Player Matchup

Bacchus
Bacchus
ABCertified
Bacchus
Level 159
God Stats
2W - 2L
1,838 SR
Queue Stats
28W - 24L
1,700 Elo+
Party 1
Hera
Hera
BustyBabe69xx
Hera
Level 75
God Stats
1W - 0L
1,864 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 1
Awilix
Awilix
Relating313
Awilix
Level 160
God Stats
6W - 0L
1,580 SR
Queue Stats
36W - 19L
1,803 Elo+
Party 1
Team Averages
Level 131
1,760 SR
1,654 Elo+

VS

Team Averages
Level 134
1,445 SR
1,616 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JinxedSpectre
Nox
Level 118
God Stats
1W - 3L
1,114 SR
Queue Stats
96W - 79L
1,630 Elo+
Solo
Tyr
Tyr
ReverendJackson
Tyr
Level 160
God Stats
1W - 1L
1,722 SR
Queue Stats
33W - 29L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ABCertified
Bacchus
10
0 / 3 / 13
7,411
741
3,311
10,841
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 7
7,817
782
7,376
2,195
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
8 / 1 / 6
8,026
803
17,430
10,754
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 7 / 3
5,884
588
4,238
9,892
3,184
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 3
6,156
616
4,208
5,249
1,877
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 1
6,626
663
5,200
15,576
8,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
7
3
0.21
W
Bacchus
ABCertified
Bacchus
0
3
13
2.17
W
6
0
7
9.5
L
1
2
3
1.25
W
Awilix
8
1
6
11
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
13,646
23,790
Taken
30,717
17,244
Mitigated
13,377
7,894
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,238
2,032
0
724
9,892
3,184
0
2,490
7,003
0
17,493
W
Bacchus
ABCertified
Bacchus
3,311
365
252
2,015
10,841
10,791
27
2,499
8,342
9,872
0
W
7,376
1,879
0
340
2,195
798
996
153
2,042
25,305
0
L
4,208
370
0
0
5,249
1,877
0
2,791
2,282
13,196
0
W
Awilix
17,430
6,616
629
4,658
10,754
5,655
119
1,646
9,108
0
36,730
L
5,200
542
0
3,713
15,576
8,316
0
5,777
9,483
0
15,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
18,666
101
Minions Killed
84
6
Camps Cleared
3
624,143
Distance Traveled
543,211
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,884
588
33
3
1
152,026
3
W
Bacchus
7,411
741
7
1
1
198,421
2
W
Hera
7,817
782
48
5
2
203,832
4
L
Nox
6,156
616
20
2
1
202,753
4
W
Awilix
8,026
803
46
5
3
221,890
4
L
Tyr
6,626
663
31
3
1
188,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role