR
Queue Stats
249W - 197L
1,597 Elo+
Party 1
Team Averages
Level 124
1,583 SR
1,597 Elo+

VS

Team Averages
Level 119
1,621 SR
1,521 Elo+
Baba Yaga
Baba Yaga
Dino_Lui
Baba Yaga
Level 152
God Stats
3W - 1L
1,682 SR
Queue Stats
144W - 146L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
IronbloodTurtle
Ne Zha
Level 129
God Stats
1W - 0L
1,688 SR
Queue Stats
62W - 60L
1,551 Elo+
Solo
Yemoja
Yemoja
Jesucristo_AxS
Yemoja
Level 108
God Stats
2W - 0L
1,710 SR
Queue Stats
270W - 284L
1,512 Elo+
Solo
Bacchus
Bacchus
PandaXtofu
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,543 Elo+
Party 2
Agni
Agni
SlipknotMonkey
Agni
Level 143
God Stats
3W - 0L
1,527 SR
Queue Stats
22W - 30L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
13,945
581
15,425
20,839
8,308
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
NotPajamaWizard
Discordia
20
3 / 6 / 11
12,995
541
21,331
20,433
7,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
TheRogueJoke20
Kumbhakarna
20
7 / 4 / 9
16,090
670
12,800
34,909
51,472
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
immolater
Yemoja
20
2 / 2 / 14
14,076
587
4,004
22,810
19,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
sirbucknuts
Charybdis
20
5 / 5 / 9
13,817
576
23,090
19,704
7,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dino_Lui
Baba Yaga
20
6 / 2 / 15
15,987
666
39,566
22,068
13,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 8 / 11
13,990
583
19,472
28,181
26,044
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 3 / 12
13,589
566
6,443
18,835
24,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PandaXtofu
Bacchus
20
10 / 3 / 8
15,750
656
18,256
21,251
30,632
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 4 / 10
13,447
560
23,778
17,612
9,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
78
20
Kills
22
22
Deaths
20
56
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dino_Lui
Baba Yaga
6
2
15
6.75
L
3
5
13
1.9
W
4
8
11
1.19
W
1
3
12
2.33
L
Discordia
NotPajamaWizard
Discordia
3
6
11
1.42
W
Bacchus
PandaXtofu
Bacchus
10
3
8
4.67
W
1
4
10
1.5
L
Kumbhakarna
TheRogueJoke20
Kumbhakarna
7
4
9
2.88
L
Yemoja
immolater
Yemoja
2
2
14
4.5
L
Charybdis
sirbucknuts
Charybdis
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,650
Damage
107,515
118,695
Taken
107,947
94,940
Mitigated
104,437
67,034
Healing
52,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dino_Lui
Baba Yaga
39,566
1,840
2,938
7,129
22,068
13,638
1,057
11,988
10,080
73,872
0
L
15,425
2,638
3,057
6,082
20,839
8,308
842
13,620
7,219
50,839
0
W
19,472
1,773
924
5,603
28,181
26,044
474
11,762
16,419
270
50,290
W
6,443
1,580
16,842
4,300
18,835
24,605
998
11,470
7,365
22,009
0
L
Discordia
NotPajamaWizard
Discordia
21,331
155
1,254
3,247
20,433
7,919
116
15,515
4,918
41,199
0
W
Bacchus
PandaXtofu
Bacchus
18,256
1,456
1,764
4,763
21,251
30,632
394
6,024
15,227
30,832
0
W
23,778
1,276
4,268
3,619
17,612
9,518
3,045
12,316
5,296
60,436
0
L
Kumbhakarna
TheRogueJoke20
Kumbhakarna
12,800
503
3,206
7,349
34,909
51,472
207
25,926
8,983
49,532
0
L
Yemoja
immolater
Yemoja
4,004
1,053
27,445
9,774
22,810
19,846
507
17,809
5,001
11,582
0
L
Charybdis
sirbucknuts
Charybdis
23,090
11,452
4,147
1,473
19,704
7,395
2,146
15,266
4,438
0
41,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,923
Gold Earned
72,763
216
Minions Killed
228
0
Camps Cleared
0
1,980,718
Distance Traveled
2,090,473
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,987
666
75
3
0
432,952
0
L
Sol
13,945
581
45
2
0
408,800
3
W
Ne Zha
13,990
583
38
2
0
429,098
2
W
Yemoja
13,589
566
33
1
0
369,478
1
L
Discordia
12,995
541
62
3
0
423,522
2
W
Bacchus
15,750
656
15
1
0
451,940
0
W
Agni
13,447
560
67
3
0
407,005
2
L
Kumbhakarna
16,090
670
38
2
0
407,543
0
L
Yemoja
14,076
587
19
1
0
391,892
0
L
Charybdis
13,817
576
52
2
0
348,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role