Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bejita-samaaa
King Arthur
Level 85
God Stats
3W - 3L
1,428 SR
Queue Stats
130W - 123L
1,529 Elo+
Party 1
He Bo
He Bo
Breezy_13200
He Bo
Level 100
God Stats
4W - 5L
1,707 SR
Queue Stats
171W - 171L
1,496 Elo+
Party 1
Hera
Hera
DjWukong84
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,510 Elo+
Party 1
Khepri
Khepri
Romain_HNG
Khepri
Level 121
God Stats
9W - 1L
1,700 SR
Queue Stats
142W - 161L
1,472 Elo+
Party 1
Team Averages
Level 92
1,567 SR
1,501 Elo+

VS

Team Averages
Level 94
1,604 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ATNTO
Tsukuyomi
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
63W - 68L
1,496 Elo+
Solo
Fafnir
Fafnir
Jordank2002
Fafnir
Level 66
God Stats
1W - 1L
1,508 SR
Queue Stats
59W - 46L
1,635 Elo+
Solo
Merlin
Merlin
Skizzofr3Nick
Merlin
Level 125
God Stats
1W - 1L
1,931 SR
Queue Stats
246W - 269L
1,454 Elo+
Solo
Scylla
Scylla
Slasher183
Scylla
Level 67
God Stats
1W - 2L
1,368 SR
Queue Stats
61W - 63L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 1 / 3
5,891
1,178
4,781
3,117
1,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Bejita-samaaa
King Arthur
11
2 / 1 / 5
6,220
1,244
3,605
4,542
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 4
5,339
1,068
1,509
1,868
614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 6
6,013
1,203
3,199
1,087
352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Romain_HNG
Khepri
12
3 / 0 / 6
6,233
1,247
1,853
4,398
2,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 3
5,527
1,105
2,863
5,163
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
ATNTO
Tsukuyomi
8
1 / 2 / 1
4,943
989
1,648
3,447
932
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
6
0 / 1 / 0
4,510
902
583
1,286
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 2
5,369
1,074
2,210
3,066
820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Slasher183
Scylla
11
1 / 2 / 2
5,528
1,106
3,116
3,051
850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
9
Kills
3
3
Deaths
9
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
3
3.5
L
Izanami
 
Izanami
0
2
3
0.75
L
Tsukuyomi
ATNTO
Tsukuyomi
1
2
1
0.75
W
King Arthur
Bejita-samaaa
King Arthur
2
1
5
4.5
W
0
1
4
2
W
2
0
6
5
L
Fafnir
0
1
0
0
W
Khepri
Romain_HNG
Khepri
3
0
6
6
L
1
2
2
1
L
Scylla
Slasher183
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
10,420
15,012
Taken
16,013
8,736
Mitigated
5,239
6,365
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,781
455
621
734
3,117
1,510
205
932
2,177
0
8,661
L
Izanami
 
Izanami
2,863
1,292
320
2,042
5,163
1,726
0
2,470
2,540
0
12,574
L
Tsukuyomi
ATNTO
Tsukuyomi
1,648
268
347
516
3,447
932
0
1,434
1,973
0
3,573
W
King Arthur
Bejita-samaaa
King Arthur
3,605
281
998
1,034
4,542
3,985
168
1,552
2,822
0
9,361
W
1,509
110
0
0
1,868
614
444
627
1,164
5,875
0
W
3,199
854
504
131
1,087
352
268
420
639
9,452
0
L
Fafnir
583
119
0
70
1,286
911
0
595
657
593
0
W
Khepri
Romain_HNG
Khepri
1,853
71
654
1,689
4,398
2,275
247
1,961
2,301
5,584
0
L
2,210
141
435
646
3,066
820
0
917
2,074
4,872
0
L
Scylla
Slasher183
Scylla
3,116
56
409
112
3,051
850
0
1,145
1,869
9,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
25,877
55
Minions Killed
52
0
Camps Cleared
0
567,329
Distance Traveled
369,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,891
1,178
7
1
0
95,993
0
L
Izanami
5,527
1,105
26
5
0
75,911
0
L
Tsukuyomi
4,943
989
4
1
0
91,003
0
W
King Arthur
6,220
1,244
21
4
0
111,397
2
W
He Bo
5,339
1,068
7
1
0
106,364
0
W
Hera
6,013
1,203
9
2
0
119,356
0
L
Fafnir
4,510
902
0
0
0
19,151
0
W
Khepri
6,233
1,247
11
2
0
134,219
1
L
Merlin
5,369
1,074
8
2
0
88,419
0
L
Scylla
5,528
1,106
14
3
0
95,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role