Player Matchup

Sun Wukong
Sun Wukong
CrazzyDuker
Sun Wukong
Level 67
God Stats
2W - 3L
1,377 SR
Queue Stats
134W - 156L
1,384 Elo+
Solo
Ymir
Ymir
Fahkqueue
Ymir
Level 68
God Stats
10W - 8L
1,534 SR
Queue Stats
21W - 29L
1,340 Elo+
Party 1
Discordia
Discordia
Grim666Lock666
Discordia
Level 105
God Stats
7W - 5L
1,574 SR
Queue Stats
602W - 736L
1,368 Elo+
Solo
Cupid
Cupid
Wwestley
Cupid
Level 69
God Stats
27W - 50L
1,352 SR
Queue Stats
53W - 75L
1,365 Elo+
Party 1
Achilles
Achilles
searlesjr23
Achilles
Level 52
God Stats
18W - 29L
1,390 SR
Queue Stats
20W - 31L
1,314 Elo+
Party 1
Team Averages
Level 72
1,445 SR
1,354 Elo+

VS

Team Averages
Level 86
1,484 SR
1,409 Elo+
Poseidon
Poseidon
CherokeeChief97
Poseidon
Level 62
God Stats
29W - 25L
1,538 SR
Queue Stats
252W - 288L
1,395 Elo+
Solo
Merlin
Merlin
LurkingNME
Merlin
Level 121
God Stats
9W - 9L
1,486 SR
Queue Stats
39W - 31L
1,457 Elo+
Solo
Hou Yi
Hou Yi
Miggy4211
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,399 Elo+
Solo
Thor
Thor
MrPatey16
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,466 Elo+
Party 2
Cerberus
Cerberus
TenTiara652
Cerberus
Level 58
God Stats
12W - 20L
1,396 SR
Queue Stats
17W - 36L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazzyDuker
Sun Wukong
15
5 / 1 / 4
9,522
560
7,701
9,896
8,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
3 / 1 / 4
8,745
514
6,446
10,877
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Grim666Lock666
Discordia
17
2 / 1 / 2
9,882
581
7,475
9,790
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Wwestley
Cupid
13
3 / 3 / 4
8,006
471
8,326
9,266
3,125
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
searlesjr23
Achilles
14
5 / 1 / 9
9,171
539
8,446
12,564
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 2 / 0
7,983
470
3,139
7,415
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
LurkingNME
Merlin
14
0 / 3 / 1
8,426
496
6,474
10,132
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Miggy4211
Hou Yi
14
3 / 4 / 1
8,195
482
9,171
12,539
4,227
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
14
2 / 5 / 0
8,328
490
5,116
10,004
6,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
TenTiara652
Cerberus
12
0 / 4 / 3
7,545
444
3,039
16,601
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
6
7
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
2
0
0.5
W
Sun Wukong
CrazzyDuker
Sun Wukong
5
1
4
7
W
Ymir
3
1
4
5
W
Discordia
Grim666Lock666
Discordia
2
1
2
3
L
Merlin
LurkingNME
Merlin
0
3
1
0.17
L
Hou Yi
Miggy4211
Hou Yi
3
4
1
0.88
L
Thor
2
5
0
0.4
L
Cerberus
TenTiara652
Cerberus
0
4
3
0.38
W
Cupid
Wwestley
Cupid
3
3
4
1.67
W
Achilles
searlesjr23
Achilles
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,394
Damage
26,939
52,393
Taken
56,691
28,836
Mitigated
29,465
13,553
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,139
534
0
588
7,415
1,912
0
998
6,327
54,301
0
W
Sun Wukong
CrazzyDuker
Sun Wukong
7,701
2,159
0
3,395
9,896
8,426
395
855
8,875
0
44,520
W
Ymir
6,446
1,674
0
1,631
10,877
8,830
29
2,157
8,712
38,549
0
W
Discordia
Grim666Lock666
Discordia
7,475
268
0
2,327
9,790
3,498
320
5,126
4,228
71,885
0
L
Merlin
LurkingNME
Merlin
6,474
186
0
2,090
10,132
3,013
682
4,875
4,715
53,145
0
L
Hou Yi
Miggy4211
Hou Yi
9,171
4,761
0
4,084
12,539
4,227
491
2,179
10,360
0
63,999
L
Thor
5,116
1,924
0
746
10,004
6,260
0
355
9,621
0
41,970
L
Cerberus
TenTiara652
Cerberus
3,039
151
427
3,549
16,601
14,053
0
4,822
11,747
22,637
0
W
Cupid
Wwestley
Cupid
8,326
5,037
509
1,224
9,266
3,125
1,288
1,942
7,322
0
54,431
W
Achilles
searlesjr23
Achilles
8,446
3,071
350
4,117
12,564
4,957
1,098
2,061
10,269
0
42,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
40,477
453
Minions Killed
476
0
Camps Cleared
0
1,637,452
Distance Traveled
1,520,252
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,983
470
98
6
0
356,761
0
W
Sun Wukong
9,522
560
87
5
0
319,211
0
W
Ymir
8,745
514
57
3
0
316,338
6
W
Discordia
9,882
581
155
9
0
353,612
5
L
Merlin
8,426
496
118
7
0
299,556
1
L
Hou Yi
8,195
482
102
6
0
274,345
3
L
Thor
8,328
490
87
5
0
304,602
0
L
Cerberus
7,545
444
71
4
0
284,988
0
W
Cupid
8,006
471
89
5
0
308,681
1
W
Achilles
9,171
539
65
4
0
339,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role