Player Matchup

Sun Wukong
Sun Wukong
AzukiArai
Sun Wukong
Level 155
God Stats
8W - 7L
1,716 SR
Queue Stats
107W - 80L
1,690 Elo+
Solo
Hercules
Hercules
BaybeChimp
Hercules
Level 126
God Stats
38W - 26L
1,746 SR
Queue Stats
216W - 134L
1,768 Elo+
Party 2
Bacchus
Bacchus
Blesseday
Bacchus
Level 79
God Stats
2W - 0L
1,392 SR
Queue Stats
113W - 42L
1,731 Elo+
Party 2
Bastet
Bastet
D1 Kills
Bastet
Level 155
God Stats
9W - 2L
1,779 SR
Queue Stats
356W - 299L
1,592 Elo+
Party 3
Hera
Hera
N a d e6656
Hera
Level 159
God Stats
14W - 18L
1,527 SR
Queue Stats
611W - 587L
1,587 Elo+
Party 3
Team Averages
Level 135
1,632 SR
1,674 Elo+

VS

Team Averages
Level 146
1,484 SR
1,636 Elo+
Serqet
Serqet
Phil725
Serqet
Level 148
God Stats
5W - 7L
1,506 SR
Queue Stats
222W - 194L
1,679 Elo+
Solo
Mulan
Mulan
PhreshlyBaked92
Mulan
Level 160
God Stats
14W - 23L
1,423 SR
Queue Stats
455W - 411L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
WarchiFeik
Zhong Kui
Level 102
God Stats
0W - 2L
1,396 SR
Queue Stats
53W - 48L
1,664 Elo+
Solo
Anhur
Anhur
hueycr3w
Anhur
Level 160
God Stats
21W - 24L
1,633 SR
Queue Stats
594W - 569L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
ΑνδρέαςSK
Sylvanus
Level 159
God Stats
3W - 3L
1,464 SR
Queue Stats
132W - 116L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzukiArai
Sun Wukong
15
2 / 1 / 9
8,173
817
6,932
11,629
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
BaybeChimp
Hercules
15
9 / 2 / 3
9,929
993
8,667
11,917
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Blesseday
Bacchus
13
0 / 2 / 11
7,094
709
9,074
7,678
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
D1 Kills
Bastet
12
1 / 1 / 5
7,026
703
6,615
4,647
2,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 4 / 7
7,455
746
8,287
6,478
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Phil725
Serqet
14
5 / 1 / 4
8,311
831
8,142
7,541
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 5
6,251
625
4,255
9,325
8,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
WarchiFeik
Zhong Kui
15
3 / 3 / 6
7,936
794
12,084
11,544
9,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
hueycr3w
Anhur
13
0 / 2 / 5
6,689
669
5,312
8,813
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 6
7,066
707
4,135
9,798
9,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
14
Kills
10
10
Deaths
14
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AzukiArai
Sun Wukong
2
1
9
6.5
W
Hercules
BaybeChimp
Hercules
9
2
3
5.25
W
Bacchus
Blesseday
Bacchus
0
2
11
2.75
W
Bastet
D1 Kills
Bastet
1
1
5
3.5
W
2
4
7
1.38
L
Serqet
Phil725
Serqet
5
1
4
7
L
0
6
5
0.42
L
Zhong Kui
WarchiFeik
Zhong Kui
3
3
6
2
L
Anhur
hueycr3w
Anhur
0
2
5
1.25
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
33,928
42,349
Taken
47,021
26,273
Mitigated
34,208
12,804
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AzukiArai
Sun Wukong
6,932
420
0
4,769
11,629
6,228
0
4,624
6,932
0
27,352
W
Hercules
BaybeChimp
Hercules
8,667
2,798
0
5,043
11,917
9,028
347
3,553
7,583
0
17,660
W
Bacchus
Blesseday
Bacchus
9,074
768
0
1,285
7,678
6,858
182
3,746
3,903
23,924
0
W
Bastet
D1 Kills
Bastet
6,615
909
0
886
4,647
2,181
338
2,502
2,080
0
14,041
W
8,287
2,320
0
821
6,478
1,978
98
2,424
3,735
34,623
0
L
Serqet
Phil725
Serqet
8,142
1,296
0
872
7,541
4,067
0
2,708
4,586
0
15,037
L
4,255
270
0
61
9,325
8,062
0
4,407
4,288
2,175
14,014
L
Zhong Kui
WarchiFeik
Zhong Kui
12,084
564
0
3,633
11,544
9,225
0
3,194
7,536
43,442
0
L
Anhur
hueycr3w
Anhur
5,312
2,939
0
1,554
8,813
3,097
0
2,009
6,351
0
24,067
L
4,135
777
1,916
2,055
9,798
9,757
0
4,350
4,988
16,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
36,253
210
Minions Killed
234
9
Camps Cleared
8
1,010,574
Distance Traveled
966,758
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,173
817
61
6
2
212,458
1
W
Hercules
9,929
993
32
3
3
203,403
0
W
Bacchus
7,094
709
35
4
3
186,213
1
W
Bastet
7,026
703
23
2
0
214,690
1
W
Hera
7,455
746
59
6
1
193,810
3
L
Serqet
8,311
831
32
3
1
224,345
2
L
Mulan
6,251
625
32
3
0
183,145
1
L
Zhong Kui
7,936
794
90
9
3
184,825
2
L
Anhur
6,689
669
53
5
3
192,807
1
L
Sylvanus
7,066
707
27
3
1
181,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role