Player Matchup

Sun Wukong
Sun Wukong
Murdoc1c1
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Osama_be_ballen
Tsukuyomi
Level 11
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 8L
1,212 Elo+
Solo
Kumbhakarna
Kumbhakarna
Picolino2021
Kumbhakarna
Level 14
God Stats
0W - 2L
1,485 SR
Queue Stats
9W - 15L
1,274 Elo+
Solo
Nox
Nox
ScoredPuppet976
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
ale_dark546
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,531 SR
1,397 Elo+

VS

Team Averages
Level 13
1,456 SR
1,326 Elo+
Olorun
Olorun
LcB-_Zombie
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,360 Elo+
Solo
Cliodhna
Cliodhna
LiLMANsBEA5T
Cliodhna
Level 27
God Stats
4W - 2L
1,620 SR
Queue Stats
25W - 21L
1,407 Elo+
Solo
Kukulkan
Kukulkan
SLYSHEISTY
Kukulkan
Level 5
God Stats
4W - 8L
1,275 SR
Queue Stats
4W - 9L
1,204 Elo+
Solo
Cupid
Cupid
copmand1
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,251 Elo+
Solo
Yemoja
Yemoja
mickeyhoff15
Yemoja
Level 17
God Stats
12W - 13L
1,382 SR
Queue Stats
31W - 33L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Murdoc1c1
Sun Wukong
12
2 / 13 / 2
8,278
436
8,009
18,030
9,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Osama_be_ballen
Tsukuyomi
12
3 / 8 / 1
8,048
424
3,589
13,744
6,872
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Picolino2021
Kumbhakarna
9
1 / 6 / 2
6,424
338
3,380
17,136
6,791
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

4
0 / 6 / 1
5,446
287
120
4,377
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 2
8,067
425
4,387
11,204
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
7 / 1 / 5
10,177
536
5,727
8,767
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
LiLMANsBEA5T
Cliodhna
15
14 / 5 / 12
10,740
565
16,417
11,949
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SLYSHEISTY
Kukulkan
13
3 / 3 / 17
9,611
506
13,583
7,712
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
copmand1
Cupid
15
17 / 1 / 5
10,914
574
15,116
11,289
4,802
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
13
0 / 0 / 17
9,331
491
729
2,606
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
7
Kills
41
41
Deaths
10
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
1
5
9.5
W
Cliodhna
LiLMANsBEA5T
Cliodhna
14
5
12
4
L
Sun Wukong
Murdoc1c1
Sun Wukong
2
13
2
0.23
L
Tsukuyomi
Osama_be_ballen
Tsukuyomi
3
8
1
0.44
L
Kumbhakarna
Picolino2021
Kumbhakarna
1
6
2
0.33
W
Kukulkan
SLYSHEISTY
Kukulkan
3
3
17
3.83
L
0
6
1
0.08
L
1
8
2
0.25
W
Cupid
copmand1
Cupid
17
1
5
19.5
W
Yemoja
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,485
Damage
51,572
64,491
Taken
42,323
28,652
Mitigated
19,721
4,359
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,727
2,089
217
3,928
8,767
4,389
6,055
477
8,290
45,438
6,234
W
Cliodhna
LiLMANsBEA5T
Cliodhna
16,417
2,406
0
3,202
11,949
4,858
2,004
914
11,035
0
51,642
L
Sun Wukong
Murdoc1c1
Sun Wukong
8,009
1,151
0
954
18,030
9,954
0
3,966
14,064
0
33,744
L
Tsukuyomi
Osama_be_ballen
Tsukuyomi
3,589
573
0
204
13,744
6,872
0
4,178
9,566
0
23,846
L
Kumbhakarna
Picolino2021
Kumbhakarna
3,380
449
0
2,727
17,136
6,791
0
7,935
9,201
11,370
0
W
Kukulkan
SLYSHEISTY
Kukulkan
13,583
521
0
250
7,712
2,862
1,508
1,038
6,674
51,464
0
L
120
0
0
0
4,377
936
0
1,417
2,960
423
0
L
4,387
2,042
0
474
11,204
4,099
0
2,021
9,183
0
27,981
W
Cupid
copmand1
Cupid
15,116
10,301
896
5,168
11,289
4,802
3,573
1,240
10,009
0
62,089
W
Yemoja
729
285
4,233
698
2,606
2,810
214
0
2,606
9,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
50,773
149
Minions Killed
366
0
Camps Cleared
0
1,227,397
Distance Traveled
1,724,478
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,177
536
97
5
0
347,085
3
W
Cliodhna
10,740
565
64
3
0
390,313
0
L
Sun Wukong
8,278
436
35
2
0
319,173
1
L
Tsukuyomi
8,048
424
41
2
0
230,280
0
L
Kumbhakarna
6,424
338
15
1
0
281,186
7
W
Kukulkan
9,611
506
87
5
0
367,449
0
L
Nox
5,446
287
0
0
0
136,254
0
L
Neith
8,067
425
58
3
0
260,504
0
W
Cupid
10,914
574
105
6
0
329,305
0
W
Yemoja
9,331
491
13
1
0
290,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role