Player Matchup

Geb
Geb
Momotyl
Geb
Level 13
God Stats
6W - 2L
1,550 SR
Queue Stats
9W - 8L
1,649 Elo+
Party 1
Medusa
Medusa
TTVGrandPaZac
Medusa
Level 13
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 8L
1,624 Elo+
Party 1
Bastet
Bastet
UnknownAlpha1001
Bastet
Level 28
God Stats
1W - 2L
1,795 SR
Queue Stats
112W - 120L
1,564 Elo+
Solo
Merlin
Merlin
Uribe4Life
Merlin
Level 11
God Stats
4W - 4L
1,597 SR
Queue Stats
11W - 11L
1,582 Elo+
Solo
Cabrakan
Cabrakan
hellmode161
Cabrakan
Level 17
God Stats
18W - 4L
2,065 SR
Queue Stats
36W - 24L
1,752 Elo+
Solo
Team Averages
Level 16
1,743 SR
1,634 Elo+

VS

Team Averages
Level 15
1,688 SR
1,640 Elo+
Heimdallr
Heimdallr
Aureuss87
Heimdallr
Level 14
God Stats
2W - 0L
1,737 SR
Queue Stats
20W - 16L
1,629 Elo+
Solo
Athena
Athena
Orgok
Athena
Level 24
God Stats
11W - 7L
1,462 SR
Queue Stats
53W - 39L
1,582 Elo+
Solo
Nemesis
Nemesis
Swordsyyy
Nemesis
Level 5
God Stats
3W - 1L
1,738 SR
Queue Stats
3W - 2L
1,657 Elo+
Solo
Thor
Thor
UelidäSchwert
Thor
Level 9
God Stats
1W - 0L
1,784 SR
Queue Stats
10W - 6L
1,644 Elo+
Solo
Kukulkan
Kukulkan
Yaboichang
Kukulkan
Level 21
God Stats
16W - 6L
1,721 SR
Queue Stats
36W - 18L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 4 / 2
8,882
404
7,107
19,903
13,259
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 9 / 2
8,891
404
8,108
14,005
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 6 / 6
12,694
577
11,478
16,415
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Uribe4Life
Merlin
19
4 / 8 / 7
12,317
560
15,870
15,907
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
hellmode161
Cabrakan
20
6 / 4 / 0
13,167
599
16,177
17,369
13,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aureuss87
Heimdallr
20
10 / 1 / 9
13,686
622
22,782
16,775
7,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Orgok
Athena
19
7 / 1 / 17
13,611
619
9,923
21,653
25,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Swordsyyy
Nemesis
15
1 / 10 / 11
10,002
455
7,229
18,936
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 8
11,024
501
4,395
13,936
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Yaboichang
Kukulkan
19
10 / 7 / 9
13,015
592
15,769
12,228
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
20
Kills
30
31
Deaths
20
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aureuss87
Heimdallr
10
1
9
14.5
L
Geb
1
4
2
0.5
W
Athena
Orgok
Athena
7
1
17
15.5
W
Nemesis
Swordsyyy
Nemesis
1
10
11
0.65
L
0
9
2
0.11
W
2
1
8
6
L
9
6
6
2
L
Merlin
Uribe4Life
Merlin
4
8
7
0.94
W
Kukulkan
Yaboichang
Kukulkan
10
7
9
2.07
L
Cabrakan
hellmode161
Cabrakan
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,740
Damage
60,098
83,599
Taken
83,528
42,182
Mitigated
47,952
16,895
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aureuss87
Heimdallr
22,782
14,214
0
8,475
16,775
7,566
6,023
6,048
10,727
0
127,652
L
Geb
7,107
434
313
2,873
19,903
13,259
444
5,889
13,827
24,376
0
W
Athena
Orgok
Athena
9,923
2,911
707
4,190
21,653
25,266
407
8,252
13,401
32,995
0
W
Nemesis
Swordsyyy
Nemesis
7,229
3,524
0
3,814
18,936
6,242
0
9,293
9,643
0
45,711
L
8,108
4,034
0
993
14,005
2,628
1,452
4,141
9,771
0
57,131
W
4,395
1,258
0
2,724
13,936
4,748
2,535
6,738
7,198
0
67,045
L
11,478
4,567
0
4,395
16,415
7,429
3,884
3,823
12,364
0
90,367
L
Merlin
Uribe4Life
Merlin
15,870
794
0
2,178
15,907
4,897
0
7,625
8,059
93,967
0
W
Kukulkan
Yaboichang
Kukulkan
15,769
1,213
0
513
12,228
4,130
709
8,823
3,405
75,963
0
L
Cabrakan
hellmode161
Cabrakan
16,177
1,076
0
6,143
17,369
13,969
560
3,647
13,633
111,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,951
Gold Earned
61,338
658
Minions Killed
548
0
Camps Cleared
0
2,002,166
Distance Traveled
2,153,615
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,686
622
198
9
0
397,550
1
L
Geb
8,882
404
32
1
0
390,652
10
W
Athena
13,611
619
37
2
0
456,348
13
W
Nemesis
10,002
455
68
3
0
403,960
0
L
Medusa
8,891
404
101
5
0
418,356
5
W
Thor
11,024
501
103
5
0
438,241
0
L
Bastet
12,694
577
130
6
0
363,476
3
L
Merlin
12,317
560
167
8
0
390,153
2
W
Kukulkan
13,015
592
142
6
0
457,516
13
L
Cabrakan
13,167
599
228
10
0
439,529
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role