Player Matchup

Mulan
Mulan
MR MANN 2006
Mulan
Level 84
God Stats
10W - 5L
1,683 SR
Queue Stats
208W - 227L
1,468 Elo+
Party 3
Neith
Neith
Phobic_2
Neith
Level 18
God Stats
3W - 2L
1,713 SR
Queue Stats
19W - 21L
1,566 Elo+
Party 2
Jormungandr
Jormungandr
TheNutin
Jormungandr
Level 110
God Stats
1W - 1L
1,658 SR
Queue Stats
68W - 56L
1,549 Elo+
Party 2
Nemesis
Nemesis
vxBeat
Nemesis
Level 63
God Stats
4W - 4L
1,575 SR
Queue Stats
156W - 161L
1,402 Elo+
Party 3
Ra
Ra
xxtrapchickenxx
Ra
Level 101
God Stats
54W - 55L
1,515 SR
Queue Stats
369W - 402L
1,498 Elo+
Party 3
Team Averages
Level 75
1,629 SR
1,496 Elo+

VS

Team Averages
Level 89
1,663 SR
1,490 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
DjDooza
Cthulhu
Level 60
God Stats
14W - 11L
1,561 SR
Queue Stats
207W - 259L
1,409 Elo+
Party 1
Mulan
Mulan
PoseidonTanaka
Mulan
Level 126
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
puunpatrol
Heimdallr
Level 59
God Stats
28W - 17L
1,562 SR
Queue Stats
154W - 192L
1,386 Elo+
Party 1
Bellona
Bellona
ロリタッチおじさん
Bellona
Level 42
God Stats
1W - 0L
1,969 SR
Queue Stats
18W - 7L
1,655 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,563
397
7,329
12,729
10,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Phobic_2
Neith
11
5 / 5 / 1
7,170
512
8,040
7,712
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
TheNutin
Jormungandr
9
1 / 1 / 3
6,109
436
5,689
11,366
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
vxBeat
Nemesis
10
0 / 3 / 0
5,922
423
3,264
11,031
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 1
5,676
405
5,081
7,374
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 1 / 4
7,644
546
9,463
7,418
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
DjDooza
Cthulhu
11
1 / 2 / 8
7,022
502
6,863
11,115
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 2
7,212
515
6,309
11,572
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
puunpatrol
Heimdallr
12
2 / 3 / 4
7,302
522
5,025
8,932
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 0 / 3
8,044
575
10,839
8,588
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
4
6
W
Cthulhu
DjDooza
Cthulhu
1
2
8
2.5
L
0
3
1
0.17
L
Neith
Phobic_2
Neith
5
5
1
1.1
W
1
1
2
2
L
Jormungandr
TheNutin
Jormungandr
1
1
3
2.5
W
Heimdallr
puunpatrol
Heimdallr
2
3
4
1.33
L
Nemesis
vxBeat
Nemesis
0
3
0
0
L
1
4
1
0.38
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
38,499
50,212
Taken
47,625
24,379
Mitigated
26,822
13,094
Healing
22,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,463
1,157
4,158
5,694
7,418
2,963
84
3,282
4,136
40,709
0
W
Cthulhu
DjDooza
Cthulhu
6,863
650
507
2,480
11,115
8,738
0
4,047
7,068
22,940
0
L
7,329
1,083
0
4,582
12,729
10,632
0
2,443
9,448
0
28,409
L
Neith
Phobic_2
Neith
8,040
3,214
0
1,520
7,712
2,577
0
2,577
5,135
0
38,117
W
6,309
1,403
0
4,341
11,572
7,144
44
218
11,354
1,450
45,160
L
Jormungandr
TheNutin
Jormungandr
5,689
2,193
0
1,282
11,366
6,058
0
5,080
6,286
23,824
0
W
Heimdallr
puunpatrol
Heimdallr
5,025
3,321
0
2,739
8,932
2,819
0
1,651
7,281
0
37,674
L
Nemesis
vxBeat
Nemesis
3,264
528
0
3,952
11,031
3,171
0
3,953
7,047
0
33,253
L
5,081
588
291
1,467
7,374
1,941
0
2,273
5,101
26,763
0
W
10,839
3,895
0
2,156
8,588
5,158
0
1,572
7,016
0
56,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
37,224
273
Minions Killed
362
0
Camps Cleared
0
1,316,747
Distance Traveled
1,436,125
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,644
546
74
5
0
265,792
5
W
Cthulhu
7,022
502
36
3
0
294,564
3
L
Mulan
5,563
397
44
3
0
247,325
2
L
Neith
7,170
512
61
4
0
274,565
4
W
Mulan
7,212
515
82
6
0
285,984
2
L
Jormungandr
6,109
436
41
3
0
232,701
4
W
Heimdallr
7,302
522
72
5
0
250,157
4
L
Nemesis
5,922
423
74
5
0
312,761
1
L
Ra
5,676
405
53
4
0
249,395
4
W
Bellona
8,044
575
98
7
0
339,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role