Player Matchup

Erlang Shen
Erlang Shen
EduEz506
Erlang Shen
Level 149
God Stats
19W - 12L
1,589 SR
Queue Stats
829W - 739L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
Luxury11299
Sylvanus
Level 42
God Stats
6W - 3L
1,604 SR
Queue Stats
221W - 198L
1,560 Elo+
Party 1
Charybdis
Charybdis
RaccooN_PK1
Charybdis
Level 126
God Stats
11W - 5L
1,508 SR
Queue Stats
619W - 539L
1,521 Elo+
Party 1
Nike
Nike
ShioSardothien
Nike
Level 121
God Stats
5W - 3L
1,677 SR
Queue Stats
354W - 316L
1,587 Elo+
Party 1
Eset
Eset
keyjose
Eset
Level 110
God Stats
5W - 4L
1,738 SR
Queue Stats
182W - 182L
1,567 Elo+
Party 1
Team Averages
Level 110
1,623 SR
1,548 Elo+

VS

Team Averages
Level 71
1,521 SR
1,513 Elo+
Bakasura
Bakasura
Anime_Kakashi123
Bakasura
Level 29
God Stats
0W - 1L
1,288 SR
Queue Stats
60W - 62L
1,544 Elo+
Party 2
Apollo
Apollo
Apenguini
Apollo
Level 119
God Stats
3W - 7L
1,454 SR
Queue Stats
158W - 174L
1,500 Elo+
Party 2
Hera
Hera
ItzzNathanW
Hera
Level 89
God Stats
2W - 3L
1,537 SR
Queue Stats
29W - 44L
1,407 Elo+
Party 2
Medusa
Medusa
TTeddy5
Medusa
Level 48
God Stats
4W - 6L
1,719 SR
Queue Stats
65W - 63L
1,589 Elo+
Party 2
Hercules
Hercules
TheDrFoot
Hercules
Level 69
God Stats
3W - 5L
1,607 SR
Queue Stats
66W - 69L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EduEz506
Erlang Shen
18
13 / 4 / 12
12,519
626
13,261
17,028
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Luxury11299
Sylvanus
16
5 / 1 / 17
10,480
524
7,407
12,331
13,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
RaccooN_PK1
Charybdis
19
10 / 3 / 10
12,326
616
11,675
16,470
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 0 / 7
12,851
643
15,830
18,113
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
keyjose
Eset
17
11 / 6 / 18
12,306
615
17,919
16,120
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 12 / 4
10,161
508
12,527
20,071
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Apenguini
Apollo
15
3 / 8 / 4
9,705
485
10,987
17,006
3,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 14 / 5
8,450
423
7,118
14,288
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TTeddy5
Medusa
12
2 / 9 / 5
8,234
412
7,320
13,698
2,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheDrFoot
Hercules
15
2 / 6 / 2
9,379
469
8,992
15,945
12,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
49
Kills
14
14
Deaths
49
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
12
4
0.67
L
Apollo
Apenguini
Apollo
3
8
4
0.63
W
Erlang Shen
EduEz506
Erlang Shen
13
4
12
4.75
L
1
14
5
0.25
W
Sylvanus
Luxury11299
Sylvanus
5
1
17
13.5
W
Charybdis
RaccooN_PK1
Charybdis
10
3
10
5
W
10
0
7
13.5
L
Medusa
TTeddy5
Medusa
2
9
5
0.5
L
Hercules
TheDrFoot
Hercules
2
6
2
0.5
W
Eset
keyjose
Eset
11
6
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,092
Damage
46,944
80,062
Taken
81,008
52,988
Mitigated
29,513
27,558
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,527
7,521
0
3,833
20,071
7,825
0
5,874
13,645
0
45,888
L
Apollo
Apenguini
Apollo
10,987
5,823
0
660
17,006
3,831
0
4,855
12,002
0
51,873
W
Erlang Shen
EduEz506
Erlang Shen
13,261
6,568
0
7,011
17,028
10,235
3,800
919
15,974
0
81,552
L
7,118
1,689
0
1,228
14,288
2,910
905
6,812
6,732
31,377
0
W
Sylvanus
Luxury11299
Sylvanus
7,407
1,956
1,622
2,919
12,331
13,224
454
1,136
10,991
29,356
6,883
W
Charybdis
RaccooN_PK1
Charybdis
11,675
5,662
0
6,799
16,470
6,414
2,845
1,409
14,398
0
91,179
W
15,830
1,543
0
3,610
18,113
16,043
745
1,025
17,010
11,538
82,290
L
Medusa
TTeddy5
Medusa
7,320
3,438
0
1,091
13,698
2,945
0
4,239
9,193
0
26,327
L
Hercules
TheDrFoot
Hercules
8,992
2,633
0
3,904
15,945
12,002
29
4,329
10,806
0
45,263
W
Eset
keyjose
Eset
17,919
695
972
4,625
16,120
7,072
782
2,199
13,207
61,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,482
Gold Earned
45,929
586
Minions Killed
353
0
Camps Cleared
0
1,995,456
Distance Traveled
1,751,277
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,161
508
71
4
0
383,497
0
L
Apollo
9,705
485
95
5
0
352,791
8
W
Erlang Shen
12,519
626
117
6
0
444,694
1
L
Hera
8,450
423
61
3
0
282,294
0
W
Sylvanus
10,480
524
55
3
0
375,266
1
W
Charybdis
12,326
616
135
7
0
363,851
1
W
Nike
12,851
643
169
8
0
447,504
0
L
Medusa
8,234
412
37
2
0
357,622
1
L
Hercules
9,379
469
89
4
0
375,073
3
W
Eset
12,306
615
110
6
0
364,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role