Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
wtfchuckie
Sylvanus
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 213L
1,363 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,473 Elo+

VS

Team Averages
Level 73
1,487 SR
1,382 Elo+
Gilgamesh
Gilgamesh
KalLife
Gilgamesh
Level 69
God Stats
29W - 36L
1,498 SR
Queue Stats
479W - 586L
1,473 Elo+
Solo
Janus
Janus
gilgamesh200
Janus
Level 108
God Stats
0W - 3L
1,312 SR
Queue Stats
160W - 185L
1,466 Elo+
Solo
Anhur
Anhur
shingon505
Anhur
Level 88
God Stats
0W - 4L
1,370 SR
Queue Stats
128W - 158L
1,456 Elo+
Solo
Artemis
Artemis
theapollozz
Artemis
Level 49
God Stats
13W - 10L
1,753 SR
Queue Stats
105W - 116L
1,257 Elo+
Party 1
Ymir
Ymir
zzzz1234
Ymir
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 82L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
15 / 2 / 4
7,820
711
16,344
6,754
2,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
13
4 / 0 / 0
7,382
671
2,838
5,624
2,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Hel
 
Hel
12
4 / 1 / 2
7,012
637
4,971
4,985
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
11
2 / 1 / 5
6,341
576
3,981
7,898
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
wtfchuckie
Sylvanus
10
0 / 2 / 13
6,345
577
2,660
6,346
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KalLife
Gilgamesh
9
2 / 4 / 1
6,231
566
5,662
7,494
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 1
6,254
569
3,356
6,555
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
0 / 3 / 0
6,547
595
2,931
7,335
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
theapollozz
Artemis
8
2 / 9 / 0
5,118
465
3,847
8,782
1,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 5 / 3
5,585
508
2,698
12,864
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
25
Kills
5
6
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
2
4
8.5
W
Tyr
 
Tyr
4
0
0
4
W
Hel
 
Hel
4
1
2
5
W
Fenrir
 
Fenrir
2
1
5
4.5
L
Gilgamesh
KalLife
Gilgamesh
2
4
1
0.63
L
1
4
1
0.38
L
Anhur
0
3
0
0
L
Artemis
theapollozz
Artemis
2
9
0
0.22
W
Sylvanus
wtfchuckie
Sylvanus
0
2
13
3.25
L
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,794
Damage
18,494
31,607
Taken
43,030
15,325
Mitigated
14,359
10,746
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,344
7,608
0
1,011
6,754
2,425
990
1,571
5,183
0
41,101
W
Tyr
 
Tyr
2,838
162
0
3,169
5,624
2,425
335
0
5,624
0
43,050
W
Hel
 
Hel
4,971
182
691
1,696
4,985
1,630
746
1,845
3,140
39,385
0
W
Fenrir
 
Fenrir
3,981
753
0
2,119
7,898
3,010
0
1,250
6,648
0
37,657
L
Gilgamesh
KalLife
Gilgamesh
5,662
1,609
0
1,748
7,494
1,837
0
2,089
5,405
0
19,468
L
3,356
119
0
1,261
6,555
1,632
0
2,689
3,866
37,451
0
L
Anhur
2,931
1,184
0
1,724
7,335
2,039
0
363
6,972
0
40,246
L
Artemis
theapollozz
Artemis
3,847
1,523
0
584
8,782
1,379
0
878
7,904
0
20,258
W
Sylvanus
wtfchuckie
Sylvanus
2,660
1,126
640
1,420
6,346
5,835
544
1,388
4,958
12,479
0
L
Ymir
2,698
911
0
1,145
12,864
7,472
0
1,612
11,252
9,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
29,735
340
Minions Killed
265
0
Camps Cleared
0
1,121,486
Distance Traveled
1,022,567
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,820
711
59
5
0
187,595
2
W
Tyr
7,382
671
100
9
0
268,156
3
W
Hel
7,012
637
89
8
0
243,430
4
W
Fenrir
6,341
576
68
6
0
239,531
1
L
Gilgamesh
6,231
566
34
3
0
260,408
3
L
Janus
6,254
569
75
7
0
184,355
4
L
Anhur
6,547
595
99
9
0
192,309
0
L
Artemis
5,118
465
38
3
0
180,503
1
W
Sylvanus
6,345
577
24
2
0
182,774
0
L
Ymir
5,585
508
19
2
0
204,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role