Player Matchup

Loki
Loki
BrOWn_ToWN_CuRRy
Loki
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 73L
1,219 Elo+
Party 1
Artio
Artio
DeadReaper_Death
Artio
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 134L
1,228 Elo+
Party 1
Neith
Neith
Nerdet2015
Neith
Level 69
God Stats
4W - 2L
1,568 SR
Queue Stats
15W - 27L
1,154 Elo+
Solo
Team Averages
Level 53
1,523 SR
1,200 Elo+

VS

Team Averages
Level 29
1,329 SR
1,221 Elo+
Izanami
Izanami
THChernobyl
Izanami
Level 18
God Stats
2W - 4L
1,452 SR
Queue Stats
12W - 9L
1,395 Elo+
Solo
Janus
Janus
brewerstein
Janus
Level 42
God Stats
0W - 1L
1,241 SR
Queue Stats
28W - 64L
1,170 Elo+
Solo
Discordia
Discordia
jbullfrog9
Discordia
Level 28
God Stats
0W - 1L
1,293 SR
Queue Stats
23W - 57L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 4 / 11
10,529
957
10,447
10,027
3,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 0 / 17
9,345
850
6,919
12,517
7,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
13
6 / 2 / 16
9,131
830
11,034
10,802
3,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
THChernobyl
Izanami
12
3 / 6 / 3
9,019
820
7,245
10,613
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 4
7,661
696
7,247
10,183
2,890
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
jbullfrog9
Discordia
11
2 / 11 / 2
7,800
709
6,455
10,615
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
25
Kills
6
6
Deaths
25
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
4
11
4.63
W
6
0
17
14.5
W
Neith
6
2
16
7
L
Izanami
THChernobyl
Izanami
3
6
3
0.75
L
1
8
4
0.38
L
Discordia
jbullfrog9
Discordia
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
20,947
33,346
Taken
31,411
14,904
Mitigated
9,595
11,204
Healing
1,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,447
1,797
286
314
10,027
3,530
322
4,139
5,888
0
30,647
W
6,919
777
1,080
4,018
12,517
7,678
868
4,571
7,946
18,091
0
W
Neith
11,034
4,627
0
5,506
10,802
3,696
1,283
5,319
5,483
0
24,533
L
Izanami
THChernobyl
Izanami
7,245
3,906
0
742
10,613
3,534
0
2,449
8,164
0
24,401
L
7,247
387
0
386
10,183
2,890
0
2,365
7,818
23,480
0
L
Discordia
jbullfrog9
Discordia
6,455
697
0
250
10,615
3,171
0
2,279
8,336
10,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
24,480
108
Minions Killed
89
4
Camps Cleared
3
623,142
Distance Traveled
526,228
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,529
957
46
4
4
206,061
2
W
Artio
9,345
850
26
2
0
233,158
0
W
Neith
9,131
830
36
3
0
183,923
0
L
Izanami
9,019
820
40
4
3
180,609
0
L
Janus
7,661
696
43
4
0
182,156
2
L
Discordia
7,800
709
6
1
0
163,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role