Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
AP0STL3
Charybdis
Level 88
God Stats
4W - 2L
1,529 SR
Queue Stats
187W - 190L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
deathsheir2
Cu Chulainn
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 103L
1,561 Elo+
Party 3
Artemis
Artemis
domimgames
Artemis
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 14L
1,678 Elo+
Party 1
Olorun
Olorun
mynameisdamn
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,369 Elo+
Solo
Team Averages
Level 32
1,506 SR
1,518 Elo+

VS

Team Averages
Level 19
1,541 SR
1,539 Elo+
Cliodhna
Cliodhna
ExQuvntum
Cliodhna
Level 26
God Stats
16W - 16L
1,592 SR
Queue Stats
91W - 80L
1,589 Elo+
Party 2
Chiron
Chiron
Horrifically
Chiron
Level 17
God Stats
8W - 5L
1,821 SR
Queue Stats
81W - 80L
1,578 Elo+
Party 2
Yemoja
Yemoja
MartacosMX
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Senkouhanabi
Agni
Level 27
God Stats
0W - 1L
1,294 SR
Queue Stats
31W - 33L
1,453 Elo+
Solo
The Morrigan
The Morrigan
TheBagelBurglar
The Morrigan
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 40L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 6
7,497
536
3,797
11,511
9,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
AP0STL3
Charybdis
13
6 / 2 / 5
8,388
599
7,299
6,520
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
deathsheir2
Cu Chulainn
10
0 / 3 / 2
6,429
459
1,381
9,391
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
domimgames
Artemis
15
5 / 0 / 2
8,802
629
7,310
6,095
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
12
6 / 5 / 4
7,804
557
6,597
8,840
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ExQuvntum
Cliodhna
13
5 / 3 / 0
7,668
548
8,731
9,316
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
10
0 / 5 / 1
6,170
441
4,503
10,990
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
MartacosMX
Yemoja
11
0 / 2 / 1
5,854
418
1,828
5,345
2,633
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 6 / 4
6,486
463
3,746
7,003
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
TheBagelBurglar
The Morrigan
13
4 / 2 / 2
7,835
560
7,637
5,711
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
11
11
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
6
4
W
Charybdis
AP0STL3
Charybdis
6
2
5
4.25
L
Cliodhna
ExQuvntum
Cliodhna
5
3
0
1.67
L
Chiron
0
5
1
0.1
L
Yemoja
MartacosMX
Yemoja
0
2
1
0.25
L
2
6
4
0.67
L
The Morrigan
TheBagelBurglar
The Morrigan
4
2
2
2.5
W
Cu Chulainn
deathsheir2
Cu Chulainn
0
3
2
0.33
W
Artemis
domimgames
Artemis
5
0
2
6
W
Olorun
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
26,445
42,357
Taken
38,365
22,086
Mitigated
12,027
13,961
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,797
422
1,992
4,425
11,511
9,700
81
3,190
8,107
24,952
0
W
Charybdis
AP0STL3
Charybdis
7,299
3,831
0
1,413
6,520
2,591
432
1,284
5,174
0
51,909
L
Cliodhna
ExQuvntum
Cliodhna
8,731
1,226
0
4,286
9,316
3,105
0
2,627
6,649
0
48,953
L
Chiron
4,503
1,300
52
3,045
10,990
2,342
0
2,425
8,529
0
34,077
L
Yemoja
MartacosMX
Yemoja
1,828
620
465
331
5,345
2,633
0
1,101
4,244
14,680
0
L
3,746
41
0
806
7,003
1,968
427
2,839
4,128
19,997
0
L
The Morrigan
TheBagelBurglar
The Morrigan
7,637
2,517
0
1,383
5,711
1,979
0
777
4,691
37,115
7,382
W
Cu Chulainn
deathsheir2
Cu Chulainn
1,381
345
0
1,761
9,391
4,764
0
4,307
5,011
216
25,796
W
Artemis
domimgames
Artemis
7,310
3,348
0
2,858
6,095
1,940
3,727
339
5,756
0
65,115
W
Olorun
6,597
3,043
217
1,295
8,840
3,091
1,109
2,079
6,571
21,127
2,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
34,013
362
Minions Killed
290
0
Camps Cleared
0
1,368,612
Distance Traveled
1,180,938
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,497
536
40
3
0
289,492
4
W
Charybdis
8,388
599
105
8
0
287,435
0
L
Cliodhna
7,668
548
90
6
0
297,310
1
L
Chiron
6,170
441
65
5
0
228,818
2
L
Yemoja
5,854
418
24
2
0
236,610
4
L
Agni
6,486
463
35
3
0
175,411
4
L
The Morrigan
7,835
560
76
5
0
242,789
4
W
Cu Chulainn
6,429
459
54
4
0
282,827
2
W
Artemis
8,802
629
119
9
0
263,103
3
W
Olorun
7,804
557
44
3
0
245,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role