Player Matchup

Apollo
Apollo
DarkwingDuck_96
Apollo
Level 28
God Stats
5W - 7L
1,466 SR
Queue Stats
63W - 88L
1,369 Elo+
Party 2
Ymir
Ymir
Nugget146
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,564 Elo+
Solo
Merlin
Merlin
SirNeru
Merlin
Level 5
God Stats
0W - 3L
1,325 SR
Queue Stats
4W - 17L
1,284 Elo+
Solo
Jing Wei
Jing Wei
Weswood16
Jing Wei
Level 29
God Stats
36W - 47L
1,456 SR
Queue Stats
110W - 135L
1,370 Elo+
Party 2
Ra
Ra
derpykyu
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,338 Elo+

VS

Team Averages
Level 22
1,658 SR
1,688 Elo+
Nu Wa
Nu Wa
Abstr4kt
Nu Wa
Level 15
God Stats
1W - 4L
1,301 SR
Queue Stats
6W - 8L
1,518 Elo+
Solo
Izanami
Izanami
Giswa
Izanami
Level 14
God Stats
7W - 2L
1,654 SR
Queue Stats
7W - 2L
1,700 Elo+
Party 1
Da Ji
Da Ji
Helonlylmao
Da Ji
Level 15
God Stats
2W - 0L
1,765 SR
Queue Stats
3W - 0L
1,836 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PlsBeMySoulmate
Morgan Le Fay
Level 28
God Stats
6W - 1L
1,802 SR
Queue Stats
31W - 12L
1,682 Elo+
Party 1
Chang'e
Chang'e
coryokki
Chang'e
Level 38
God Stats
5W - 1L
1,768 SR
Queue Stats
70W - 31L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
7,480
831
4,638
14,006
4,466
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
3 / 6 / 1
9,434
1,048
8,519
22,630
27,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
SirNeru
Merlin
14
0 / 6 / 2
7,727
859
1,298
11,069
4,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Weswood16
Jing Wei
13
0 / 12 / 2
7,682
854
7,149
22,368
6,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 12 / 2
8,478
942
4,895
14,485
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abstr4kt
Nu Wa
16
1 / 1 / 18
8,975
997
6,750
3,949
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Giswa
Izanami
17
6 / 1 / 32
10,170
1,130
17,689
8,255
3,343
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
21 / 2 / 18
12,070
1,341
25,296
9,746
4,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
PlsBeMySoulmate
Morgan Le Fay
17
10 / 0 / 28
10,400
1,156
13,935
5,665
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
coryokki
Chang'e
17
8 / 0 / 33
10,365
1,152
13,765
5,768
2,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
175
4
Kills
46
46
Deaths
4
8
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Abstr4kt
Nu Wa
1
1
18
10
L
0
10
1
0.05
W
Izanami
Giswa
Izanami
6
1
32
22
W
21
2
18
15
L
Ymir
3
6
1
0.58
W
Morgan Le Fay
PlsBeMySoulmate
Morgan Le Fay
10
0
28
24
L
Merlin
SirNeru
Merlin
0
6
2
0.17
L
Jing Wei
Weswood16
Jing Wei
0
12
2
0.08
W
Chang'e
coryokki
Chang'e
8
0
33
24.5
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
77,435
84,558
Taken
33,383
47,230
Mitigated
14,136
1,262
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Abstr4kt
Nu Wa
6,750
1,991
0
224
3,949
1,628
0
1,850
2,099
17,090
0
L
4,638
2,968
0
370
14,006
4,466
0
4,986
8,876
0
17,999
W
Izanami
Giswa
Izanami
17,689
11,570
0
2,576
8,255
3,343
0
3,994
4,261
0
29,488
W
25,296
9,735
0
72
9,746
4,349
0
4,612
5,134
0
32,630
L
Ymir
8,519
1,260
0
702
22,630
27,517
0
8,923
13,463
33,808
0
W
Morgan Le Fay
PlsBeMySoulmate
Morgan Le Fay
13,935
1,140
0
2,004
5,665
2,471
0
1,521
4,144
33,414
0
L
Merlin
SirNeru
Merlin
1,298
48
0
136
11,069
4,932
0
4,001
6,956
11,570
0
L
Jing Wei
Weswood16
Jing Wei
7,149
3,775
0
0
22,368
6,296
0
9,745
12,329
0
17,053
W
Chang'e
coryokki
Chang'e
13,765
986
4,110
2,714
5,768
2,345
0
2,735
3,033
28,147
0
L
4,895
1,011
54
0
14,485
4,019
0
5,869
8,484
13,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
51,980
116
Minions Killed
164
3
Camps Cleared
3
602,595
Distance Traveled
786,777
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,975
997
41
5
0
119,815
0
L
Apollo
7,480
831
18
2
0
91,527
0
W
Izanami
10,170
1,130
29
3
0
149,423
0
W
Da Ji
12,070
1,341
17
2
1
155,420
0
L
Ymir
9,434
1,048
40
4
1
145,394
1
W
Morgan Le Fay
10,400
1,156
39
4
1
180,044
0
L
Merlin
7,727
859
16
2
1
122,885
3
L
Jing Wei
7,682
854
20
2
1
149,667
0
W
Chang'e
10,365
1,152
38
4
1
182,075
0
L
Ra
8,478
942
22
2
0
93,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role