Player Matchup

Sylvanus
Sylvanus
DadKisser
Sylvanus
Level 55
God Stats
1W - 0L
1,562 SR
Queue Stats
41W - 26L
1,583 Elo+
Party 1
Rama
Rama
Flameskimo
Rama
Level 89
God Stats
4W - 1L
1,503 SR
Queue Stats
37W - 28L
1,493 Elo+
Party 1
Cupid
Cupid
LadySilvertongue
Cupid
Level 144
God Stats
2W - 2L
1,467 SR
Queue Stats
44W - 31L
1,552 Elo+
Party 1
Agni
Agni
ZaZaAmine
Agni
Level 97
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 13L
1,518 Elo+
Party 1
Geb
Geb
Zendro
Geb
Level 147
God Stats
6W - 1L
1,822 SR
Queue Stats
177W - 113L
1,666 Elo+
Party 1
Team Averages
Level 106
1,621 SR
1,562 Elo+

VS

Team Averages
Level 123
1,479 SR
1,540 Elo+
Nu Wa
Nu Wa
Celiaa
Nu Wa
Level 157
God Stats
64W - 66L
1,550 SR
Queue Stats
541W - 585L
1,516 Elo+
Solo
Rama
Rama
DDrPepper76
Rama
Level 156
God Stats
13W - 23L
1,428 SR
Queue Stats
716W - 694L
1,549 Elo+
Party 2
Kuzenbo
Kuzenbo
KamuiShiro
Kuzenbo
Level 69
God Stats
0W - 3L
1,206 SR
Queue Stats
102W - 107L
1,490 Elo+
Solo
Janus
Janus
bigandy996a
Janus
Level 143
God Stats
34W - 29L
1,541 SR
Queue Stats
582W - 541L
1,594 Elo+
Party 2
Susano
Susano
cHumbA
Susano
Level 89
God Stats
3W - 2L
1,669 SR
Queue Stats
287W - 295L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DadKisser
Sylvanus
16
1 / 1 / 15
10,119
1,012
9,176
17,593
19,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
10 / 0 / 9
10,925
1,093
16,187
13,613
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 0 / 10
9,072
907
10,526
10,479
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
17
7 / 1 / 12
10,438
1,044
14,899
9,810
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Zendro
Geb
16
1 / 0 / 12
10,159
1,016
6,729
14,007
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

289

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Celiaa
Nu Wa
14
0 / 3 / 1
8,364
836
9,731
8,663
2,865
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 7 / 2
8,563
856
8,300
11,827
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
KamuiShiro
Kuzenbo
15
1 / 5 / 1
8,684
868
12,690
21,911
28,980
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 1
8,854
885
16,288
7,696
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
cHumbA
Susano
14
0 / 3 / 2
8,360
836
14,409
10,559
3,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
20
Kills
2
2
Deaths
20
58
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Celiaa
Nu Wa
0
3
1
0.17
L
0
7
2
0.14
W
Sylvanus
DadKisser
Sylvanus
1
1
15
8.5
W
10
0
9
14.5
L
Kuzenbo
KamuiShiro
Kuzenbo
1
5
1
0.3
W
1
0
10
6
W
Agni
7
1
12
13
W
Geb
Zendro
Geb
1
0
12
7
L
1
2
1
0.75
L
Susano
cHumbA
Susano
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,517
Damage
61,418
65,502
Taken
60,656
52,892
Mitigated
42,370
21,650
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Celiaa
Nu Wa
9,731
2,562
0
753
8,663
2,865
0
5,707
2,956
25,080
0
L
8,300
4,834
0
565
11,827
4,266
0
5,829
5,998
0
32,246
W
Sylvanus
DadKisser
Sylvanus
9,176
2,230
6,718
5,571
17,593
19,467
0
10,660
6,402
15,357
0
W
16,187
13,715
0
3,402
13,613
6,915
0
8,140
5,226
0
42,554
L
Kuzenbo
KamuiShiro
Kuzenbo
12,690
3,778
35
1,542
21,911
28,980
0
8,800
13,111
19,485
0
W
10,526
4,767
31
1,610
10,479
5,131
0
5,791
4,568
0
35,445
W
Agni
14,899
992
294
1,510
9,810
4,070
0
5,226
4,521
34,807
0
W
Geb
Zendro
Geb
6,729
587
380
2,134
14,007
17,309
0
7,684
6,076
18,994
0
L
16,288
282
0
0
7,696
2,536
0
3,627
4,069
40,040
0
L
Susano
cHumbA
Susano
14,409
1,054
0
0
10,559
3,723
0
6,841
3,718
0
27,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
42,825
211
Minions Killed
197
4
Camps Cleared
9
953,552
Distance Traveled
925,133
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,364
836
35
4
6
178,841
0
L
Rama
8,563
856
57
6
2
143,667
0
W
Sylvanus
10,119
1,012
12
1
1
171,640
0
W
Rama
10,925
1,093
61
6
1
188,363
0
L
Kuzenbo
8,684
868
8
1
0
199,447
1
W
Cupid
9,072
907
60
6
1
194,302
0
W
Agni
10,438
1,044
62
6
1
207,676
0
W
Geb
10,159
1,016
16
2
0
191,571
0
L
Janus
8,854
885
66
7
0
192,219
3
L
Susano
8,360
836
31
3
1
210,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role