Player Matchup

Nu Wa
Nu Wa
ISavvyge
Nu Wa
Level 28
God Stats
1W - 4L
1,505 SR
Queue Stats
11W - 8L
1,560 Elo+
Party 2
Cliodhna
Cliodhna
beastyb0y82
Cliodhna
Level 68
God Stats
9W - 11L
1,434 SR
Queue Stats
93W - 129L
1,348 Elo+
Party 2
Ymir
Ymir
ninjahoyes
Ymir
Level 62
God Stats
4W - 3L
1,703 SR
Queue Stats
8W - 9L
1,576 Elo+
Party 2
Team Averages
Level 53
1,547 SR
1,495 Elo+

VS

Team Averages
Level 77
1,353 SR
1,467 Elo+
Odin
Odin
Dirtynapkin42069
Odin
Level 21
God Stats
14W - 7L
1,368 SR
Queue Stats
61W - 34L
1,534 Elo+
Party 1
Hel
Hel
Lilwalt1997
Hel
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 32L
1,355 Elo+
Solo
Anhur
Anhur
whoisqtm
Anhur
Level 147
God Stats
1W - 3L
1,191 SR
Queue Stats
285W - 268L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ISavvyge
Nu Wa
14
4 / 3 / 9
11,076
692
13,069
10,646
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
beastyb0y82
Cliodhna
13
4 / 6 / 7
10,272
642
14,266
14,399
4,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 7
11,237
702
13,380
15,275
6,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
10,593
662
7,235
22,896
16,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 9
10,070
629
6,281
14,964
5,004
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
whoisqtm
Anhur
16
10 / 6 / 3
12,383
774
16,569
16,021
4,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
14
Kills
13
13
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Nu Wa
ISavvyge
Nu Wa
4
3
9
2.83
W
1
5
9
1.1
L
Cliodhna
beastyb0y82
Cliodhna
4
6
7
1.25
L
6
4
7
2.38
W
Anhur
whoisqtm
Anhur
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
30,085
40,320
Taken
53,881
13,681
Mitigated
26,006
7,541
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,235
2,088
0
3,423
22,896
16,453
585
8,918
13,978
0
24,475
L
Nu Wa
ISavvyge
Nu Wa
13,069
4,183
0
192
10,646
2,704
374
2,051
8,595
37,956
0
W
6,281
602
7,008
4,235
14,964
5,004
207
9,160
5,804
19,099
0
L
Cliodhna
beastyb0y82
Cliodhna
14,266
2,659
0
3,565
14,399
4,411
297
1,441
12,958
0
29,558
L
13,380
4,635
520
3,264
15,275
6,566
1,578
3,324
11,951
47,425
0
W
Anhur
whoisqtm
Anhur
16,569
6,860
0
2,679
16,021
4,549
1,915
8,717
7,304
0
62,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
33,046
152
Minions Killed
140
8
Camps Cleared
6
769,229
Distance Traveled
836,749
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,593
662
25
2
4
326,327
2
L
Nu Wa
11,076
692
57
4
1
261,782
3
W
Hel
10,070
629
23
1
0
261,989
0
L
Cliodhna
10,272
642
38
2
1
264,468
2
L
Ymir
11,237
702
57
4
6
242,979
4
W
Anhur
12,383
774
92
6
2
248,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role