Player Matchup

Charybdis
Charybdis
GroovyThrows
Charybdis
Level 16
God Stats
4W - 3L
1,365 SR
Queue Stats
5W - 6L
1,075 Elo+
Party 2
Sun Wukong
Sun Wukong
Prestige27
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Simb0L
Aphrodite
Level 27
God Stats
5W - 2L
1,574 SR
Queue Stats
8W - 7L
1,366 Elo+
Solo
Freya
Freya
SmiteisMid
Freya
Level 14
God Stats
7W - 3L
1,315 SR
Queue Stats
10W - 13L
1,244 Elo+
Party 2
Mulan
Mulan
Travis Throws
Mulan
Level 54
God Stats
21W - 18L
1,513 SR
Queue Stats
47W - 70L
1,302 Elo+
Party 2
Team Averages
Level 23
1,453 SR
1,297 Elo+

VS

Team Averages
Level 9
1,531 SR
1,413 Elo+
Ares
Ares
IRushSomeTimes
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,291 Elo+
Party 1
Fenrir
Fenrir
IsmaLevUD
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Neith
Neith
adriangiannoni1
Neith
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 3
Hachiman
Hachiman
troydalegend
Hachiman
Level 14
God Stats
1W - 1L
1,642 SR
Queue Stats
14W - 10L
1,423 Elo+
Party 1
Chaac
Chaac
xLikeKilian
Chaac
Level 17
God Stats
15W - 13L
1,511 SR
Queue Stats
32W - 30L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GroovyThrows
Charybdis
10
3 / 0 / 4
6,047
550
4,421
6,133
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Prestige27
Sun Wukong
8
0 / 4 / 4
5,069
461
2,275
7,550
2,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Simb0L
Aphrodite
9
2 / 0 / 4
5,710
519
2,750
5,390
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
12
7 / 0 / 0
7,104
646
7,313
5,717
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
6 / 1 / 2
6,589
599
7,922
7,917
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,845
531
2,587
8,581
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
IsmaLevUD
Fenrir
7
0 / 6 / 2
4,882
444
1,784
8,570
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
4,886
444
4,370
5,109
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
troydalegend
Hachiman
9
1 / 1 / 0
5,097
463
4,130
5,163
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
5,822
529
7,374
9,260
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
5
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GroovyThrows
Charybdis
3
0
4
5
L
2
2
0
1
L
Fenrir
IsmaLevUD
Fenrir
0
6
2
0.17
W
Sun Wukong
Prestige27
Sun Wukong
0
4
4
0.5
W
Aphrodite
Simb0L
Aphrodite
2
0
4
4
W
Freya
7
0
0
7
W
6
1
2
7
L
0
5
1
0.1
L
Hachiman
troydalegend
Hachiman
1
1
0
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
20,245
32,707
Taken
36,683
11,833
Mitigated
17,534
16,127
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GroovyThrows
Charybdis
4,421
3,759
0
2,478
6,133
1,678
788
447
5,569
0
24,872
L
2,587
222
0
2,246
8,581
4,058
25
3,048
5,533
6,613
0
L
Fenrir
IsmaLevUD
Fenrir
1,784
477
0
1,718
8,570
2,452
0
1,513
7,057
0
17,505
W
Sun Wukong
Prestige27
Sun Wukong
2,275
212
0
897
7,550
2,655
0
697
6,686
0
19,181
W
Aphrodite
Simb0L
Aphrodite
2,750
561
2,453
3,793
5,390
1,944
75
274
4,658
14,704
0
W
Freya
7,313
2,836
0
2,697
5,717
2,238
94
648
5,069
31,857
5,754
W
7,922
1,139
0
3,809
7,917
3,318
0
1,373
6,504
0
42,507
L
4,370
1,407
0
679
5,109
1,675
88
0
5,109
0
19,639
L
Hachiman
troydalegend
Hachiman
4,130
2,077
0
2,167
5,163
1,435
172
1,694
3,469
0
28,914
L
7,374
188
0
2,914
9,260
7,914
177
2,967
6,293
5,922
27,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
26,532
246
Minions Killed
214
0
Camps Cleared
0
1,068,749
Distance Traveled
997,972
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,047
550
48
4
0
193,383
0
L
Ares
5,845
531
13
1
0
219,925
3
L
Fenrir
4,882
444
40
4
0
185,525
1
W
Sun Wukong
5,069
461
26
2
0
227,891
1
W
Aphrodite
5,710
519
33
3
0
201,080
0
W
Freya
7,104
646
66
6
0
218,181
5
W
Mulan
6,589
599
73
7
0
228,214
0
L
Neith
4,886
444
42
4
0
158,441
0
L
Hachiman
5,097
463
57
5
0
211,533
3
L
Chaac
5,822
529
62
6
0
222,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role