Player Matchup

Hera
Hera
AK the G0D
Hera
Level 61
God Stats
1W - 1L
1,239 SR
Queue Stats
33W - 41L
1,461 Elo+
Party 1
Ares
Ares
Gareesuhn
Ares
Level 68
God Stats
4W - 1L
1,382 SR
Queue Stats
188W - 174L
1,479 Elo+
Party 1
Chaac
Chaac
Saltyoldguy-
Chaac
Level 123
God Stats
1W - 0L
1,217 SR
Queue Stats
6W - 5L
1,346 Elo+
Party 2
Skadi
Skadi
SouLxOwneR
Skadi
Level 148
God Stats
1W - 0L
1,346 SR
Queue Stats
258W - 200L
1,599 Elo+
Party 1
Bakasura
Bakasura
WindowSmashr9000
Bakasura
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,304 Elo+
Party 2
Team Averages
Level 99
1,337 SR
1,438 Elo+

VS

Team Averages
Level 98
1,480 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
BrutKu1109
Cu Chulainn
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 50L
1,485 Elo+
Party 4
Chaac
Chaac
Rizengar
Chaac
Level 119
God Stats
3W - 4L
1,401 SR
Queue Stats
77W - 70L
1,574 Elo+
Party 3
Neith
Neith
Sublimit
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,524 Elo+
Party 3
Artemis
Artemis
lrohl
Artemis
Level 87
God Stats
5W - 5L
1,501 SR
Queue Stats
385W - 383L
1,401 Elo+
Solo
Sol
Sol
wKingPandaw
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
9,713
809
12,939
7,344
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
16
5 / 3 / 20
10,447
871
12,569
18,617
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 22
10,611
884
14,173
21,708
28,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
18
6 / 1 / 19
10,772
898
15,674
10,393
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 7 / 9
10,154
846
12,223
13,277
8,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrutKu1109
Cu Chulainn
14
0 / 7 / 8
7,896
658
7,089
18,979
12,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Rizengar
Chaac
16
5 / 2 / 8
9,078
757
13,744
22,609
19,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Sublimit
Neith
17
7 / 4 / 6
9,977
831
13,815
10,645
4,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
lrohl
Artemis
15
2 / 7 / 7
8,430
703
11,921
10,456
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 9
7,453
621
10,551
13,939
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
28
Kills
14
14
Deaths
28
83
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Cu Chulainn
BrutKu1109
Cu Chulainn
0
7
8
0.57
W
Ares
5
3
20
5
L
Chaac
Rizengar
Chaac
5
2
8
4.5
W
3
2
22
7
W
Skadi
6
1
19
15.5
L
Neith
Sublimit
Neith
7
4
6
2.5
W
11
7
9
2.21
L
Artemis
lrohl
Artemis
2
7
7
0.79
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,578
Damage
57,120
71,339
Taken
76,628
75,709
Mitigated
46,159
25,332
Healing
28,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,939
2,147
16
258
7,344
3,056
900
311
6,833
22,134
0
L
Cu Chulainn
BrutKu1109
Cu Chulainn
7,089
1,361
1,014
3,624
18,979
12,419
0
6,209
12,343
0
19,048
W
Ares
12,569
885
1,490
2,849
18,617
28,502
536
2,857
15,335
19,287
0
L
Chaac
Rizengar
Chaac
13,744
1,601
835
13,327
22,609
19,862
0
9,276
13,021
0
24,888
W
14,173
1,922
1,308
8,676
21,708
28,724
949
3,451
17,888
0
25,016
W
Skadi
15,674
4,311
3,106
3,897
10,393
6,495
2,961
770
9,376
0
45,151
L
Neith
Sublimit
Neith
13,815
6,647
489
3,722
10,645
4,564
589
2,846
7,659
0
27,578
W
12,223
6,833
1,690
2,042
13,277
8,932
856
2,754
10,231
0
15,907
L
Artemis
lrohl
Artemis
11,921
3,848
91
714
10,456
4,059
56
4,045
6,099
0
19,878
L
10,551
1,757
683
3,989
13,939
5,255
0
3,132
10,547
19,952
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,697
Gold Earned
42,834
127
Minions Killed
113
0
Camps Cleared
0
1,178,933
Distance Traveled
1,027,909
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,713
809
22
2
0
242,156
1
L
Cu Chulainn
7,896
658
22
2
0
207,561
1
W
Ares
10,447
871
16
1
0
236,159
1
L
Chaac
9,078
757
26
2
0
258,577
0
W
Chaac
10,611
884
18
2
0
244,617
0
W
Skadi
10,772
898
50
4
0
211,926
1
L
Neith
9,977
831
35
3
0
194,765
0
W
Bakasura
10,154
846
21
2
0
244,075
1
L
Artemis
8,430
703
16
1
0
157,367
1
L
Sol
7,453
621
14
1
0
209,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role