Player Matchup

Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ConexxionLost
Ares
Level 28
God Stats
2W - 1L
1,835 SR
Queue Stats
41W - 69L
1,324 Elo+
Party 1
Ymir
Ymir
Keloooooooo
Ymir
Level 62
God Stats
6W - 6L
1,616 SR
Queue Stats
169W - 224L
1,402 Elo+
Solo
Ah Puch
Ah Puch
Viol3tt
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,328 Elo+
Party 1
Izanami
Izanami
VirusDoctor
Izanami
Level 54
God Stats
20W - 24L
1,472 SR
Queue Stats
135W - 198L
1,356 Elo+
Party 1
Team Averages
Level 38
1,585 SR
1,382 Elo+

VS

Team Averages
Level 61
1,478 SR
1,413 Elo+
Achilles
Achilles
AldoFlowW
Achilles
Level 109
God Stats
6W - 2L
1,458 SR
Queue Stats
109W - 121L
1,489 Elo+
Solo
Arachne
Arachne
Anpo45
Arachne
Level 41
God Stats
7W - 2L
1,648 SR
Queue Stats
117W - 126L
1,343 Elo+
Party 3
Artio
Artio
HealedCobra
Artio
Level 35
God Stats
4W - 5L
1,364 SR
Queue Stats
223W - 221L
1,430 Elo+
Party 2
Anhur
Anhur
Rhaegar11
Anhur
Level 38
God Stats
3W - 2L
1,421 SR
Queue Stats
157W - 141L
1,440 Elo+
Party 2
Poseidon
Poseidon
jairl45
Poseidon
Level 81
God Stats
2W - 4L
1,499 SR
Queue Stats
201W - 218L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 5 / 0
6,021
430
1,900
11,075
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,974
427
2,433
11,053
4,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 1
6,199
443
1,881
7,145
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Viol3tt
Ah Puch
12
0 / 7 / 1
6,673
477
6,308
9,436
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
VirusDoctor
Izanami
11
1 / 4 / 0
6,744
482
2,674
6,324
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AldoFlowW
Achilles
13
0 / 0 / 5
7,471
534
5,244
6,899
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Anpo45
Arachne
13
9 / 1 / 2
8,574
612
9,667
7,015
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 5
7,177
513
2,462
8,279
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Rhaegar11
Anhur
14
3 / 0 / 1
8,042
574
4,481
4,697
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
jairl45
Poseidon
14
5 / 0 / 4
8,713
622
7,046
5,601
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
19
19
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
0
0
W
Achilles
AldoFlowW
Achilles
0
0
5
2.5
W
Arachne
Anpo45
Arachne
9
1
2
10
L
0
2
0
0
W
2
0
5
4.5
L
0
1
1
0.5
W
Anhur
Rhaegar11
Anhur
3
0
1
3.5
L
Ah Puch
Viol3tt
Ah Puch
0
7
1
0.07
L
Izanami
VirusDoctor
Izanami
1
4
0
0.25
W
Poseidon
jairl45
Poseidon
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,196
Damage
28,900
45,033
Taken
32,491
14,658
Mitigated
18,468
7,126
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,900
337
0
3,308
11,075
2,947
0
898
10,112
0
32,039
W
Achilles
AldoFlowW
Achilles
5,244
1,206
163
3,870
6,899
5,729
216
1,984
4,915
2,658
37,288
W
Arachne
Anpo45
Arachne
9,667
6,180
0
2,703
7,015
3,990
0
1,515
5,454
0
50,499
L
2,433
145
630
592
11,053
4,300
434
1,380
9,100
21,522
0
W
2,462
281
126
3,508
8,279
5,635
0
3,087
5,104
21,131
0
L
1,881
291
0
1,563
7,145
3,983
0
2,901
4,165
14,540
0
W
Anhur
Rhaegar11
Anhur
4,481
1,139
0
2,339
4,697
1,465
348
1,290
3,349
0
54,671
L
Ah Puch
Viol3tt
Ah Puch
6,308
291
0
389
9,436
1,978
306
2,870
6,276
36,394
0
L
Izanami
VirusDoctor
Izanami
2,674
1,975
0
644
6,324
1,450
0
1,791
4,449
0
39,217
W
Poseidon
jairl45
Poseidon
7,046
629
0
744
5,601
1,649
634
2,312
3,047
54,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
39,977
295
Minions Killed
426
0
Camps Cleared
0
1,199,520
Distance Traveled
1,468,674
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,021
430
70
5
0
269,542
3
W
Achilles
7,471
534
82
6
0
281,159
4
W
Arachne
8,574
612
83
6
0
327,928
0
L
Ares
5,974
427
31
2
0
222,227
3
W
Artio
7,177
513
25
2
0
297,666
5
L
Ymir
6,199
443
24
2
0
265,853
1
W
Anhur
8,042
574
121
9
0
264,327
1
L
Ah Puch
6,673
477
78
6
0
242,623
1
L
Izanami
6,744
482
92
7
0
199,275
1
W
Poseidon
8,713
622
115
8
0
297,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role