Player Matchup

Hou Yi
Hou Yi
Huzlip
Hou Yi
Level 156
God Stats
11W - 9L
1,572 SR
Queue Stats
201W - 146L
1,723 Elo+
Party 2
Sol
Sol
Sa5quatch95
Sol
Level 103
God Stats
24W - 19L
1,663 SR
Queue Stats
147W - 153L
1,501 Elo+
Party 2
Geb
Geb
Te3xBubba Grunt
Geb
Level 67
God Stats
19W - 13L
1,633 SR
Queue Stats
122W - 131L
1,501 Elo+
Party 2
Team Averages
Level 109
1,623 SR
1,575 Elo+

VS

Team Averages
Level 79
1,521 SR
1,464 Elo+
Scylla
Scylla
ASESINO_9284
Scylla
Level 125
God Stats
36W - 41L
1,615 SR
Queue Stats
161W - 179L
1,529 Elo+
Solo
Thanatos
Thanatos
DirectCascade4
Thanatos
Level 107
God Stats
19W - 37L
1,373 SR
Queue Stats
470W - 571L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
iibeast3it
Jing Wei
Level 5
God Stats
4W - 8L
1,575 SR
Queue Stats
14W - 21L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Huzlip
Hou Yi
13
13 / 2 / 4
9,304
846
14,115
8,867
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
4 / 1 / 7
8,170
743
5,054
4,448
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 14
8,142
740
2,917
6,841
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 4 / 2
7,113
647
2,927
5,600
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
11
3 / 6 / 0
7,461
678
5,396
10,135
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
iibeast3it
Jing Wei
10
0 / 8 / 3
7,032
639
4,208
10,377
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
4
4
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
2
0.5
L
Thanatos
3
6
0
0.5
W
Hou Yi
Huzlip
Hou Yi
13
2
4
7.5
W
4
1
7
7.5
W
1
1
14
8
L
Jing Wei
iibeast3it
Jing Wei
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,086
Damage
12,531
20,156
Taken
26,112
11,880
Mitigated
8,685
4,010
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,927
263
0
452
5,600
1,403
0
1,448
4,025
12,486
0
L
Thanatos
5,396
1,158
0
5,034
10,135
4,329
0
3,899
5,902
0
15,426
W
Hou Yi
Huzlip
Hou Yi
14,115
6,954
0
2,098
8,867
3,995
35
1,457
7,269
0
34,643
W
5,054
415
0
1,072
4,448
1,374
861
1,006
3,372
22,997
0
W
2,917
107
0
840
6,841
6,511
88
1,138
5,426
12,446
0
L
Jing Wei
iibeast3it
Jing Wei
4,208
2,563
0
0
10,377
2,953
0
2,815
7,139
0
15,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
21,606
117
Minions Killed
80
8
Camps Cleared
2
590,989
Distance Traveled
540,217
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,113
647
21
2
0
173,956
1
L
Thanatos
7,461
678
33
3
2
183,120
3
W
Hou Yi
9,304
846
55
5
3
163,265
4
W
Sol
8,170
743
48
4
4
203,275
1
W
Geb
8,142
740
14
1
1
224,449
1
L
Jing Wei
7,032
639
26
2
0
183,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role