Player Matchup

Ra
Ra
ThyyJester
Ra
Level 101
God Stats
11W - 6L
1,562 SR
Queue Stats
65W - 67L
1,577 Elo+
Party 2
Artio
Artio
XKarasuX73
Artio
Level 84
God Stats
19W - 16L
1,594 SR
Queue Stats
673W - 361L
1,610 Elo+
Party 2
Guan Yu
Guan Yu
liv2ryd
Guan Yu
Level 42
God Stats
5W - 2L
1,659 SR
Queue Stats
24W - 14L
1,767 Elo+
Party 2
Team Averages
Level 76
1,605 SR
1,651 Elo+

VS

Team Averages
Level 129
1,608 SR
1,665 Elo+
Nemesis
Nemesis
Devisity
Nemesis
Level 120
God Stats
3W - 2L
1,540 SR
Queue Stats
353W - 260L
1,702 Elo+
Party 1
Thor
Thor
IMissAxes
Thor
Level 139
God Stats
6W - 6L
1,516 SR
Queue Stats
518W - 406L
1,669 Elo+
Party 1
Loki
Loki
Ward Bandit
Loki
Level 127
God Stats
2W - 1L
1,768 SR
Queue Stats
401W - 381L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,473
677
10,977
8,584
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
14
1 / 0 / 8
10,341
739
4,190
13,731
20,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
liv2ryd
Guan Yu
14
5 / 0 / 4
9,848
703
8,079
12,736
22,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Devisity
Nemesis
11
0 / 3 / 1
7,570
541
4,644
6,871
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
1 / 2 / 0
8,315
594
7,096
8,448
2,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 1
7,866
562
6,994
11,447
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Devisity
Nemesis
0
3
1
0.17
L
Thor
1
2
0
0.5
W
3
1
5
5.5
L
0
4
1
0.13
W
Artio
1
0
8
5
W
Guan Yu
liv2ryd
Guan Yu
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
18,734
35,051
Taken
26,766
46,691
Mitigated
11,555
21,136
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Devisity
Nemesis
4,644
428
0
602
6,871
1,869
0
4,650
2,154
0
13,062
L
Thor
7,096
684
0
674
8,448
2,804
0
5,313
2,829
0
39,393
W
10,977
325
5,622
3,606
8,584
3,952
1,294
145
8,126
55,886
0
L
6,994
816
0
1,552
11,447
6,882
0
5,594
5,266
651
26,964
W
Artio
4,190
453
1,678
3,490
13,731
20,067
369
88
12,583
14,470
0
W
Guan Yu
liv2ryd
Guan Yu
8,079
1,645
2,956
3,784
12,736
22,672
691
335
11,992
0
30,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
23,751
176
Minions Killed
150
9
Camps Cleared
5
859,991
Distance Traveled
757,047
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,570
541
21
2
2
234,913
5
L
Thor
8,315
594
74
5
2
254,252
5
W
Ra
9,473
677
102
7
3
290,372
0
L
Loki
7,866
562
55
4
1
267,882
3
W
Artio
10,341
739
19
1
1
293,011
4
W
Guan Yu
9,848
703
55
4
5
276,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role