Player Matchup

Anhur
Anhur
K00aidman224
Anhur
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 30L
1,684 Elo+
Party 2
Hel
Hel
MaxedHavoc
Hel
Level 68
God Stats
1W - 0L
1,837 SR
Queue Stats
32W - 27L
1,623 Elo+
Party 2
Cerberus
Cerberus
ctt13c
Cerberus
Level 119
God Stats
7W - 4L
1,770 SR
Queue Stats
69W - 57L
1,644 Elo+
Party 2
Mulan
Mulan
iRowBoats8
Mulan
Level 115
God Stats
8W - 6L
1,645 SR
Queue Stats
66W - 60L
1,652 Elo+
Party 2
Kali
Kali
xZireaelx
Kali
Level 154
God Stats
15W - 12L
1,460 SR
Queue Stats
284W - 263L
1,578 Elo+
Solo
Team Averages
Level 116
1,642 SR
1,636 Elo+

VS

Team Averages
Level 122
1,544 SR
1,639 Elo+
Cabrakan
Cabrakan
LiterallyFiji
Cabrakan
Level 89
God Stats
10W - 13L
1,562 SR
Queue Stats
555W - 419L
1,691 Elo+
Party 1
Achilles
Achilles
MysticFrost37
Achilles
Level 106
God Stats
3W - 4L
1,584 SR
Queue Stats
675W - 531L
1,652 Elo+
Party 1
Tiamat
Tiamat
T7Ninjaa
Tiamat
Level 141
God Stats
3W - 7L
1,395 SR
Queue Stats
199W - 180L
1,587 Elo+
Party 3
Ullr
Ullr
Winger52
Ullr
Level 124
God Stats
17W - 23L
1,560 SR
Queue Stats
307W - 292L
1,605 Elo+
Solo
Sylvanus
Sylvanus
Zykoza
Sylvanus
Level 149
God Stats
5W - 10L
1,620 SR
Queue Stats
213W - 201L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,140
595
6,318
6,698
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 3
6,823
569
5,587
8,307
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
ctt13c
Cerberus
11
2 / 0 / 10
7,137
595
4,022
10,499
6,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
13
2 / 1 / 2
7,362
614
5,549
7,540
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
13
6 / 2 / 4
7,769
647
7,644
9,993
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LiterallyFiji
Cabrakan
10
1 / 1 / 1
6,229
519
2,197
5,943
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
MysticFrost37
Achilles
9
0 / 4 / 3
5,530
461
6,255
12,012
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
T7Ninjaa
Tiamat
11
2 / 5 / 1
6,742
562
6,539
7,090
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
10
1 / 4 / 0
6,327
527
3,908
7,679
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Zykoza
Sylvanus
13
2 / 1 / 2
7,718
643
4,699
6,860
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
6
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Cabrakan
LiterallyFiji
Cabrakan
1
1
1
1.5
W
1
2
3
1.25
L
Achilles
MysticFrost37
Achilles
0
4
3
0.38
L
Tiamat
T7Ninjaa
Tiamat
2
5
1
0.5
L
Ullr
1
4
0
0.25
L
Sylvanus
Zykoza
Sylvanus
2
1
2
3
W
Cerberus
ctt13c
Cerberus
2
0
10
7
W
Mulan
2
1
2
3
W
Kali
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
23,598
43,037
Taken
39,584
20,570
Mitigated
18,147
20,806
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,318
3,005
0
3,135
6,698
1,446
588
342
6,294
0
44,472
L
Cabrakan
LiterallyFiji
Cabrakan
2,197
304
0
2,735
5,943
3,540
0
930
4,931
35,124
0
W
5,587
500
1,557
3,714
8,307
3,314
404
3,749
4,482
49,252
0
L
Achilles
MysticFrost37
Achilles
6,255
2,248
36
1,908
12,012
4,889
0
3,645
8,295
0
22,471
L
Tiamat
T7Ninjaa
Tiamat
6,539
437
0
1,264
7,090
2,853
435
1,595
5,470
36,010
0
L
Ullr
3,908
2,411
0
1,703
7,679
966
84
1,554
6,125
0
35,093
L
Sylvanus
Zykoza
Sylvanus
4,699
1,173
582
2,408
6,860
5,899
0
1,885
4,779
37,313
8,454
W
Cerberus
ctt13c
Cerberus
4,022
206
1,480
2,850
10,499
6,767
206
4,028
6,376
18,049
0
W
Mulan
5,549
959
0
3,255
7,540
4,539
0
2,555
4,917
0
43,630
W
Kali
7,644
3,247
0
4,815
9,993
4,504
0
2,448
7,362
0
36,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
32,546
435
Minions Killed
349
0
Camps Cleared
0
1,280,734
Distance Traveled
1,182,132
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,140
595
88
7
0
230,496
2
L
Cabrakan
6,229
519
72
6
0
262,270
2
W
Hel
6,823
569
114
10
0
241,329
2
L
Achilles
5,530
461
47
4
0
253,066
1
L
Tiamat
6,742
562
65
5
0
216,001
5
L
Ullr
6,327
527
71
6
0
220,562
4
L
Sylvanus
7,718
643
94
8
0
230,233
5
W
Cerberus
7,137
595
29
2
0
244,783
1
W
Mulan
7,362
614
118
10
0
279,413
3
W
Kali
7,769
647
86
7
0
284,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role