Player Matchup

Zeus
Zeus
BossinUp6969
Zeus
Level 125
God Stats
1W - 1L
1,515 SR
Queue Stats
3W - 6L
1,473 Elo+
Solo
Fenrir
Fenrir
MrBoss571
Fenrir
Level 38
God Stats
1W - 0L
1,430 SR
Queue Stats
6W - 0L
1,872 Elo+
Party 2
Hades
Hades
SaladBarSaturday
Hades
Level 158
God Stats
1W - 0L
1,746 SR
Queue Stats
43W - 22L
1,676 Elo+
Party 2
Osiris
Osiris
SoDatGudVibes
Osiris
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 1L
1,705 Elo+
Party 2
Team Averages
Level 85
1,610 SR
1,681 Elo+

VS

Team Averages
Level 36
1,703 SR
1,732 Elo+
Artemis
Artemis
DoubleDonkin
Artemis
Level 24
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
EightyOneDelta
Chaac
Level 44
God Stats
0W - 1L
1,640 SR
Queue Stats
7W - 2L
1,813 Elo+
Party 1
Jormungandr
Jormungandr
PartyTortuga
Jormungandr
Level 49
God Stats
0W - 1L
1,651 SR
Queue Stats
13W - 7L
1,723 Elo+
Party 1
Bastet
Bastet
Z3ntr1c
Bastet
Level 26
God Stats
0W - 1L
1,822 SR
Queue Stats
2W - 1L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,321
915
7,729
5,588
2,059
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MrBoss571
Fenrir
13
4 / 1 / 3
7,491
936
3,713
5,505
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 0 / 4
8,192
1,024
8,222
5,878
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 7
7,457
932
6,513
9,864
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoubleDonkin
Artemis
10
0 / 3 / 1
5,927
741
2,392
5,145
1,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,928
741
6,420
10,379
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
PartyTortuga
Jormungandr
11
1 / 4 / 0
6,208
776
5,555
9,848
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Z3ntr1c
Bastet
11
0 / 2 / 1
6,052
757
1,974
5,728
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Artemis
DoubleDonkin
Artemis
0
3
1
0.17
L
1
4
0
0.25
W
Fenrir
MrBoss571
Fenrir
4
1
3
5.5
L
Jormungandr
PartyTortuga
Jormungandr
1
4
0
0.25
W
6
0
4
8
W
1
0
7
4.5
L
Bastet
Z3ntr1c
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
16,341
26,835
Taken
31,100
15,576
Mitigated
20,228
11,456
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,729
2,125
434
995
5,588
2,059
661
2,940
2,608
26,951
0
L
Artemis
DoubleDonkin
Artemis
2,392
1,336
0
381
5,145
1,533
924
2,058
3,087
0
11,357
L
6,420
1,384
156
2,822
10,379
9,955
0
5,614
4,765
0
14,718
W
Fenrir
MrBoss571
Fenrir
3,713
990
495
1,217
5,505
2,131
1,524
1,485
3,984
0
14,138
L
Jormungandr
PartyTortuga
Jormungandr
5,555
2,896
0
1,081
9,848
7,088
0
5,913
3,935
18,626
0
W
8,222
1,917
1,609
3,755
5,878
2,953
1,225
195
5,446
33,413
0
W
6,513
2,998
669
2,282
9,864
8,433
906
1,282
8,406
0
24,150
L
Bastet
Z3ntr1c
Bastet
1,974
367
0
749
5,728
1,652
0
2,862
2,866
0
11,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
24,115
157
Minions Killed
98
9
Camps Cleared
5
663,315
Distance Traveled
548,614
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,321
915
52
7
1
146,127
3
L
Artemis
5,927
741
25
3
0
145,041
2
L
Chaac
5,928
741
22
3
1
155,646
2
W
Fenrir
7,491
936
21
3
2
160,997
4
L
Jormungandr
6,208
776
20
3
1
118,301
0
W
Hades
8,192
1,024
57
7
1
163,539
0
W
Osiris
7,457
932
27
3
5
192,652
3
L
Bastet
6,052
757
31
4
3
129,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role