Player Matchup

Guan Yu
Guan Yu
INK-CxSAR
Guan Yu
Level 29
God Stats
5W - 0L
1,610 SR
Queue Stats
50W - 52L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Iangrinder
Cernunnos
Level 38
God Stats
4W - 8L
1,640 SR
Queue Stats
83W - 59L
1,530 Elo+
Party 2
Sol
Sol
SnaggyLeech
Sol
Level 28
God Stats
6W - 7L
1,509 SR
Queue Stats
149W - 139L
1,509 Elo+
Solo
Fenrir
Fenrir
UN_DESTINO
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2
Geb
Geb
theeronelite7
Geb
Level 102
God Stats
7W - 6L
1,663 SR
Queue Stats
168W - 159L
1,459 Elo+
Party 2
Team Averages
Level 40
1,584 SR
1,500 Elo+

VS

Team Averages
Level 36
1,467 SR
1,440 Elo+
Nox
Nox
DarkAnime18
Nox
Level 125
God Stats
1W - 3L
1,464 SR
Queue Stats
68W - 62L
1,512 Elo+
Party 1
Terra
Terra
FullDark soul77
Terra
Level 13
God Stats
3W - 3L
1,442 SR
Queue Stats
30W - 29L
1,465 Elo+
Party 1
Neith
Neith
KidZSamrii
Neith
Level 8
God Stats
3W - 1L
1,701 SR
Queue Stats
6W - 6L
1,392 Elo+
Solo
Bastet
Bastet
Mad_Max019
Bastet
Level 31
God Stats
7W - 7L
1,404 SR
Queue Stats
144W - 156L
1,385 Elo+
Solo
Khepri
Khepri
urSaltyyy
Khepri
Level 3
God Stats
4W - 3L
1,323 SR
Queue Stats
11W - 11L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
INK-CxSAR
Guan Yu
13
0 / 0 / 4
7,138
1,020
2,773
9,407
7,400
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Iangrinder
Cernunnos
13
2 / 1 / 0
7,346
1,049
4,872
3,881
1,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 2 / 2
7,929
1,133
11,519
5,593
1,966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
UN_DESTINO
Fenrir
13
0 / 1 / 1
6,632
947
852
4,120
1,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 5
7,830
1,119
6,037
7,730
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

363

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,282
1,183
9,882
7,267
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 0
4,640
663
0
0
0
Neith
12
0 / 2 / 3
6,888
984
6,696
6,586
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
Mad_Max019
Bastet
13
1 / 0 / 3
7,227
1,032
4,376
6,660
2,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
urSaltyyy
Khepri
13
0 / 2 / 4
7,491
1,070
3,320
8,787
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
5
Kills
5
5
Deaths
5
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
L
0
0
0
0
W
Guan Yu
INK-CxSAR
Guan Yu
0
0
4
2
W
Cernunnos
Iangrinder
Cernunnos
2
1
0
2
L
Neith
0
2
3
0.75
L
Bastet
Mad_Max019
Bastet
1
0
3
2.5
W
3
2
2
2
W
Fenrir
UN_DESTINO
Fenrir
0
1
1
0.5
W
0
1
5
2.5
L
Khepri
urSaltyyy
Khepri
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
24,274
30,731
Taken
29,300
19,530
Mitigated
16,180
5,900
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,882
1,138
0
686
7,267
3,186
0
5,085
2,182
27,735
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
INK-CxSAR
Guan Yu
2,773
163
787
2,219
9,407
7,400
0
3,368
5,887
0
14,009
W
Cernunnos
Iangrinder
Cernunnos
4,872
2,069
0
3
3,881
1,366
0
1,827
1,970
0
22,337
L
Neith
6,696
4,962
0
624
6,586
2,300
0
3,457
3,129
0
17,571
L
Bastet
Mad_Max019
Bastet
4,376
1,279
0
411
6,660
2,814
0
4,428
2,232
0
10,032
W
11,519
4,781
0
1,958
5,593
1,966
0
2,366
3,083
27,573
0
W
Fenrir
UN_DESTINO
Fenrir
852
0
0
39
4,120
1,641
0
1,721
2,345
0
3,720
W
6,037
229
0
894
7,730
7,157
0
3,298
4,244
16,737
0
L
Khepri
urSaltyyy
Khepri
3,320
204
0
657
8,787
7,880
0
4,586
4,201
8,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
34,528
134
Minions Killed
103
7
Camps Cleared
3
756,395
Distance Traveled
524,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,282
1,183
51
7
2
126,824
0
L
Terra
4,640
663
0
0
0
0
0
W
Guan Yu
7,138
1,020
17
2
0
174,991
0
W
Cernunnos
7,346
1,049
44
6
5
137,466
0
L
Neith
6,888
984
27
4
0
88,137
0
L
Bastet
7,227
1,032
13
2
0
156,813
0
W
Sol
7,929
1,133
46
7
1
129,931
0
W
Fenrir
6,632
947
4
1
0
162,066
1
W
Geb
7,830
1,119
23
3
1
151,941
0
L
Khepri
7,491
1,070
12
2
1
152,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role