Player Matchup

Thanatos
Thanatos
Ace5061
Thanatos
Level 13
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 8L
1,491 Elo+
Party 3
Ymir
Ymir
IsmaLevUD
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 2
Da Ji
Da Ji
ShadingStorm
Da Ji
Level 26
God Stats
2W - 5L
1,680 SR
Queue Stats
5W - 13L
1,249 Elo+
Party 3
Neith
Neith
adriangiannoni1
Neith
Level 5
God Stats
1W - 5L
1,249 SR
Queue Stats
2W - 11L
1,127 Elo+
Party 2
Artemis
Artemis
elpro4002
Artemis
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 10L
1,200 Elo+
Party 3
Team Averages
Level 11
1,486 SR
1,239 Elo+

VS

Team Averages
Level 20
1,576 SR
1,335 Elo+
Mulan
Mulan
JangeArvisco
Mulan
Level 20
God Stats
10W - 6L
1,695 SR
Queue Stats
28W - 25L
1,455 Elo+
Solo
Neith
Neith
Leunavi
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,155 Elo+
Solo
Sol
Sol
OhLuth
Sol
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 81L
1,443 Elo+
Party 1
Merlin
Merlin
PXNDX1448
Merlin
Level 27
God Stats
1W - 4L
1,439 SR
Queue Stats
6W - 9L
1,293 Elo+
Solo
Thanatos
Thanatos
djibouski
Thanatos
Level 8
God Stats
9W - 13L
1,744 SR
Queue Stats
50W - 97L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ace5061
Thanatos
11
0 / 5 / 0
7,012
412
2,500
8,324
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
1 / 7 / 0
6,973
410
2,497
16,305
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 2 / 6
9,035
531
8,151
8,172
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 8 / 0
5,894
347
5,366
8,531
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
elpro4002
Artemis
14
9 / 0 / 4
8,654
509
10,564
7,758
2,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 3
10,356
609
9,610
12,969
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Leunavi
Neith
11
0 / 8 / 0
7,115
419
3,113
8,603
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
OhLuth
Sol
14
4 / 0 / 12
8,943
526
9,913
6,399
1,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
PXNDX1448
Merlin
9
0 / 8 / 1
6,419
378
1,664
9,791
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
djibouski
Thanatos
13
8 / 1 / 4
8,483
499
9,503
10,476
5,096
Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
18
Kills
22
22
Deaths
18
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ace5061
Thanatos
0
5
0
0
L
Ymir
1
7
0
0.14
W
10
1
3
11.5
W
Neith
Leunavi
Neith
0
8
0
0
W
Sol
OhLuth
Sol
4
0
12
10
W
Merlin
PXNDX1448
Merlin
0
8
1
0.06
L
8
2
6
5.5
L
0
8
0
0
W
Thanatos
djibouski
Thanatos
8
1
4
10
L
Artemis
elpro4002
Artemis
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,078
Damage
33,803
49,090
Taken
48,238
22,013
Mitigated
17,614
10,208
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ace5061
Thanatos
2,500
1,032
0
2,594
8,324
2,005
217
1,273
7,051
0
24,334
L
Ymir
2,497
511
0
1,083
16,305
12,432
213
5,221
11,084
19,719
0
W
9,610
958
0
5,999
12,969
5,655
1,144
177
12,792
0
78,054
W
Neith
Leunavi
Neith
3,113
687
0
774
8,603
2,985
2,178
0
8,603
0
28,237
W
Sol
OhLuth
Sol
9,913
2,645
269
3,915
6,399
1,783
268
493
5,906
36,946
0
W
Merlin
PXNDX1448
Merlin
1,664
43
0
1,835
9,791
2,095
268
0
9,791
23,312
0
L
8,151
1,716
0
3,460
8,172
2,555
0
1,147
7,025
0
49,718
L
5,366
2,147
0
377
8,531
2,502
325
2,439
6,012
0
22,521
W
Thanatos
djibouski
Thanatos
9,503
1,720
0
10,731
10,476
5,096
0
1,827
8,649
0
29,125
L
Artemis
elpro4002
Artemis
10,564
5,013
0
2,694
7,758
2,519
0
1,129
6,341
0
44,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
41,316
278
Minions Killed
351
0
Camps Cleared
0
1,527,431
Distance Traveled
1,541,481
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,012
412
54
3
0
298,358
0
L
Ymir
6,973
410
33
2
0
274,294
1
W
Mulan
10,356
609
150
9
0
333,735
0
W
Neith
7,115
419
65
4
0
270,244
1
W
Sol
8,943
526
60
4
0
308,564
0
W
Merlin
6,419
378
32
2
0
278,961
0
L
Da Ji
9,035
531
77
5
0
347,204
3
L
Neith
5,894
347
42
2
0
271,116
0
W
Thanatos
8,483
499
44
3
0
349,977
0
L
Artemis
8,654
509
72
4
0
336,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role