Player Matchup

Neith
Neith
BigBoyShad
Neith
Level 129
God Stats
13W - 10L
1,587 SR
Queue Stats
386W - 423L
1,549 Elo+
Solo
Hercules
Hercules
DJPhatgrindz
Hercules
Level 61
God Stats
2W - 0L
1,891 SR
Queue Stats
148W - 134L
1,482 Elo+
Solo
Jormungandr
Jormungandr
DeeZ GoT 2 U
Jormungandr
Level 88
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 2L
1,179 Elo+
Solo
Bastet
Bastet
Keep Stealthinn
Bastet
Level 127
God Stats
3W - 2L
1,583 SR
Queue Stats
195W - 190L
1,543 Elo+
Solo
Sol
Sol
zOzymandias
Sol
Level 139
God Stats
6W - 4L
1,517 SR
Queue Stats
467W - 422L
1,572 Elo+
Solo
Team Averages
Level 109
1,612 SR
1,465 Elo+

VS

Team Averages
Level 122
1,614 SR
1,516 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChalupaDarknite
Izanami
Level 101
God Stats
0W - 2L
1,618 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CoolZSeb
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,687 SR
Queue Stats
48W - 41L
1,521 Elo+
Solo
Geb
Geb
DrtyMcGrty
Geb
Level 103
God Stats
0W - 1L
1,764 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 2 / 3
7,873
716
5,253
8,101
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
DJPhatgrindz
Hercules
14
4 / 1 / 6
9,307
846
6,903
15,829
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Jormungandr
DeeZ GoT 2 U
Jormungandr
13
2 / 3 / 8
8,780
798
7,746
9,423
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 0 / 2
8,314
756
9,021
9,874
3,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 6
8,719
793
12,626
8,007
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 3
7,804
709
8,028
5,715
1,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
 
Hercules
14
1 / 1 / 6
7,380
671
6,988
11,451
8,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 0
8,274
752
8,023
10,429
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
CoolZSeb
Morgan Le Fay
13
0 / 2 / 4
6,806
619
10,338
8,936
3,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 4
8,294
754
4,422
14,002
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
12
Kills
9
9
Deaths
12
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
3
4.5
L
Hercules
 
Hercules
1
1
6
4
W
Neith
1
2
3
1.25
L
3
4
0
0.75
L
Morgan Le Fay
CoolZSeb
Morgan Le Fay
0
2
4
1
W
Hercules
DJPhatgrindz
Hercules
4
1
6
7
W
Jormungandr
DeeZ GoT 2 U
Jormungandr
2
3
8
2
L
2
4
4
1
W
2
0
2
3
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,549
Damage
37,799
51,234
Taken
50,533
30,770
Mitigated
28,852
14,776
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,028
784
0
478
5,715
1,986
0
2,392
3,161
31,463
0
L
Hercules
 
Hercules
6,988
901
0
2,945
11,451
8,788
0
3,936
7,320
0
18,954
W
Neith
5,253
1,521
0
857
8,101
3,159
1,269
4,093
4,008
0
27,825
L
8,023
6,254
0
1,366
10,429
3,623
1
4,031
6,297
0
36,720
L
Morgan Le Fay
CoolZSeb
Morgan Le Fay
10,338
974
158
1,619
8,936
3,077
0
3,379
5,515
24,479
0
W
Hercules
DJPhatgrindz
Hercules
6,903
1,702
406
6,194
15,829
11,402
20
6,748
9,081
0
17,915
W
Jormungandr
DeeZ GoT 2 U
Jormungandr
7,746
797
168
1,348
9,423
9,108
1,015
2,029
7,394
24,222
0
L
4,422
405
0
2,297
14,002
11,378
0
5,932
7,755
8,985
0
W
9,021
1,098
0
2,622
9,874
3,798
645
6,022
3,852
0
26,629
W
12,626
4,486
0
3,181
8,007
3,303
1,198
4,116
3,891
28,547
3,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
38,558
229
Minions Killed
212
7
Camps Cleared
8
1,009,588
Distance Traveled
1,066,732
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,804
709
61
6
2
207,012
1
L
Hercules
7,380
671
39
4
0
241,432
1
W
Neith
7,873
716
61
6
0
170,080
1
L
Izanami
8,274
752
69
6
3
192,089
0
L
Morgan Le Fay
6,806
619
34
3
1
216,023
2
W
Hercules
9,307
846
31
3
0
239,907
1
W
Jormungandr
8,780
798
39
4
0
178,950
0
L
Geb
8,294
754
9
1
2
210,176
2
W
Bastet
8,314
756
51
5
2
256,047
0
W
Sol
8,719
793
47
4
5
164,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role