Player Matchup

Bacchus
Bacchus
FoRCiNAtED
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,480 Elo+
Party 2
Izanami
Izanami
Gamji
Izanami
Level 28
God Stats
8W - 3L
1,510 SR
Queue Stats
10W - 10L
1,345 Elo+
Solo
Agni
Agni
GutoGhost
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,381 Elo+
Solo
Fenrir
Fenrir
panstav
Fenrir
Level 11
God Stats
3W - 0L
1,816 SR
Queue Stats
24W - 19L
1,413 Elo+
Party 2
Thanatos
Thanatos
vaxtor17
Thanatos
Level 23
God Stats
18W - 13L
1,550 SR
Queue Stats
18W - 13L
1,537 Elo+
Solo
Team Averages
Level 42
1,575 SR
1,431 Elo+

VS

Team Averages
Level 17
1,342 SR
1,423 Elo+
Heimdallr
Heimdallr
AccipiterOculus
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,424 Elo+
Party 1
Neith
Neith
AnimefanvorlD
Neith
Level 5
God Stats
3W - 6L
1,314 SR
Queue Stats
33W - 47L
1,394 Elo+
Solo
Rama
Rama
BERRAGE
Rama
Level 27
God Stats
0W - 3L
1,344 SR
Queue Stats
72W - 53L
1,524 Elo+
Solo
Nemesis
Nemesis
ElCayos
Nemesis
Level 8
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 9L
1,341 Elo+
Solo
Ra
Ra
FatherMoe97
Ra
Level 17
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 14L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FoRCiNAtED
Bacchus
19
4 / 0 / 37
11,964
1,196
14,244
16,248
25,542
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Gamji
Izanami
19
8 / 5 / 19
11,524
1,152
17,334
10,830
4,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
19
1 / 2 / 29
10,975
1,098
10,231
6,143
2,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
panstav
Fenrir
18
8 / 3 / 19
11,819
1,182
16,504
14,042
13,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
vaxtor17
Thanatos
20
28 / 0 / 12
15,427
1,543
27,943
9,158
4,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

268

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AccipiterOculus
Heimdallr
16
2 / 12 / 7
10,302
1,030
11,873
20,418
7,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 8 / 5
9,321
932
6,657
15,818
5,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
BERRAGE
Rama
16
3 / 9 / 4
9,597
960
12,400
18,291
5,791
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ElCayos
Nemesis
16
3 / 12 / 4
9,974
997
8,631
20,314
9,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 7
9,717
972
9,137
14,942
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
37
49
Kills
10
10
Deaths
49
116
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AccipiterOculus
Heimdallr
2
12
7
0.46
L
1
8
5
0.44
L
Rama
BERRAGE
Rama
3
9
4
0.56
L
Nemesis
ElCayos
Nemesis
3
12
4
0.42
L
1
8
7
0.56
W
Bacchus
FoRCiNAtED
Bacchus
4
0
37
22.5
W
Izanami
Gamji
Izanami
8
5
19
3.5
W
Agni
1
2
29
7.75
W
Fenrir
panstav
Fenrir
8
3
19
5.83
W
Thanatos
vaxtor17
Thanatos
28
0
12
34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,256
Damage
48,698
56,421
Taken
89,783
50,492
Mitigated
33,377
14,645
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AccipiterOculus
Heimdallr
11,873
4,729
0
541
20,418
7,356
0
7,885
12,533
0
45,432
L
6,657
2,820
0
1,108
15,818
5,169
0
3,671
12,147
0
20,345
L
Rama
BERRAGE
Rama
12,400
10,950
129
308
18,291
5,791
0
4,773
13,518
0
17,860
L
Nemesis
ElCayos
Nemesis
8,631
3,371
0
1,860
20,314
9,829
0
3,851
16,463
0
17,779
L
9,137
1,022
504
275
14,942
5,232
0
4,195
10,647
31,196
0
W
Bacchus
FoRCiNAtED
Bacchus
14,244
1,703
0
0
16,248
25,542
0
3,572
12,676
26,769
0
W
Izanami
Gamji
Izanami
17,334
11,682
0
140
10,830
4,532
0
1,096
9,734
0
36,077
W
Agni
10,231
283
0
546
6,143
2,451
0
1,466
4,677
35,048
0
W
Fenrir
panstav
Fenrir
16,504
3,379
0
782
14,042
13,138
0
2,456
11,586
0
27,097
W
Thanatos
vaxtor17
Thanatos
27,943
9,064
0
13,177
9,158
4,829
0
547
8,611
0
42,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,709
Gold Earned
48,911
178
Minions Killed
159
8
Camps Cleared
5
1,164,577
Distance Traveled
964,026
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,302
1,030
64
6
2
172,180
0
L
Neith
9,321
932
20
2
0
185,789
1
L
Rama
9,597
960
14
1
0
183,899
0
L
Nemesis
9,974
997
13
1
3
206,644
1
L
Ra
9,717
972
48
5
0
215,514
0
W
Bacchus
11,964
1,196
13
1
0
221,689
2
W
Izanami
11,524
1,152
42
4
3
214,464
0
W
Agni
10,975
1,098
52
5
0
202,333
1
W
Fenrir
11,819
1,182
40
4
2
254,136
1
W
Thanatos
15,427
1,543
31
3
3
271,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role