Player Matchup

Kuzenbo
Kuzenbo
BrothaNatur
Kuzenbo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 69L
1,455 Elo+
Solo
Sol
Sol
Haise-uwu
Sol
Level 29
God Stats
4W - 3L
1,447 SR
Queue Stats
107W - 76L
1,513 Elo+
Solo
Yemoja
Yemoja
OG SnakeEyez
Yemoja
Level 27
God Stats
4W - 2L
1,693 SR
Queue Stats
97W - 110L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
Soi Bepis
Tsukuyomi
Level 28
God Stats
8W - 8L
1,605 SR
Queue Stats
21W - 25L
1,443 Elo+
Solo
Neith
Neith
kevqb1
Neith
Level 29
God Stats
77W - 72L
1,486 SR
Queue Stats
171W - 197L
1,424 Elo+
Solo
Team Averages
Level 28
1,546 SR
1,456 Elo+

VS

Team Averages
Level 19
1,673 SR
1,384 Elo+
Scylla
Scylla
AImightyJeebus
Scylla
Level 30
God Stats
12W - 5L
1,792 SR
Queue Stats
167W - 171L
1,528 Elo+
Solo
Izanami
Izanami
IKlover_QueenI
Izanami
Level 3
God Stats
3W - 1L
1,659 SR
Queue Stats
3W - 5L
1,465 Elo+
Solo
Ne Zha
Ne Zha
LeBiffleurQ
Ne Zha
Level 25
God Stats
7W - 1L
1,586 SR
Queue Stats
17W - 11L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
chacee
Gilgamesh
Level 29
God Stats
2W - 2L
1,697 SR
Queue Stats
109W - 143L
1,508 Elo+
Solo
Ymir
Ymir
slimjimmy828
Ymir
Level 8
God Stats
3W - 0L
1,629 SR
Queue Stats
13W - 20L
966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrothaNatur
Kuzenbo
9
0 / 0 / 0
4,781
478
1,525
2,993
2,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,112
511
2,870
5,526
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
7
0 / 1 / 0
4,561
456
2,139
6,481
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Soi Bepis
Tsukuyomi
7
2 / 3 / 0
4,767
477
2,714
5,766
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kevqb1
Neith
7
0 / 3 / 2
4,508
451
5,111
4,975
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,550
655
3,351
3,317
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 0 / 2
5,271
527
3,907
5,237
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
10
4 / 0 / 3
6,151
615
4,427
5,904
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
chacee
Gilgamesh
9
0 / 0 / 0
5,226
523
1,246
3,581
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 5
5,017
502
1,979
8,637
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Kuzenbo
BrothaNatur
Kuzenbo
0
0
0
0
L
0
4
0
0
W
2
0
2
3
W
Ne Zha
4
0
3
5.5
L
Yemoja
0
1
0
0
L
Tsukuyomi
Soi Bepis
Tsukuyomi
2
3
0
0.67
W
Gilgamesh
chacee
Gilgamesh
0
0
0
0
L
Neith
kevqb1
Neith
0
3
2
0.33
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,359
Damage
14,910
25,741
Taken
26,676
10,439
Mitigated
10,511
5,575
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,351
601
0
1,021
3,317
1,100
0
2,530
787
32,734
0
L
Kuzenbo
BrothaNatur
Kuzenbo
1,525
690
0
390
2,993
2,979
93
0
2,828
16,894
0
L
2,870
1,164
0
1,153
5,526
1,414
170
2,633
2,893
26,782
0
W
3,907
1,998
0
2,396
5,237
1,271
0
750
4,487
0
33,969
W
Ne Zha
4,427
1,694
26
3,300
5,904
1,660
0
570
5,334
0
31,742
L
Yemoja
2,139
401
117
997
6,481
3,226
0
1,633
4,848
12,405
0
L
Tsukuyomi
Soi Bepis
Tsukuyomi
2,714
816
0
1,587
5,766
1,427
0
96
5,642
0
19,020
W
Gilgamesh
chacee
Gilgamesh
1,246
239
0
1,090
3,581
1,524
0
1,331
2,250
0
23,276
L
Neith
kevqb1
Neith
5,111
2,318
0
1,331
4,975
1,393
200
968
4,007
0
22,680
W
1,979
193
137
2,652
8,637
4,956
0
1,353
7,284
7,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,729
Gold Earned
28,215
188
Minions Killed
280
0
Camps Cleared
0
842,981
Distance Traveled
910,527
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,550
655
68
7
0
195,450
3
L
Kuzenbo
4,781
478
36
4
0
182,162
0
L
Sol
5,112
511
54
5
0
164,367
3
W
Izanami
5,271
527
68
7
0
152,518
2
W
Ne Zha
6,151
615
72
7
0
214,032
0
L
Yemoja
4,561
456
12
1
0
164,253
1
L
Tsukuyomi
4,767
477
39
4
0
180,287
2
W
Gilgamesh
5,226
523
60
6
0
178,048
0
L
Neith
4,508
451
47
5
0
151,912
0
W
Ymir
5,017
502
12
1
0
170,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role