Player Matchup

Nox
Nox
AstronautKid971
Nox
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 235L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
Baptiste_Chb
Hou Yi
Level 127
God Stats
3W - 6L
1,732 SR
Queue Stats
258W - 256L
1,510 Elo+
Party 1
Bacchus
Bacchus
Bryanx_x971
Bacchus
Level 127
God Stats
2W - 5L
1,568 SR
Queue Stats
172W - 182L
1,484 Elo+
Party 1
Achilles
Achilles
Djoboy-
Achilles
Level 59
God Stats
0W - 2L
1,306 SR
Queue Stats
206W - 210L
1,464 Elo+
Party 1
Hercules
Hercules
LordTwerkle
Hercules
Level 59
God Stats
7W - 14L
1,429 SR
Queue Stats
163W - 167L
1,518 Elo+
Solo
Team Averages
Level 101
1,507 SR
1,502 Elo+

VS

Team Averages
Level 104
1,539 SR
1,462 Elo+
Mulan
Mulan
FROST 562x
Mulan
Level 125
God Stats
13W - 7L
1,594 SR
Queue Stats
224W - 196L
1,473 Elo+
Party 3
Cabrakan
Cabrakan
LIONFREAK562
Cabrakan
Level 105
God Stats
11W - 4L
1,569 SR
Queue Stats
475W - 439L
1,448 Elo+
Party 3
Izanami
Izanami
Princes n Death
Izanami
Level 60
God Stats
97W - 70L
1,535 SR
Queue Stats
137W - 102L
1,481 Elo+
Party 2
Chiron
Chiron
king-baskiel
Chiron
Level 127
God Stats
4W - 4L
1,452 SR
Queue Stats
277W - 268L
1,443 Elo+
Solo
Yemoja
Yemoja
somkesomeweed
Yemoja
Level 103
God Stats
159W - 144L
1,545 SR
Queue Stats
557W - 523L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 1
10,347
431
7,950
17,646
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
3 / 2 / 3
9,971
415
15,184
14,117
4,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Bryanx_x971
Bacchus
13
1 / 6 / 4
8,659
361
11,524
17,681
8,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Djoboy-
Achilles
16
0 / 4 / 0
10,278
428
10,621
22,600
21,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
LordTwerkle
Hercules
14
2 / 5 / 3
9,143
381
8,718
23,209
18,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
0 / 0 / 5
13,666
569
15,408
16,796
19,575
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
LIONFREAK562
Cabrakan
20
13 / 3 / 5
14,194
591
15,688
17,209
12,435
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 5
11,149
465
11,703
12,751
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chiron
20
7 / 1 / 6
14,551
606
19,502
17,539
7,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 8
12,036
502
7,974
23,662
21,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
25
25
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
Hou Yi
3
2
3
2.25
L
Bacchus
Bryanx_x971
Bacchus
1
6
4
0.5
L
Achilles
Djoboy-
Achilles
0
4
0
0
W
Mulan
0
0
5
2.5
W
Cabrakan
LIONFREAK562
Cabrakan
13
3
5
5.17
L
Hercules
LordTwerkle
Hercules
2
5
3
0.7
W
3
2
5
2.75
W
Chiron
7
1
6
10
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
70,275
95,253
Taken
87,957
59,152
Mitigated
66,273
27,499
Healing
49,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,950
794
768
3,503
17,646
5,813
347
3,799
13,720
69,156
0
L
Hou Yi
15,184
5,711
255
4,609
14,117
4,334
200
5,192
8,925
0
79,799
L
Bacchus
Bryanx_x971
Bacchus
11,524
581
1,292
2,661
17,681
8,735
0
5,399
12,203
34,845
0
L
Achilles
Djoboy-
Achilles
10,621
2,906
0
3,950
22,600
21,717
430
3,344
18,416
11,171
56,901
W
Mulan
15,408
3,024
353
10,949
16,796
19,575
2,500
2,975
12,685
0
97,454
W
Cabrakan
LIONFREAK562
Cabrakan
15,688
2,243
0
8,717
17,209
12,435
807
4,712
11,942
95,828
0
L
Hercules
LordTwerkle
Hercules
8,718
1,788
192
10,269
23,209
18,553
215
6,111
17,098
0
33,045
W
11,703
8,013
0
2,785
12,751
4,553
3,817
2,832
9,735
0
85,040
W
Chiron
19,502
10,558
1,462
11,178
17,539
7,821
2,500
5,302
11,765
0
139,110
W
7,974
1,030
5,621
8,739
23,662
21,889
717
4,988
18,251
50,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
65,596
490
Minions Killed
768
0
Camps Cleared
0
2,209,287
Distance Traveled
2,135,321
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,347
431
134
6
0
419,141
4
L
Hou Yi
9,971
415
105
4
0
440,320
2
L
Bacchus
8,659
361
55
2
0
465,376
3
L
Achilles
10,278
428
133
6
0
429,631
0
W
Mulan
13,666
569
214
9
0
388,381
4
W
Cabrakan
14,194
591
141
6
0
466,902
6
L
Hercules
9,143
381
63
3
0
454,819
6
W
Izanami
11,149
465
121
5
0
421,000
5
W
Chiron
14,551
606
211
9
0
426,809
4
W
Yemoja
12,036
502
81
3
0
432,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role