Player Matchup

Hades
Hades
CassTete
Hades
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,291 Elo+
Party 3
Ymir
Ymir
Hkblais
Ymir
Level 144
God Stats
1W - 0L
1,733 SR
Queue Stats
13W - 12L
1,312 Elo+
Party 3
Chaac
Chaac
My Gun Skills
Chaac
Level 65
God Stats
7W - 3L
1,605 SR
Queue Stats
114W - 132L
1,411 Elo+
Party 1
King Arthur
King Arthur
PolarChampion
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
thaskill
Xbalanque
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,354 Elo+
Party 3
Team Averages
Level 123
1,568 SR
1,378 Elo+

VS

Team Averages
Level 62
1,620 SR
1,419 Elo+
Jormungandr
Jormungandr
AMAZING AUTISM0
Jormungandr
Level 32
God Stats
2W - 3L
1,548 SR
Queue Stats
50W - 49L
1,333 Elo+
Party 2
Merlin
Merlin
Elfin Facade
Merlin
Level 117
God Stats
0W - 1L
1,717 SR
Queue Stats
43W - 34L
1,434 Elo+
Party 2
Cerberus
Cerberus
GeriatricGary
Cerberus
Level 59
God Stats
2W - 1L
1,815 SR
Queue Stats
109W - 80L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
UnknownStrawHat
Ao Kuang
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,384 Elo+
Party 2
Sobek
Sobek
jimbillybob6
Sobek
Level 60
God Stats
1W - 1L
1,519 SR
Queue Stats
91W - 88L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CassTete
Hades
20
11 / 4 / 16
14,175
788
20,051
17,912
16,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Hkblais
Ymir
20
3 / 4 / 28
12,621
701
13,068
21,056
25,625
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 2 / 21
14,738
819
27,950
37,923
49,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
PolarChampion
King Arthur
18
4 / 5 / 20
11,958
664
16,533
31,450
24,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
thaskill
Xbalanque
19
8 / 7 / 14
12,850
714
34,111
20,108
10,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AMAZING AUTISM0
Jormungandr
20
5 / 5 / 12
11,777
654
18,763
27,984
31,591
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
19
4 / 8 / 8
11,651
647
29,483
16,977
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
GeriatricGary
Cerberus
19
3 / 7 / 9
12,076
671
19,314
33,578
43,986
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
17
7 / 10 / 7
11,715
651
15,116
27,351
12,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 7
11,339
630
9,701
20,321
26,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
65
36
Kills
22
22
Deaths
36
99
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AMAZING AUTISM0
Jormungandr
5
5
12
2.2
W
Hades
CassTete
Hades
11
4
16
4.75
L
Merlin
4
8
8
1
L
Cerberus
GeriatricGary
Cerberus
3
7
9
1.07
W
Ymir
Hkblais
Ymir
3
4
28
4.25
W
10
2
21
10.25
W
King Arthur
PolarChampion
King Arthur
4
5
20
2.8
L
Ao Kuang
7
10
7
1.05
L
3
6
7
1.08
W
Xbalanque
thaskill
Xbalanque
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,713
Damage
92,377
128,449
Taken
126,211
125,572
Mitigated
122,064
66,580
Healing
43,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AMAZING AUTISM0
Jormungandr
18,763
2,713
2,326
6,155
27,984
31,591
187
5,760
21,776
39,377
0
W
Hades
CassTete
Hades
20,051
2,353
3,339
6,810
17,912
16,175
2,109
15,141
2,771
40,111
0
L
Merlin
29,483
1,208
3,712
2,566
16,977
7,840
266
4,772
11,975
51,997
0
L
Cerberus
GeriatricGary
Cerberus
19,314
1,279
2,558
13,160
33,578
43,986
433
12,316
20,727
32,440
0
W
Ymir
Hkblais
Ymir
13,068
2,126
2,199
3,651
21,056
25,625
445
14,648
6,408
26,461
0
W
27,950
4,848
2,742
24,332
37,923
49,016
371
24,216
13,707
0
47,570
W
King Arthur
PolarChampion
King Arthur
16,533
701
1,704
12,016
31,450
24,353
558
22,532
8,918
0
25,813
L
Ao Kuang
15,116
4,188
1,988
7,459
27,351
12,028
1,040
5,450
21,505
18,723
0
L
9,701
698
0
3,233
20,321
26,619
0
4,821
15,177
19,269
0
W
Xbalanque
thaskill
Xbalanque
34,111
20,315
2,349
7,438
20,108
10,403
1,270
15,840
4,268
0
53,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,342
Gold Earned
58,558
161
Minions Killed
148
0
Camps Cleared
0
1,581,550
Distance Traveled
1,360,993
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,777
654
30
2
0
262,963
0
W
Hades
14,175
788
57
3
0
293,673
0
L
Merlin
11,651
647
52
3
0
250,544
1
L
Cerberus
12,076
671
35
2
0
286,827
0
W
Ymir
12,621
701
22
1
0
304,450
0
W
Chaac
14,738
819
26
1
0
372,728
0
W
King Arthur
11,958
664
18
1
0
340,576
0
L
Ao Kuang
11,715
651
11
1
0
262,893
0
L
Sobek
11,339
630
20
1
0
297,766
0
W
Xbalanque
12,850
714
38
2
0
270,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role