Player Matchup

Ravana
Ravana
Diamond V
Chaos Vertigo
Ravana
Diamond V
Level 124
God Stats
0W - 1L
1,380 SR
Queue Stats
56W - 44L
2,243 MMR
Party 1
Terra
Terra
Diamond V
GAMER-GIRL-SKY
Terra
Diamond V
Level 154
God Stats
0W - 1L
1,296 SR
Queue Stats
164W - 162L
2,137 MMR
Solo
Scylla
Scylla
Diamond IV
HuberEatz
Scylla
Diamond IV
Level 142
God Stats
0W - 3L
1,363 SR
Queue Stats
103W - 86L
2,132 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Pete K69
Heimdallr
Diamond I
Level 127
God Stats
20W - 19L
1,694 SR
Queue Stats
247W - 207L
2,447 MMR
Solo
King Arthur
King Arthur
Platinum I
lMarkyTizzlLe
King Arthur
Platinum I
Level 160
God Stats
25W - 20L
1,650 SR
Queue Stats
296W - 293L
2,043 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,477 SR
2,200 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,549 SR
2,058 MMR
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Diamond V
CloudedShadow
Chiron
Diamond V
Level 160
God Stats
17W - 16L
1,516 SR
Queue Stats
556W - 556L
2,121 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
LoneWolfKing078
Sylvanus
Diamond IV
Level 160
God Stats
16W - 13L
1,634 SR
Queue Stats
270W - 262L
2,126 MMR
Solo
Discordia
Discordia
Diamond IV
Nights Prophecy
Discordia
Diamond IV
Level 141
God Stats
6W - 4L
1,538 SR
Queue Stats
518W - 516L
2,215 MMR
Party 2
Achilles
Achilles
Diamond II
UpstairsVirus02
Achilles
Diamond II
Level 142
God Stats
4W - 5L
1,556 SR
Queue Stats
172W - 158L
2,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,785
522
5,301
7,450
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
5,736
441
3,087
10,263
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
HuberEatz
Scylla
11
0 / 2 / 0
6,131
472
2,604
4,873
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Pete K69
Heimdallr
12
0 / 4 / 1
7,041
542
6,154
10,168
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
lMarkyTizzlLe
King Arthur
12
0 / 2 / 0
6,624
510
2,930
10,255
5,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshMulanZeus

VS

Bans
GebArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 0 / 7
8,014
616
5,172
9,123
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 4
7,963
613
8,177
7,232
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
2 / 0 / 7
6,615
509
3,686
9,535
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Nights Prophecy
Discordia
13
4 / 1 / 4
7,714
593
5,174
6,635
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
1 / 0 / 3
7,348
565
8,005
8,521
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
7
7.5
L
1
4
0
0.25
W
4
0
4
6
L
0
3
0
0
L
Scylla
HuberEatz
Scylla
0
2
0
0
W
Sylvanus
2
0
7
5.5
W
Discordia
Nights Prophecy
Discordia
4
1
4
6
L
Heimdallr
Pete K69
Heimdallr
0
4
1
0.13
W
Achilles
1
0
3
2.5
L
King Arthur
lMarkyTizzlLe
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
30,214
43,009
Taken
41,046
17,672
Mitigated
24,495
12,184
Healing
30,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,172
1,168
0
11,450
9,123
3,426
0
717
8,406
0
50,765
L
5,301
1,110
0
2,192
7,450
2,389
0
2,108
5,267
0
37,053
W
8,177
3,387
400
5,573
7,232
2,400
347
831
6,401
0
60,876
L
3,087
377
536
2,255
10,263
5,832
0
3,086
7,138
19,061
0
L
Scylla
HuberEatz
Scylla
2,604
378
0
936
4,873
1,335
0
2,019
2,814
37,391
0
W
Sylvanus
3,686
1,164
2,034
4,091
9,535
8,065
0
1,840
7,695
12,932
0
W
Discordia
Nights Prophecy
Discordia
5,174
674
0
3,083
6,635
2,430
279
1,803
4,832
51,408
0
L
Heimdallr
Pete K69
Heimdallr
6,154
3,059
0
3,155
10,168
2,751
0
1,466
8,702
0
50,482
W
Achilles
8,005
1,945
0
3,528
8,521
8,174
476
832
7,689
9,630
36,578
L
King Arthur
lMarkyTizzlLe
King Arthur
2,930
241
0
3,110
10,255
5,365
0
1,346
8,265
3,213
33,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
37,654
395
Minions Killed
404
0
Camps Cleared
0
1,269,372
Distance Traveled
1,350,329
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,014
616
101
8
0
326,018
2
L
Ravana
6,785
522
86
7
0
257,847
2
W
Chiron
7,963
613
106
8
0
252,040
3
L
Terra
5,736
441
37
3
0
285,597
10
L
Scylla
6,131
472
90
7
0
244,512
6
W
Sylvanus
6,615
509
20
2
0
274,960
5
W
Discordia
7,714
593
85
7
0
236,253
3
L
Heimdallr
7,041
542
93
7
0
224,318
2
W
Achilles
7,348
565
92
7
0
261,058
1
L
King Arthur
6,624
510
89
7
0
257,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role