Player Matchup

Zhong Kui
Zhong Kui
Ftvb
Zhong Kui
Level 103
God Stats
1W - 0L
1,346 SR
Queue Stats
23W - 33L
1,226 Elo+
Party 1
Bastet
Bastet
ItZ Xtasyyy
Bastet
Level 120
God Stats
1W - 0L
1,685 SR
Queue Stats
30W - 38L
1,289 Elo+
Party 1
Sol
Sol
MeKa Enjoi
Sol
Level 89
God Stats
2W - 0L
1,614 SR
Queue Stats
23W - 34L
1,228 Elo+
Party 1
Baron Samedi
Baron Samedi
XxPureHATRED412
Baron Samedi
Level 155
God Stats
2W - 2L
1,496 SR
Queue Stats
10W - 14L
1,312 Elo+
Party 1
Team Averages
Level 117
1,535 SR
1,264 Elo+

VS

Team Averages
Level 33
1,478 SR
1,395 Elo+
Arachne
Arachne
Callsign_Poison
Arachne
Level 61
God Stats
4W - 2L
1,583 SR
Queue Stats
17W - 26L
1,348 Elo+
Solo
Terra
Terra
DrRuthless
Terra
Level 28
God Stats
7W - 9L
1,549 SR
Queue Stats
116W - 100L
1,450 Elo+
Solo
Zeus
Zeus
LuiCalibre12347
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 2
Charybdis
Charybdis
goodman702
Charybdis
Level 15
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ftvb
Zhong Kui
13
1 / 2 / 5
8,224
822
6,046
6,420
4,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
14
7 / 4 / 6
9,241
924
9,496
8,490
2,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
6 / 3 / 1
9,010
901
7,010
7,538
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
XxPureHATRED412
Baron Samedi
15
7 / 0 / 6
9,791
979
7,148
4,773
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 0
7,778
778
7,192
10,456
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
13
0 / 3 / 7
8,014
801
4,780
11,280
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 9 / 2
7,083
708
2,395
7,930
2,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
goodman702
Charybdis
11
0 / 5 / 3
6,603
660
3,306
7,731
2,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
8
9
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
5
0
1.4
L
Terra
0
3
7
1.17
W
Zhong Kui
Ftvb
Zhong Kui
1
2
5
1.75
W
Bastet
7
4
6
2.5
L
1
9
2
0.22
W
6
3
1
2.17
W
Baron Samedi
XxPureHATRED412
Baron Samedi
7
0
6
10
L
Charybdis
goodman702
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,700
Damage
17,673
27,221
Taken
37,397
12,905
Mitigated
18,945
11,261
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,192
4,479
0
2,559
10,456
4,687
0
6,604
3,852
0
8,775
L
Terra
4,780
793
254
1,122
11,280
9,778
0
6,670
4,610
26,766
0
W
Zhong Kui
Ftvb
Zhong Kui
6,046
1,069
421
2,553
6,420
4,285
1,540
1,507
4,802
25,657
0
W
Bastet
9,496
2,211
0
1,941
8,490
2,742
2,022
2,560
5,751
0
21,793
L
2,395
187
0
0
7,930
2,080
0
2,770
5,160
15,748
0
W
7,010
2,469
0
2,837
7,538
3,393
3,337
1,922
5,437
27,147
2,550
W
Baron Samedi
XxPureHATRED412
Baron Samedi
7,148
397
957
2,552
4,773
2,485
1,408
1,534
3,210
31,159
0
L
Charybdis
goodman702
Charybdis
3,306
1,737
11
1,049
7,731
2,400
0
3,563
4,168
0
19,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
29,478
200
Minions Killed
100
11
Camps Cleared
2
693,984
Distance Traveled
621,330
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,778
778
3
0
0
156,850
1
L
Terra
8,014
801
41
4
1
185,670
2
W
Zhong Kui
8,224
822
45
5
4
174,032
0
W
Bastet
9,241
924
23
2
4
187,551
0
L
Zeus
7,083
708
31
3
1
140,485
0
W
Sol
9,010
901
68
7
1
150,027
1
W
Baron Samedi
9,791
979
64
6
2
182,374
1
L
Charybdis
6,603
660
25
3
0
138,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role