Player Matchup

Bellona
Bellona
DrJoy
Bellona
Level 7
God Stats
7W - 7L
1,353 SR
Queue Stats
11W - 10L
1,514 Elo+
Party 2
Scylla
Scylla
SgtSpanky1905
Scylla
Level 88
God Stats
27W - 22L
1,539 SR
Queue Stats
90W - 109L
1,467 Elo+
Party 2
Cupid
Cupid
itswoahhashley
Cupid
Level 67
God Stats
148W - 162L
1,508 SR
Queue Stats
161W - 184L
1,477 Elo+
Party 2
Team Averages
Level 54
1,467 SR
1,486 Elo+

VS

Team Averages
Level 30
1,538 SR
1,308 Elo+
Tsukuyomi
Tsukuyomi
InfiniteRage2020
Tsukuyomi
Level 46
God Stats
5W - 5L
1,530 SR
Queue Stats
24W - 31L
1,276 Elo+
Party 1
Achilles
Achilles
TheCeeZar
Achilles
Level 26
God Stats
11W - 12L
1,651 SR
Queue Stats
16W - 22L
1,284 Elo+
Party 1
Heimdallr
Heimdallr
sl33pych1ck3n
Heimdallr
Level 17
God Stats
3W - 4L
1,433 SR
Queue Stats
10W - 11L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrJoy
Bellona
13
2 / 3 / 11
10,728
671
9,361
12,952
9,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
11 / 1 / 5
12,160
760
25,556
6,930
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 12
11,764
735
5,999
7,688
2,627
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
7 / 3 / 0
10,628
664
10,339
15,255
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TheCeeZar
Achilles
12
0 / 7 / 3
9,657
604
6,051
24,454
31,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
sl33pych1ck3n
Heimdallr
13
0 / 6 / 4
9,216
576
4,007
14,068
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
7
7
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
DrJoy
Bellona
2
3
11
2.5
L
Tsukuyomi
7
3
0
2.33
W
11
1
5
13.5
L
Achilles
TheCeeZar
Achilles
0
7
3
0.21
W
3
3
12
3
L
Heimdallr
sl33pych1ck3n
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,916
Damage
20,397
27,570
Taken
53,777
14,371
Mitigated
45,181
6,832
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DrJoy
Bellona
9,361
2,742
0
410
12,952
9,467
848
0
12,952
0
18,081
L
Tsukuyomi
10,339
989
0
1,138
15,255
7,804
0
8,449
6,402
0
45,894
W
25,556
2,057
0
2,040
6,930
2,277
988
541
6,389
58,547
0
L
Achilles
TheCeeZar
Achilles
6,051
737
273
3,418
24,454
31,764
19
8,581
15,365
0
15,796
W
5,999
3,234
1,703
2,679
7,688
2,627
1,613
0
7,688
0
31,411
L
Heimdallr
sl33pych1ck3n
Heimdallr
4,007
1,229
0
463
14,068
5,613
0
9,069
4,615
0
34,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
29,501
152
Minions Killed
130
5
Camps Cleared
8
914,941
Distance Traveled
837,452
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,728
671
10
1
0
282,593
0
L
Tsukuyomi
10,628
664
60
4
7
303,512
4
W
Scylla
12,160
760
79
5
4
343,081
4
L
Achilles
9,657
604
18
1
0
288,082
6
W
Cupid
11,764
735
63
4
1
289,267
5
L
Heimdallr
9,216
576
52
3
1
245,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role