Player Matchup

Arachne
Arachne
ComproNuudez
Arachne
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 17L
1,570 Elo+
Solo
Bellona
Bellona
GemaJester
Bellona
Level 29
God Stats
2W - 0L
1,492 SR
Queue Stats
7W - 18L
1,209 Elo+
Party 1
Izanami
Izanami
Jorke
Izanami
Level 49
God Stats
13W - 17L
1,472 SR
Queue Stats
63W - 85L
1,327 Elo+
Party 1
Aphrodite
Aphrodite
Naranja14
Aphrodite
Level 25
God Stats
7W - 16L
1,432 SR
Queue Stats
13W - 26L
1,309 Elo+
Party 1
Ah Puch
Ah Puch
emmanuel999
Ah Puch
Level 17
God Stats
5W - 5L
1,485 SR
Queue Stats
7W - 11L
1,332 Elo+
Party 1
Team Averages
Level 26
1,476 SR
1,349 Elo+

VS

Team Averages
Level 16
1,527 SR
1,434 Elo+
Gilgamesh
Gilgamesh
Braian20065037
Gilgamesh
Level 22
God Stats
12W - 11L
1,669 SR
Queue Stats
62W - 75L
1,363 Elo+
Party 3
Bacchus
Bacchus
Faagneerhenriqe
Bacchus
Level 13
God Stats
6W - 6L
1,370 SR
Queue Stats
8W - 9L
1,309 Elo+
Party 2
Ares
Ares
Iskilldie
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 2
He Bo
He Bo
RoBlIln
He Bo
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
18W - 28L
1,427 Elo+
Party 3
Neith
Neith
matheus_fdq
Neith
Level 28
God Stats
1W - 3L
1,596 SR
Queue Stats
32W - 29L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ComproNuudez
Arachne
15
12 / 0 / 1
9,991
624
9,355
11,758
4,187
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
GemaJester
Bellona
14
3 / 2 / 5
8,938
559
10,220
14,695
10,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Jorke
Izanami
13
6 / 0 / 3
8,118
507
4,910
8,253
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Naranja14
Aphrodite
12
0 / 0 / 6
7,262
454
775
4,139
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
emmanuel999
Ah Puch
13
3 / 2 / 4
8,336
521
8,310
6,586
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Braian20065037
Gilgamesh
12
1 / 5 / 1
7,148
447
6,564
14,260
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 7 / 1
5,834
365
3,388
9,696
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 6 / 0
6,261
391
1,357
11,444
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
RoBlIln
He Bo
11
1 / 5 / 1
6,648
416
5,678
7,647
2,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 2
6,823
426
3,327
9,093
2,834
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
4
4
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Braian20065037
Gilgamesh
1
5
1
0.3
W
Arachne
ComproNuudez
Arachne
12
0
1
12.5
L
1
7
1
0.21
W
Bellona
GemaJester
Bellona
3
2
5
2.75
L
Ares
1
6
0
0.17
W
Izanami
Jorke
Izanami
6
0
3
7.5
W
Aphrodite
Naranja14
Aphrodite
0
0
6
3
L
He Bo
RoBlIln
He Bo
1
5
1
0.3
W
Ah Puch
emmanuel999
Ah Puch
3
2
4
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
20,314
45,431
Taken
52,140
22,264
Mitigated
26,705
20,110
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Braian20065037
Gilgamesh
6,564
954
0
3,488
14,260
10,482
286
1,509
12,685
8,270
25,663
W
Arachne
ComproNuudez
Arachne
9,355
6,498
0
7,131
11,758
4,187
0
1,425
10,221
0
54,471
L
3,388
847
0
744
9,696
4,090
162
2,285
7,248
22,778
0
W
Bellona
GemaJester
Bellona
10,220
2,186
0
3,732
14,695
10,524
315
5,077
8,796
5,493
40,373
L
Ares
1,357
152
0
692
11,444
7,273
23
2,261
8,967
9,510
0
W
Izanami
Jorke
Izanami
4,910
3,393
0
3,739
8,253
2,329
2,339
715
7,538
0
59,965
W
Aphrodite
Naranja14
Aphrodite
775
260
2,004
2,572
4,139
2,975
828
510
3,629
27,230
0
L
He Bo
RoBlIln
He Bo
5,678
292
0
363
7,647
2,026
608
2,421
5,040
25,919
0
W
Ah Puch
emmanuel999
Ah Puch
8,310
1,020
0
932
6,586
2,249
561
4,523
2,063
31,442
0
L
3,327
1,159
0
3,466
9,093
2,834
0
1,137
7,818
0
44,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
32,714
383
Minions Killed
259
0
Camps Cleared
0
1,466,259
Distance Traveled
1,421,836
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,148
447
71
4
0
301,754
4
W
Arachne
9,991
624
105
7
0
295,930
0
L
Bacchus
5,834
365
45
3
0
298,924
1
W
Bellona
8,938
559
81
5
0
308,149
2
L
Ares
6,261
391
13
1
0
287,698
1
W
Izanami
8,118
507
102
6
0
291,459
0
W
Aphrodite
7,262
454
41
3
0
283,451
0
L
He Bo
6,648
416
41
3
0
282,482
1
W
Ah Puch
8,336
521
54
3
0
287,270
0
L
Neith
6,823
426
89
6
0
250,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role