Player Matchup

Danzaburou
Danzaburou
DentedPotato3456
Danzaburou
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 62L
1,444 Elo+
Solo
Nox
Nox
Dracothea
Nox
Level 3
God Stats
3W - 0L
1,852 SR
Queue Stats
4W - 0L
1,800 Elo+
Party 3
Bellona
Bellona
NoticeableBulge
Bellona
Level 16
God Stats
9W - 2L
1,711 SR
Queue Stats
24W - 20L
1,501 Elo+
Party 3
Scylla
Scylla
NutrientCrayon
Scylla
Level 65
God Stats
1W - 0L
1,285 SR
Queue Stats
98W - 69L
1,532 Elo+
Party 3
Achilles
Achilles
Vladictor
Achilles
Level 28
God Stats
9W - 5L
1,644 SR
Queue Stats
42W - 31L
1,538 Elo+
Solo
Team Averages
Level 28
1,598 SR
1,563 Elo+

VS

Team Averages
Level 48
1,459 SR
1,488 Elo+
Vamana
Vamana
PlatypusButt89
Vamana
Level 23
God Stats
2W - 5L
1,240 SR
Queue Stats
104W - 99L
1,552 Elo+
Party 2
Tiamat
Tiamat
TeflonDon361
Tiamat
Level 86
God Stats
2W - 6L
1,471 SR
Queue Stats
135W - 156L
1,466 Elo+
Party 1
Serqet
Serqet
TurtleG4ming
Serqet
Level 8
God Stats
3W - 4L
1,454 SR
Queue Stats
30W - 31L
1,413 Elo+
Party 2
Apollo
Apollo
swagpugdude
Apollo
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 1
Ares
Ares
zoo_wee_lu
Ares
Level 114
God Stats
244W - 197L
1,629 SR
Queue Stats
331W - 315L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DentedPotato3456
Danzaburou
17
2 / 0 / 14
10,777
1,078
17,228
7,474
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 14
10,576
1,058
8,608
5,661
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 14
13,496
1,350
16,958
14,405
14,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 1 / 19
11,348
1,135
19,390
7,318
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Vladictor
Achilles
18
7 / 2 / 15
11,295
1,130
12,979
15,337
18,655
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

298

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,790
879
6,357
9,725
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
16
2 / 10 / 3
10,359
1,036
11,213
22,216
11,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
15
1 / 5 / 4
9,519
952
6,439
13,949
5,985
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
15
1 / 9 / 4
9,414
941
5,591
15,892
6,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 3
9,871
987
13,731
19,628
18,685
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
29
Kills
7
7
Deaths
29
76
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DentedPotato3456
Danzaburou
2
0
14
9
W
4
2
14
5.5
W
11
2
14
9
W
5
1
19
14.5
L
0
2
2
0.5
L
Tiamat
2
10
3
0.35
L
Serqet
1
5
4
0.6
W
Achilles
Vladictor
Achilles
7
2
15
7.25
L
Apollo
1
9
4
0.33
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,163
Damage
43,331
50,195
Taken
81,410
41,338
Mitigated
49,398
9,944
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DentedPotato3456
Danzaburou
17,228
11,029
0
657
7,474
3,342
0
4,835
2,639
0
38,554
W
8,608
884
0
0
5,661
2,265
0
3,419
2,242
17,016
0
W
16,958
7,353
2,870
3,415
14,405
14,183
0
5,668
8,281
0
29,874
W
19,390
1,902
0
367
7,318
2,893
0
3,325
3,849
43,857
0
L
6,357
4,058
0
3,139
9,725
6,747
0
1,108
8,617
0
16,880
L
Tiamat
11,213
1,565
0
2,254
22,216
11,507
0
9,144
13,072
47,363
0
L
Serqet
6,439
2,000
0
322
13,949
5,985
0
4,931
9,018
0
14,531
W
Achilles
Vladictor
Achilles
12,979
3,266
0
2,635
15,337
18,655
0
7,697
7,440
127
25,836
L
Apollo
5,591
4,753
0
710
15,892
6,474
0
5,850
10,042
0
16,977
L
13,731
184
0
0
19,628
18,685
0
7,092
12,536
21,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,492
Gold Earned
47,953
202
Minions Killed
154
7
Camps Cleared
6
1,036,882
Distance Traveled
856,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,777
1,078
50
5
3
208,830
0
W
Nox
10,576
1,058
31
3
1
182,924
0
W
Bellona
13,496
1,350
21
2
1
234,913
0
W
Scylla
11,348
1,135
79
8
2
193,022
0
L
Vamana
8,790
879
15
2
3
137,331
0
L
Tiamat
10,359
1,036
89
9
1
172,084
0
L
Serqet
9,519
952
26
3
1
200,624
0
W
Achilles
11,295
1,130
21
2
0
217,193
0
L
Apollo
9,414
941
18
2
1
156,658
0
L
Ares
9,871
987
6
1
0
189,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role