Player Matchup

Neith
Neith
CruelStanley00
Neith
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 5L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Hasao1221
Ah Puch
Level 27
God Stats
9W - 5L
1,697 SR
Queue Stats
68W - 67L
1,467 Elo+
Solo
Loki
Loki
W3tnut999
Loki
Level 29
God Stats
49W - 59L
1,526 SR
Queue Stats
175W - 218L
1,461 Elo+
Solo
Bellona
Bellona
lydco
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,374 Elo+
Solo
Chang'e
Chang'e
penguinkun
Chang'e
Level 11
God Stats
0W - 2L
1,570 SR
Queue Stats
1W - 4L
1,391 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,431 Elo+

VS

Team Averages
Level 49
1,492 SR
1,541 Elo+
Poseidon
Poseidon
ImmortalCricket
Poseidon
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,468 Elo+
Party 1
Ymir
Ymir
Jawirgoh
Ymir
Level 27
God Stats
54W - 50L
1,526 SR
Queue Stats
131W - 129L
1,474 Elo+
Solo
Da Ji
Da Ji
KaliCleri
Da Ji
Level 114
God Stats
11W - 23L
1,435 SR
Queue Stats
618W - 672L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
MrsHonkinhonkers
Sun Wukong
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,666 Elo+
Party 1
Ra
Ra
seniorgringo658
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,448
438
5,931
10,835
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Hasao1221
Ah Puch
11
0 / 8 / 2
6,350
374
7,792
13,465
4,383
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
1 / 3 / 0
7,208
424
2,647
11,482
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
lydco
Bellona
13
3 / 8 / 1
8,032
472
6,526
16,373
11,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
penguinkun
Chang'e
11
1 / 6 / 2
6,715
395
4,582
12,755
3,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 2 / 8
8,634
508
6,456
7,444
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
5 / 1 / 3
9,854
580
7,949
10,058
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
KaliCleri
Da Ji
16
3 / 2 / 6
9,181
540
8,027
12,633
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
MrsHonkinhonkers
Sun Wukong
14
7 / 2 / 17
9,127
537
12,276
10,243
6,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
14 / 1 / 4
11,086
652
13,736
10,413
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
31
31
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Ah Puch
Hasao1221
Ah Puch
0
8
2
0.13
W
Poseidon
2
2
8
3
W
Ymir
5
1
3
6.5
W
Da Ji
KaliCleri
Da Ji
3
2
6
3
W
Sun Wukong
MrsHonkinhonkers
Sun Wukong
7
2
17
7.75
L
Loki
1
3
0
0.33
L
Bellona
lydco
Bellona
3
8
1
0.44
L
Chang'e
penguinkun
Chang'e
1
6
2
0.33
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,478
Damage
48,444
64,910
Taken
50,791
27,607
Mitigated
25,287
10,851
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,931
2,769
0
979
10,835
4,108
560
7,183
3,633
0
36,455
L
Ah Puch
Hasao1221
Ah Puch
7,792
143
67
2,505
13,465
4,383
0
5,928
7,349
35,942
0
W
Poseidon
6,456
773
0
1,219
7,444
2,458
236
3,661
3,783
47,683
0
W
Ymir
7,949
2,790
0
3,495
10,058
6,070
318
3,228
6,830
57,798
0
W
Da Ji
KaliCleri
Da Ji
8,027
1,040
0
6,296
12,633
5,468
512
2,213
10,420
0
67,655
W
Sun Wukong
MrsHonkinhonkers
Sun Wukong
12,276
2,850
731
1,412
10,243
6,884
176
2,190
8,053
0
34,035
L
Loki
2,647
357
0
4,614
11,482
3,587
0
2,717
8,641
0
41,770
L
Bellona
lydco
Bellona
6,526
1,063
0
708
16,373
11,939
48
6,730
9,605
5,678
30,190
L
Chang'e
penguinkun
Chang'e
4,582
535
386
1,592
12,755
3,590
150
5,118
7,541
29,330
0
W
13,736
1,603
1,096
6,056
10,413
4,407
1,024
2,331
8,082
76,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
47,882
309
Minions Killed
535
0
Camps Cleared
0
1,472,242
Distance Traveled
1,621,650
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,448
438
57
3
0
268,377
1
L
Ah Puch
6,350
374
59
3
0
273,984
1
W
Poseidon
8,634
508
113
7
0
330,175
0
W
Ymir
9,854
580
108
6
0
264,859
4
W
Da Ji
9,181
540
117
7
0
339,828
4
W
Sun Wukong
9,127
537
49
3
0
351,267
1
L
Loki
7,208
424
86
5
0
366,820
0
L
Bellona
8,032
472
58
3
0
285,094
2
L
Chang'e
6,715
395
49
3
0
277,967
0
W
Ra
11,086
652
148
9
0
335,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role