Player Matchup

Zeus
Zeus
BossManatee7663
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Cabrakan
Cabrakan
ThiccPigeon6123
Cabrakan
Level 81
God Stats
5W - 4L
1,645 SR
Queue Stats
85W - 70L
1,492 Elo+
Party 2
King Arthur
King Arthur
jtbisprofchaos
King Arthur
Level 64
God Stats
37W - 31L
1,558 SR
Queue Stats
205W - 210L
1,490 Elo+
Party 2
Team Averages
Level 50
1,568 SR
1,538 Elo+

VS

Team Averages
Level 20
1,565 SR
1,466 Elo+
Horus
Horus
DaffodilSign33
Horus
Level 21
God Stats
3W - 1L
1,652 SR
Queue Stats
39W - 33L
1,415 Elo+
Party 1
Nox
Nox
Kyljaeden
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,574 Elo+
Solo
Athena
Athena
l3lkW1D0W13
Athena
Level 31
God Stats
37W - 34L
1,541 SR
Queue Stats
39W - 34L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
7,098
546
324
2,594
519
Cabrakan
12
2 / 5 / 3
8,902
685
6,627
17,089
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
jtbisprofchaos
King Arthur
13
3 / 5 / 2
8,701
669
15,532
19,442
14,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
9,175
706
8,964
14,908
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 8
10,417
801
16,208
10,905
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
3 / 2 / 9
9,668
744
4,303
19,586
20,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
14
14
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
5
3
6
2.67
W
6
0
8
10
L
Cabrakan
2
5
3
0.7
L
King Arthur
jtbisprofchaos
King Arthur
3
5
2
0.8
W
Athena
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,483
Damage
29,475
39,125
Taken
45,399
32,172
Mitigated
38,627
3,410
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
324
75
0
0
2,594
519
0
941
1,588
2,836
0
W
8,964
4,517
2,575
6,099
14,908
12,694
949
2,142
12,766
0
21,487
W
16,208
1,669
107
4,471
10,905
5,128
992
1,763
9,142
55,750
0
L
Cabrakan
6,627
1,163
0
2,336
17,089
16,796
0
9,173
7,437
15,859
0
L
King Arthur
jtbisprofchaos
King Arthur
15,532
2,793
103
971
19,442
14,857
0
10,551
8,634
0
41,006
W
Athena
4,303
1,277
0
3,739
19,586
20,805
164
3,502
16,084
10,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
29,260
62
Minions Killed
128
2
Camps Cleared
5
474,899
Distance Traveled
696,699
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,098
546
4
0
0
38,954
0
W
Horus
9,175
706
22
2
3
217,452
1
W
Nox
10,417
801
94
7
2
243,018
1
L
Cabrakan
8,902
685
12
1
1
216,768
0
L
King Arthur
8,701
669
46
4
1
219,177
1
W
Athena
9,668
744
12
1
0
236,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role