Player Matchup

Geb
Geb
Fiebrex
Geb
Level 21
God Stats
6W - 5L
1,410 SR
Queue Stats
28W - 21L
1,442 Elo+
Party 2
Nemesis
Nemesis
Foii2k
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,299 Elo+
Party 3
Cernunnos
Cernunnos
LazritDc
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,445 Elo+
Party 2
Bellona
Bellona
flippin_gamer
Bellona
Level 16
God Stats
1W - 4L
1,519 SR
Queue Stats
16W - 21L
1,326 Elo+
Party 3
Sol
Sol
saiyajin2k
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,326 Elo+
Party 3
Team Averages
Level 16
1,486 SR
1,368 Elo+

VS

Team Averages
Level 14
1,590 SR
1,407 Elo+
Artemis
Artemis
DancesMoves
Artemis
Level 8
God Stats
1W - 2L
1,654 SR
Queue Stats
17W - 23L
1,418 Elo+
Party 1
Odin
Odin
Hec588
Odin
Level 28
God Stats
2W - 2L
1,552 SR
Queue Stats
15W - 22L
1,408 Elo+
Solo
Discordia
Discordia
RandomGayDude
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,237 Elo+
Party 1
Sylvanus
Sylvanus
cwbj86
Sylvanus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 1
Nemesis
Nemesis
ellewoodz
Nemesis
Level 17
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 3L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 6 / 0
5,615
432
3,067
11,749
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Foii2k
Nemesis
9
0 / 4 / 0
5,558
428
1,031
8,895
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
LazritDc
Cernunnos
10
0 / 3 / 0
6,062
466
2,314
8,386
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
1 / 2 / 0
6,582
506
4,927
9,962
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 0
6,793
523
5,687
6,274
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DancesMoves
Artemis
12
4 / 0 / 4
7,336
564
9,165
4,822
1,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Hec588
Odin
12
1 / 1 / 0
6,772
521
4,515
9,162
3,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
RandomGayDude
Discordia
11
1 / 1 / 7
6,868
528
2,953
3,694
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
cwbj86
Sylvanus
12
3 / 0 / 4
7,195
553
4,803
7,777
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ellewoodz
Nemesis
13
7 / 1 / 2
7,955
612
6,319
7,808
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
16
17
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
DancesMoves
Artemis
4
0
4
6
L
Geb
0
6
0
0
L
Nemesis
Foii2k
Nemesis
0
4
0
0
W
Odin
Hec588
Odin
1
1
0
1
L
Cernunnos
LazritDc
Cernunnos
0
3
0
0
W
Discordia
RandomGayDude
Discordia
1
1
7
4.5
W
Sylvanus
cwbj86
Sylvanus
3
0
4
5
W
Nemesis
ellewoodz
Nemesis
7
1
2
8
L
Bellona
1
2
0
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,026
Damage
27,755
45,266
Taken
33,263
16,699
Mitigated
16,101
10,217
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DancesMoves
Artemis
9,165
4,774
0
1,393
4,822
1,618
782
1,144
3,678
0
40,126
L
Geb
3,067
308
0
725
11,749
6,360
0
2,823
8,920
10,169
0
L
Nemesis
Foii2k
Nemesis
1,031
213
0
2,316
8,895
1,722
0
553
8,250
0
29,144
W
Odin
Hec588
Odin
4,515
1,071
0
3,124
9,162
3,654
178
334
8,828
0
30,820
L
Cernunnos
LazritDc
Cernunnos
2,314
631
0
2,132
8,386
1,983
0
2,146
6,212
0
40,204
W
Discordia
RandomGayDude
Discordia
2,953
336
0
820
3,694
1,123
234
1,900
1,794
23,451
0
W
Sylvanus
cwbj86
Sylvanus
4,803
1,441
1,239
3,139
7,777
6,991
408
1,595
6,182
26,759
10,078
W
Nemesis
ellewoodz
Nemesis
6,319
2,669
0
2,438
7,808
2,715
230
3,781
4,027
0
42,461
L
Bellona
4,927
1,637
0
3,455
9,962
5,282
639
41
9,921
0
29,113
L
5,687
1,961
0
1,589
6,274
1,352
1,310
1,399
4,701
37,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
36,126
273
Minions Killed
319
0
Camps Cleared
0
1,218,082
Distance Traveled
1,291,674
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,336
564
69
5
0
266,342
3
L
Geb
5,615
432
14
1
0
256,992
3
L
Nemesis
5,558
428
50
4
0
266,202
1
W
Odin
6,772
521
53
4
0
250,574
3
L
Cernunnos
6,062
466
94
7
0
201,249
2
W
Discordia
6,868
528
52
4
0
256,301
3
W
Sylvanus
7,195
553
57
4
0
208,517
5
W
Nemesis
7,955
612
88
7
0
309,940
4
L
Bellona
6,582
506
56
4
0
255,429
0
L
Sol
6,793
523
59
5
0
238,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role