Player Matchup

Bacchus
Bacchus
High_Noon42
Bacchus
Level 29
God Stats
7W - 14L
1,357 SR
Queue Stats
100W - 154L
1,264 Elo+
Solo
Ne Zha
Ne Zha
OIZYS-M
Ne Zha
Level 22
God Stats
0W - 3L
1,291 SR
Queue Stats
19W - 27L
1,367 Elo+
Party 1
Tiamat
Tiamat
ShepardsOfFire91
Tiamat
Level 98
God Stats
3W - 4L
1,445 SR
Queue Stats
74W - 95L
1,356 Elo+
Party 1
Team Averages
Level 50
1,364 SR
1,329 Elo+

VS

Team Averages
Level 66
1,401 SR
1,334 Elo+
Tyr
Tyr
MagicAsian89
Tyr
Level 88
God Stats
1W - 1L
1,291 SR
Queue Stats
85W - 92L
1,358 Elo+
Party 2
Amaterasu
Amaterasu
Malibu164
Amaterasu
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 35L
1,328 Elo+
Party 2
Tiamat
Tiamat
xXbassmasterXxO
Tiamat
Level 28
God Stats
6W - 5L
1,413 SR
Queue Stats
12W - 14L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
High_Noon42
Bacchus
11
3 / 3 / 0
8,056
732
3,427
11,221
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
OIZYS-M
Ne Zha
9
0 / 7 / 1
6,185
562
5,924
7,852
3,045
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 2
6,568
597
7,994
10,439
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 11
8,374
761
10,679
10,634
7,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Malibu164
Amaterasu
13
9 / 0 / 6
8,891
808
6,595
7,349
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 11
7,721
702
7,157
8,462
2,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
16
16
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
High_Noon42
Bacchus
3
3
0
1
W
5
1
11
10.5
W
Amaterasu
Malibu164
Amaterasu
9
0
6
12
L
Ne Zha
OIZYS-M
Ne Zha
0
7
1
0.07
L
0
6
2
0.17
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,345
Damage
24,431
29,512
Taken
26,445
20,728
Mitigated
13,674
3,016
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
High_Noon42
Bacchus
3,427
301
0
642
11,221
11,596
72
3,162
7,718
10,264
0
W
10,679
1,222
0
3,661
10,634
7,304
249
3,709
6,533
0
27,968
W
Amaterasu
Malibu164
Amaterasu
6,595
1,694
587
5,281
7,349
3,571
545
3,962
3,110
0
25,161
L
Ne Zha
OIZYS-M
Ne Zha
5,924
2,244
420
338
7,852
3,045
0
1,384
6,278
130
15,395
L
7,994
918
0
1,616
10,439
6,087
50
2,789
7,432
19,830
0
W
7,157
1,119
0
2,095
8,462
2,799
603
3,952
4,289
21,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,809
Gold Earned
24,986
74
Minions Killed
125
1
Camps Cleared
9
587,684
Distance Traveled
634,801
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,056
732
12
1
0
216,681
1
W
Tyr
8,374
761
40
4
4
224,784
0
W
Amaterasu
8,891
808
40
4
4
231,171
3
L
Ne Zha
6,185
562
20
2
0
187,821
1
L
Tiamat
6,568
597
42
4
1
183,182
0
W
Tiamat
7,721
702
45
4
1
178,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role