Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BLSausage
Achilles
Level 27
God Stats
1W - 0L
1,636 SR
Queue Stats
11W - 6L
1,574 Elo+
Solo
Ymir
Ymir
RaV3nl
Ymir
Level 17
God Stats
2W - 2L
1,475 SR
Queue Stats
37W - 28L
1,582 Elo+
Solo
Da Ji
Da Ji
Reesesthecat
Da Ji
Level 13
God Stats
1W - 1L
1,282 SR
Queue Stats
10W - 10L
1,515 Elo+
Solo
Charybdis
Charybdis
bestdaji2
Charybdis
Level 12
God Stats
2W - 1L
1,770 SR
Queue Stats
14W - 11L
1,672 Elo+
Party 1
Team Averages
Level 45
1,533 SR
1,569 Elo+

VS

Team Averages
Level 22
1,411 SR
1,569 Elo+
King Arthur
King Arthur
Imfamoushotspot
King Arthur
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
21W - 23L
1,580 Elo+
Solo
Yemoja
Yemoja
Qwyzll
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,640 Elo+
Solo
Neith
Neith
SolarParadox_
Neith
Level 27
God Stats
2W - 4L
1,480 SR
Queue Stats
97W - 95L
1,516 Elo+
Solo
Chang'e
Chang'e
Xer00000000
Chang'e
Level 17
God Stats
7W - 6L
1,280 SR
Queue Stats
25W - 16L
1,579 Elo+
Solo
Thor
Thor
lil_sht323
Thor
Level 25
God Stats
3W - 3L
1,502 SR
Queue Stats
26W - 27L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 2
4,195
699
2,541
1,385
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
BLSausage
Achilles
7
2 / 0 / 0
4,268
711
2,300
3,255
1,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
RaV3nl
Ymir
6
0 / 0 / 0
3,688
615
986
4,108
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 1
4,158
693
1,873
3,017
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
bestdaji2
Charybdis
6
0 / 1 / 0
3,486
581
2,306
3,919
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Imfamoushotspot
King Arthur
4
0 / 2 / 0
3,091
515
941
3,417
940
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Qwyzll
Yemoja
5
0 / 0 / 1
3,481
580
1,184
3,141
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
1 / 0 / 0
3,358
560
3,429
3,118
675
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Xer00000000
Chang'e
5
0 / 3 / 0
3,537
590
1,049
4,756
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 0 / 1
3,697
616
1,417
2,840
1,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
1
1
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
W
Achilles
BLSausage
Achilles
2
0
0
2
L
King Arthur
Imfamoushotspot
King Arthur
0
2
0
0
L
Yemoja
Qwyzll
Yemoja
0
0
1
0.5
W
Ymir
RaV3nl
Ymir
0
0
0
0
W
2
0
1
2.5
L
1
0
0
1
L
Chang'e
Xer00000000
Chang'e
0
3
0
0
W
Charybdis
bestdaji2
Charybdis
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,006
Damage
8,020
15,684
Taken
17,272
5,270
Mitigated
5,268
7,524
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,541
796
0
1,061
1,385
420
0
732
653
19,748
0
W
Achilles
BLSausage
Achilles
2,300
802
0
1,725
3,255
1,678
0
0
3,255
0
17,384
L
King Arthur
Imfamoushotspot
King Arthur
941
267
0
1,347
3,417
940
0
0
3,213
0
7,536
L
Yemoja
Qwyzll
Yemoja
1,184
325
367
1,653
3,141
1,493
0
867
2,274
6,095
0
W
Ymir
RaV3nl
Ymir
986
164
0
1,160
4,108
1,586
0
860
3,248
8,135
0
W
1,873
571
0
1,712
3,017
787
0
317
2,700
0
14,762
L
3,429
1,876
0
800
3,118
675
0
857
2,261
0
15,553
L
Chang'e
Xer00000000
Chang'e
1,049
218
0
904
4,756
1,105
0
1,455
3,301
15,278
0
W
Charybdis
bestdaji2
Charybdis
2,306
984
0
1,866
3,919
799
0
324
3,595
0
19,790
L
1,417
624
0
0
2,840
1,055
0
348
2,422
0
15,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,795
Gold Earned
17,164
155
Minions Killed
134
0
Camps Cleared
0
562,409
Distance Traveled
493,348
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,195
699
34
6
0
109,831
0
W
Achilles
4,268
711
39
7
0
124,666
0
L
King Arthur
3,091
515
13
2
0
79,554
1
L
Yemoja
3,481
580
12
2
0
97,587
2
W
Ymir
3,688
615
12
2
0
116,473
1
W
Da Ji
4,158
693
38
6
0
112,210
2
L
Neith
3,358
560
33
6
0
93,645
2
L
Chang'e
3,537
590
39
7
0
106,184
0
W
Charybdis
3,486
581
32
5
0
99,229
0
L
Thor
3,697
616
37
6
0
116,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role