Player Matchup

Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Stuckdreck1202
Janus
Level 62
God Stats
1W - 1L
1,340 SR
Queue Stats
10W - 21L
1,265 Elo+
Party 3
Terra
Terra
Vetrolic
Terra
Level 129
God Stats
7W - 7L
1,606 SR
Queue Stats
399W - 412L
1,453 Elo+
Solo
Loki
Loki
carlos_the_wise
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,422 Elo+
Solo
Thor
Thor
xPur OmEgA
Thor
Level 46
God Stats
7W - 11L
1,320 SR
Queue Stats
33W - 56L
1,313 Elo+
Party 3
Team Averages
Level 77
1,453 SR
1,391 Elo+

VS

Team Averages
Level 81
1,489 SR
1,394 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ImGilfHunter69
Bacchus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,339 Elo+
Party 1
Baba Yaga
Baba Yaga
Stoned-Im-Wald
Baba Yaga
Level 19
God Stats
10W - 12L
1,435 SR
Queue Stats
59W - 62L
1,339 Elo+
Party 1
Ymir
Ymir
XRiku4lifeX
Ymir
Level 109
God Stats
34W - 39L
1,485 SR
Queue Stats
867W - 913L
1,405 Elo+
Solo
Mulan
Mulan
wayssoayden
Mulan
Level 88
God Stats
11W - 13L
1,526 SR
Queue Stats
446W - 497L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
6 / 0 / 1
6,555
656
5,484
5,287
1,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
5,746
575
3,357
3,191
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Vetrolic
Terra
9
3 / 0 / 7
6,401
640
1,401
3,899
2,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,394
539
2,416
3,498
946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 5
5,462
546
3,119
5,336
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 2 / 0
4,676
468
1,650
5,689
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 0
4,145
415
2,479
4,014
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Stoned-Im-Wald
Baba Yaga
8
0 / 2 / 0
4,474
447
1,790
4,555
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
1 / 8 / 0
4,267
427
1,051
7,610
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 0 / 1
5,502
550
1,386
5,155
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
1
6.5
L
Jing Wei
 
Jing Wei
0
2
0
0
L
0
1
0
0
L
Baba Yaga
Stoned-Im-Wald
Baba Yaga
0
2
0
0
W
2
0
2
3
W
Terra
Vetrolic
Terra
3
0
7
6.5
L
1
8
0
0.13
W
1
1
0
1
L
0
0
1
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,777
Damage
8,356
21,211
Taken
27,023
7,243
Mitigated
11,612
8,034
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,484
3,269
156
2,047
5,287
1,409
1,258
1,855
3,432
0
35,190
L
Jing Wei
 
Jing Wei
1,650
1,461
0
1,879
5,689
1,324
0
38
5,651
0
23,105
L
2,479
295
0
1,003
4,014
3,265
0
451
3,554
10,248
0
L
Baba Yaga
Stoned-Im-Wald
Baba Yaga
1,790
111
0
1,602
4,555
1,353
0
1,961
2,448
19,369
0
W
3,357
65
0
536
3,191
862
158
1,346
1,727
30,191
0
W
Terra
Vetrolic
Terra
1,401
390
1,751
1,135
3,899
2,156
0
817
2,960
11,832
0
L
1,051
316
0
0
7,610
2,422
0
1,984
5,524
9,046
0
W
2,416
640
0
250
3,498
946
13
0
3,301
0
25,707
L
1,386
99
0
1,407
5,155
3,248
0
67
5,088
1,244
24,844
W
3,119
800
0
2,159
5,336
1,870
0
1,032
4,207
0
31,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
23,064
265
Minions Killed
188
0
Camps Cleared
0
946,069
Distance Traveled
835,659
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,555
656
74
7
0
156,221
0
L
Jing Wei
4,676
468
49
5
0
159,735
1
L
Bacchus
4,145
415
12
1
0
185,584
1
L
Baba Yaga
4,474
447
37
4
0
161,273
0
W
Janus
5,746
575
66
7
0
203,601
0
W
Terra
6,401
640
20
2
0
197,499
1
L
Ymir
4,267
427
18
2
0
135,946
0
W
Loki
5,394
539
48
5
0
183,460
1
L
Mulan
5,502
550
72
7
0
193,121
2
W
Thor
5,462
546
57
6
0
205,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role