Player Matchup

Vulcan
Vulcan
Feardahbeard45
Vulcan
Level 28
God Stats
6W - 0L
1,886 SR
Queue Stats
148W - 67L
1,717 Elo+
Solo
Geb
Geb
Jarrod George
Geb
Level 57
God Stats
14W - 13L
1,454 SR
Queue Stats
125W - 109L
1,404 Elo+
Party 2
Fenrir
Fenrir
saradonut
Fenrir
Level 20
God Stats
1W - 1L
1,794 SR
Queue Stats
25W - 30L
1,280 Elo+
Party 2
Team Averages
Level 35
1,711 SR
1,467 Elo+

VS

Team Averages
Level 49
1,243 SR
1,266 Elo+
King Arthur
King Arthur
JokinVirus89
King Arthur
Level 78
God Stats
0W - 3L
1,147 SR
Queue Stats
217W - 267L
1,287 Elo+
Party 1
Fenrir
Fenrir
TheKingNyny
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Raijin
Raijin
Twitch216
Raijin
Level 65
God Stats
0W - 5L
1,082 SR
Queue Stats
254W - 273L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
8,750
729
14,324
5,441
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 12
9,024
752
5,547
8,625
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
saradonut
Fenrir
13
8 / 2 / 7
9,280
773
7,747
9,498
4,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JokinVirus89
King Arthur
10
1 / 7 / 2
7,031
586
3,606
11,769
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
9
0 / 5 / 2
6,612
551
2,166
14,254
6,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Twitch216
Raijin
10
2 / 3 / 0
7,144
595
9,402
8,648
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
3
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
3
0
12
9
L
King Arthur
JokinVirus89
King Arthur
1
7
2
0.29
L
Fenrir
0
5
2
0.2
L
Raijin
Twitch216
Raijin
2
3
0
0.67
W
Fenrir
saradonut
Fenrir
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
15,174
23,564
Taken
34,671
15,482
Mitigated
18,673
7,243
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,324
6,793
0
1,204
5,441
2,277
928
3,132
2,276
43,400
0
W
5,547
687
0
2,918
8,625
8,643
540
3,263
4,982
17,753
0
L
King Arthur
JokinVirus89
King Arthur
3,606
831
0
907
11,769
9,967
0
5,821
5,948
2,035
9,307
L
Fenrir
2,166
352
0
4,484
14,254
6,066
0
8,161
6,093
0
8,929
L
Raijin
Twitch216
Raijin
9,402
705
171
1,208
8,648
2,640
0
5,947
2,701
29,066
0
W
Fenrir
saradonut
Fenrir
7,747
3,229
0
3,121
9,498
4,562
672
4,193
5,132
0
18,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
20,787
114
Minions Killed
88
7
Camps Cleared
2
702,156
Distance Traveled
592,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,750
729
75
6
4
241,880
0
W
Geb
9,024
752
16
1
0
226,961
4
L
King Arthur
7,031
586
16
1
0
204,303
1
L
Fenrir
6,612
551
25
2
0
198,971
2
L
Raijin
7,144
595
47
4
2
189,404
1
W
Fenrir
9,280
773
23
2
3
233,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role